i965: Port Gen4-5 VS_STATE to genxml.

It's actually not that much code.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
This commit is contained in:
Kenneth Graunke 2017-05-10 12:41:39 -07:00
parent 4933c3d16e
commit f790d6e0b4
8 changed files with 71 additions and 238 deletions

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@ -753,7 +753,7 @@
<field name="Sampler State Offset" start="165" end="191" type="address"/>
<field name="Sampler Count" start="160" end="162" type="uint"/>
<field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
<field name="Function Enable" start="192" end="192" type="bool"/>
<field name="Enable" start="192" end="192" type="bool"/>
</struct>
<struct name="WM_STATE" length="8">

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@ -704,7 +704,7 @@
<field name="Sampler State Offset" start="165" end="191" type="address"/>
<field name="Sampler Count" start="160" end="162" type="uint"/>
<field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
<field name="Function Enable" start="192" end="192" type="bool"/>
<field name="Enable" start="192" end="192" type="bool"/>
</struct>
<struct name="WM_STATE" length="8">

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@ -860,7 +860,7 @@
<field name="Sampler State Offset" start="165" end="191" type="address"/>
<field name="Sampler Count" start="160" end="162" type="uint"/>
<field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
<field name="Function Enable" start="192" end="192" type="bool"/>
<field name="Enable" start="192" end="192" type="bool"/>
</struct>
<struct name="WM_STATE" length="11">

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@ -70,7 +70,6 @@ i965_FILES = \
brw_util.h \
brw_vs.c \
brw_vs.h \
brw_vs_state.c \
brw_vs_surface_state.c \
brw_wm.c \
brw_wm.h \

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@ -79,7 +79,6 @@ extern const struct brw_tracked_state brw_tes_image_surfaces;
extern const struct brw_tracked_state brw_gs_ubo_surfaces;
extern const struct brw_tracked_state brw_gs_abo_surfaces;
extern const struct brw_tracked_state brw_gs_image_surfaces;
extern const struct brw_tracked_state brw_vs_unit;
extern const struct brw_tracked_state brw_renderbuffer_surfaces;
extern const struct brw_tracked_state brw_renderbuffer_read_surfaces;
extern const struct brw_tracked_state brw_texture_surfaces;

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@ -483,41 +483,6 @@ struct brw_gs_unit_state
};
struct brw_vs_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned pad0:10;
unsigned stats_enable:1;
unsigned nr_urb_entries:7;
unsigned pad1:1;
unsigned urb_entry_allocation_size:5;
unsigned pad2:1;
unsigned max_threads:6;
unsigned pad3:1;
} thread4;
struct
{
unsigned sampler_count:3;
unsigned pad0:2;
unsigned sampler_state_pointer:27;
} vs5;
struct
{
unsigned vs_enable:1;
unsigned vert_cache_disable:1;
unsigned pad0:30;
} vs6;
};
struct brw_wm_unit_state
{
struct thread0 thread0;

