nv50,nvc0: fix clear buffer acceleration

Two things were off:
 - valid range was not updated, which could affect waiting for future
   maps
 - fencing was done manually instead of using the *_resource_validate
   helper, which resulted in a missed dirty buffer flag being set

Fixes: KHR-GL45.direct_state_access.buffers_clear
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Karol Herbst <kherbst@redhat.com>
This commit is contained in:
Ilia Mirkin 2018-02-20 23:17:31 -05:00
parent bd9672695b
commit f6e4f95668
2 changed files with 17 additions and 28 deletions

View File

@ -672,10 +672,7 @@ nv50_clear_buffer_push(struct pipe_context *pipe,
count -= nr;
}
if (buf->mm) {
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence_wr);
}
nv50_resource_validate(buf, NOUVEAU_BO_WR);
nouveau_bufctx_reset(nv50->bufctx, 0);
}
@ -727,6 +724,8 @@ nv50_clear_buffer(struct pipe_context *pipe,
return;
}
util_range_add(&buf->valid_buffer_range, offset, offset + size);
assert(size % data_size == 0);
if (offset & 0xff) {
@ -747,10 +746,10 @@ nv50_clear_buffer(struct pipe_context *pipe,
assert(width > 0);
BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4);
PUSH_DATAf(push, color.f[0]);
PUSH_DATAf(push, color.f[1]);
PUSH_DATAf(push, color.f[2]);
PUSH_DATAf(push, color.f[3]);
PUSH_DATA (push, color.ui[0]);
PUSH_DATA (push, color.ui[1]);
PUSH_DATA (push, color.ui[2]);
PUSH_DATA (push, color.ui[3]);
if (nouveau_pushbuf_space(push, 64, 1, 0))
return;
@ -796,10 +795,7 @@ nv50_clear_buffer(struct pipe_context *pipe,
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, nv50->cond_condmode);
if (buf->mm) {
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nv50->screen->base.fence.current, &buf->fence_wr);
}
nv50_resource_validate(buf, NOUVEAU_BO_WR);
if (width * height != elements) {
offset += width * height * data_size;

View File

@ -403,10 +403,7 @@ nvc0_clear_buffer_push_nvc0(struct pipe_context *pipe,
size -= nr * 4;
}
if (buf->mm) {
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence_wr);
}
nvc0_resource_validate(buf, NOUVEAU_BO_WR);
nouveau_bufctx_reset(nvc0->bufctx, 0);
}
@ -453,10 +450,7 @@ nvc0_clear_buffer_push_nve4(struct pipe_context *pipe,
size -= nr * 4;
}
if (buf->mm) {
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence_wr);
}
nvc0_resource_validate(buf, NOUVEAU_BO_WR);
nouveau_bufctx_reset(nvc0->bufctx, 0);
}
@ -540,6 +534,8 @@ nvc0_clear_buffer(struct pipe_context *pipe,
return;
}
util_range_add(&buf->valid_buffer_range, offset, offset + size);
assert(size % data_size == 0);
if (data_size == 12) {
@ -570,10 +566,10 @@ nvc0_clear_buffer(struct pipe_context *pipe,
PUSH_REFN (push, buf->bo, buf->domain | NOUVEAU_BO_WR);
BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4);
PUSH_DATAf(push, color.f[0]);
PUSH_DATAf(push, color.f[1]);
PUSH_DATAf(push, color.f[2]);
PUSH_DATAf(push, color.f[3]);
PUSH_DATA (push, color.ui[0]);
PUSH_DATA (push, color.ui[1]);
PUSH_DATA (push, color.ui[2]);
PUSH_DATA (push, color.ui[3]);
BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2);
PUSH_DATA (push, width << 16);
PUSH_DATA (push, height << 16);
@ -600,10 +596,7 @@ nvc0_clear_buffer(struct pipe_context *pipe,
IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode);
if (buf->mm) {
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence);
nouveau_fence_ref(nvc0->screen->base.fence.current, &buf->fence_wr);
}
nvc0_resource_validate(buf, NOUVEAU_BO_WR);
if (width * height != elements) {
offset += width * height * data_size;