radv: fix depth transitions with layerCount = VK_REMAINING_ARRAY_LAYERS

Interpreting layerCount literally would try to create billions of image
views in radv_process_depth_image_inplace().

Signed-off-by: Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Pierre-Loup A. Griffais 2017-01-06 12:57:17 -08:00 committed by Bas Nieuwenhuizen
parent e6ae19944d
commit f6d3af2af6
1 changed files with 1 additions and 1 deletions

View File

@ -382,7 +382,7 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer);
for (uint32_t layer = 0; layer < subresourceRange->layerCount; layer++) {
for (uint32_t layer = 0; layer < radv_get_layerCount(image, subresourceRange); layer++) {
struct radv_image_view iview;
radv_image_view_init(&iview, cmd_buffer->device,