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@ -1,192 +0,0 @@
/*
Copyright (C) Intel Corp. 2006. All Rights Reserved.
Intel funded Tungsten Graphics to
develop this 3D driver.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**********************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
*/
#include "intel_batchbuffer.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "main/macros.h"
static void
brw_upload_vs_unit(struct brw_context *brw)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct brw_stage_state *stage_state = &brw->vs.base;
const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
const struct brw_vue_prog_data *vue_prog_data =
brw_vue_prog_data(stage_state->prog_data);
struct brw_vs_unit_state *vs;
vs = brw_state_batch(brw, sizeof(*vs), 32, &stage_state->state_offset);
memset(vs, 0, sizeof(*vs));
/* BRW_NEW_PROGRAM_CACHE | BRW_NEW_VS_PROG_DATA */
vs->thread0.grf_reg_count = ALIGN(vue_prog_data->total_grf, 16) / 16 - 1;
vs->thread0.kernel_start_pointer =
brw_program_reloc(brw,
stage_state->state_offset +
offsetof(struct brw_vs_unit_state, thread0),
stage_state->prog_offset +
(vs->thread0.grf_reg_count << 1)) >> 6;
if (prog_data->use_alt_mode)
vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
else
vs->thread1.floating_point_mode = BRW_FLOATING_POINT_IEEE_754;
/* Choosing multiple program flow means that we may get 2-vertex threads,
* which will have the channel mask for dwords 4-7 enabled in the thread,
* and those dwords will be written to the second URB handle when we
* brw_urb_WRITE() results.
*/
/* Force single program flow on Ironlake. We cannot reliably get
* all applications working without it. See:
* https://bugs.freedesktop.org/show_bug.cgi?id=29172
*
* The most notable and reliably failing application is the Humus
* demo "CelShading"
*/
vs->thread1.single_program_flow = (brw->gen == 5);
vs->thread1.binding_table_entry_count =
prog_data->binding_table.size_bytes / 4;
if (prog_data->total_scratch != 0) {
vs->thread2.scratch_space_base_pointer =
stage_state->scratch_bo->offset64 >> 10; /* reloc */
vs->thread2.per_thread_scratch_space =
ffs(stage_state->per_thread_scratch) - 11;
} else {
vs->thread2.scratch_space_base_pointer = 0;
vs->thread2.per_thread_scratch_space = 0;
}
vs->thread3.urb_entry_read_length = vue_prog_data->urb_read_length;
vs->thread3.const_urb_entry_read_length = prog_data->curb_read_length;
vs->thread3.dispatch_grf_start_reg = prog_data->dispatch_grf_start_reg;
vs->thread3.urb_entry_read_offset = 0;
/* BRW_NEW_PUSH_CONSTANT_ALLOCATION */
vs->thread3.const_urb_entry_read_offset = brw->curbe.vs_start * 2;
/* BRW_NEW_URB_FENCE */
if (brw->gen == 5) {
switch (brw->urb.nr_vs_entries) {
case 8:
case 12:
case 16:
case 32:
case 64:
case 96:
case 128:
case 168:
case 192:
case 224:
case 256:
vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries >> 2;
break;
default:
unreachable("not reached");
}
} else {
switch (brw->urb.nr_vs_entries) {
case 8:
case 12:
case 16:
case 32:
break;
case 64:
assert(brw->is_g4x);
break;
default:
unreachable("not reached");
}
vs->thread4.nr_urb_entries = brw->urb.nr_vs_entries;
}
vs->thread4.urb_entry_allocation_size = brw->urb.vsize - 1;
vs->thread4.max_threads = CLAMP(brw->urb.nr_vs_entries / 2,
1, devinfo->max_vs_threads) - 1;
if (brw->gen == 5)
vs->vs5.sampler_count = 0; /* hardware requirement */
else {
vs->vs5.sampler_count = (stage_state->sampler_count + 3) / 4;
}
/* Vertex program always enabled:
*/
vs->vs6.vs_enable = 1;
/* Set the sampler state pointer, and its reloc
*/
if (stage_state->sampler_count) {
/* BRW_NEW_SAMPLER_STATE_TABLE - reloc */
vs->vs5.sampler_state_pointer =
(brw->batch.bo->offset64 + stage_state->sampler_offset) >> 5;
brw_emit_reloc(&brw->batch,
stage_state->state_offset +
offsetof(struct brw_vs_unit_state, vs5),
brw->batch.bo,
(stage_state->sampler_offset | vs->vs5.sampler_count),
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
/* Emit scratch space relocation */
if (prog_data->total_scratch != 0) {
brw_emit_reloc(&brw->batch,
stage_state->state_offset +
offsetof(struct brw_vs_unit_state, thread2),
stage_state->scratch_bo,
vs->thread2.per_thread_scratch_space,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
}
brw->ctx.NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
}
const struct brw_tracked_state brw_vs_unit = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_PROGRAM_CACHE |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_SAMPLER_STATE_TABLE |
BRW_NEW_URB_FENCE |
BRW_NEW_VS_PROG_DATA,
},
.emit = brw_upload_vs_unit,
};

