diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index e1fe9b58c02..bdbefc7880b 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -117,21 +117,6 @@ struct state_key { } unit[MAX_TEXTURE_COORD_UNITS]; }; -#define FOG_NONE 0 -#define FOG_LINEAR 1 -#define FOG_EXP 2 -#define FOG_EXP2 3 - -static GLuint translate_fog_mode( GLenum mode ) -{ - switch (mode) { - case GL_LINEAR: return FOG_LINEAR; - case GL_EXP: return FOG_EXP; - case GL_EXP2: return FOG_EXP2; - default: return FOG_NONE; - } -} - #define OPR_SRC_COLOR 0 #define OPR_ONE_MINUS_SRC_COLOR 1 #define OPR_SRC_ALPHA 2 @@ -446,8 +431,7 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) } /* _NEW_FOG */ - if (ctx->Fog.Enabled) - key->fog_mode = translate_fog_mode(ctx->Fog.Mode); + key->fog_mode = ctx->Fog._PackedEnabledMode; /* _NEW_BUFFERS */ key->num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;