mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGIN

The comment in the code even says this is the right thing to do.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Ian Romanick 2012-07-27 17:40:34 -07:00
parent 25ffb86893
commit f778174ea1
1 changed files with 4 additions and 5 deletions

View File

@ -190,12 +190,11 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
/* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was
* added to point sprites when the extension was merged into OpenGL
* 2.0. It is expected that an implementation supporting OpenGL 1.4
* and GL_ARB_point_sprite will generate an error here.
/* GL_POINT_SPRITE_COORD_ORIGIN was added to point sprites when the
* extension was merged into OpenGL 2.0.
*/
if (ctx->Extensions.ARB_point_sprite) {
if ((ctx->API == API_OPENGL && ctx->Version >= 20)
|| ctx->API == API_OPENGL_CORE) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,