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@ -132,6 +132,17 @@ instruction_bo(struct brw_bo *bo, uint32_t offset)
};
}
static inline struct brw_address
instruction_ro_bo(struct brw_bo *bo, uint32_t offset)
{
return (struct brw_address) {
.bo = bo,
.offset = offset,
.read_domains = I915_GEM_DOMAIN_INSTRUCTION,
.write_domain = 0,
};
}
static inline struct brw_address
vertex_bo(struct brw_bo *bo, uint32_t offset)
{
@ -1693,8 +1704,22 @@ static const struct brw_tracked_state genX(wm_state) = {
/* ---------------------------------------------------------------------- */
#if GEN_GEN == 4
static inline struct brw_address
KSP(struct brw_context *brw, uint32_t offset)
{
return instruction_bo(brw->cache.bo, offset);
}
#else
static inline uint32_t
KSP(struct brw_context *brw, uint32_t offset)
{
return offset;
}
#endif
#define INIT_THREAD_DISPATCH_FIELDS(pkt, prefix) \
pkt.KernelStartPointer = stage_state->prog_offset; \
pkt.KernelStartPointer = KSP(brw, stage_state->prog_offset); \
pkt.SamplerCount = \
DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4); \
pkt.BindingTableEntryCount = \
@ -1716,12 +1741,12 @@ static const struct brw_tracked_state genX(wm_state) = {
pkt.StatisticsEnable = true; \
pkt.Enable = true;
#if GEN_GEN >= 6
static void
genX(upload_vs_state)(struct brw_context *brw)
{
UNUSED struct gl_context *ctx = &brw->ctx;
const struct gen_device_info *devinfo = &brw->screen->devinfo;
const struct brw_stage_state *stage_state = &brw->vs.base;
struct brw_stage_state *stage_state = &brw->vs.base;
/* BRW_NEW_VS_PROG_DATA */
const struct brw_vue_prog_data *vue_prog_data =
@ -1755,11 +1780,44 @@ genX(upload_vs_state)(struct brw_context *brw)
if (GEN_GEN == 7 && devinfo->is_ivybridge)
gen7_emit_vs_workaround_flush(brw);
#if GEN_GEN >= 6
brw_batch_emit(brw, GENX(3DSTATE_VS), vs) {
#else
ctx->NewDriverState |= BRW_NEW_GEN4_UNIT_STATE;
brw_state_emit(brw, GENX(VS_STATE), 32, &stage_state->state_offset, vs) {
#endif
INIT_THREAD_DISPATCH_FIELDS(vs, Vertex);
vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
#if GEN_GEN < 6
vs.GRFRegisterCount = DIV_ROUND_UP(vue_prog_data->total_grf, 16) - 1;
vs.ConstantURBEntryReadLength = stage_prog_data->curb_read_length;
vs.ConstantURBEntryReadOffset = brw->curbe.vs_start * 2;
vs.NumberofURBEntries = brw->urb.nr_vs_entries >> (GEN_GEN == 5 ? 2 : 0);
vs.URBEntryAllocationSize = brw->urb.vsize - 1;
vs.MaximumNumberofThreads =
CLAMP(brw->urb.nr_vs_entries / 2, 1, devinfo->max_vs_threads) - 1;
vs.StatisticsEnable = false;
vs.SamplerStateOffset =
instruction_ro_bo(brw->batch.bo, stage_state->sampler_offset);
#endif
#if GEN_GEN == 5
/* Force single program flow on Ironlake. We cannot reliably get
* all applications working without it. See:
* https://bugs.freedesktop.org/show_bug.cgi?id=29172
*
* The most notable and reliably failing application is the Humus
* demo "CelShading"
*/
vs.SingleProgramFlow = true;
vs.SamplerCount = 0; /* hardware requirement */
#endif
#if GEN_GEN >= 8
vs.SIMD8DispatchEnable =
vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8;
@ -1801,11 +1859,15 @@ static const struct brw_tracked_state genX(vs_state) = {
BRW_NEW_BLORP |
BRW_NEW_CONTEXT |
BRW_NEW_VS_PROG_DATA |
(GEN_GEN == 6 ? BRW_NEW_VERTEX_PROGRAM : 0),
(GEN_GEN == 6 ? BRW_NEW_VERTEX_PROGRAM : 0) |
(GEN_GEN <= 5 ? BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_PROGRAM_CACHE |
BRW_NEW_SAMPLER_STATE_TABLE |
BRW_NEW_URB_FENCE
: 0),
},
.emit = genX(upload_vs_state),
};
#endif
/* ---------------------------------------------------------------------- */
@ -3884,7 +3946,7 @@ genX(init_atoms)(struct brw_context *brw)
&brw_wm_unit,
&brw_sf_vp,
&brw_sf_unit,
&brw_vs_unit, /* always required, enabled or not */
&genX(vs_state), /* always required, enabled or not */
&brw_clip_unit,
&brw_gs_unit,