radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS
Interpreting layerCount literally would try to create billions of image views in radv_process_depth_image_inplace(). Signed-off-by: Pierre-Loup A. Griffais <pgriffais@valvesoftware.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -382,7 +382,7 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
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for (uint32_t layer = 0; layer < subresourceRange->layerCount; layer++) {
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for (uint32_t layer = 0; layer < radv_get_layerCount(image, subresourceRange); layer++) {
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struct radv_image_view iview;
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radv_image_view_init(&iview, cmd_buffer->device,
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