glsl/cs: Add gl_NumWorkGroups as a system value

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Jordan Justen 2015-08-20 15:56:53 -07:00
parent 63d7b33f51
commit f6ae914069
2 changed files with 2 additions and 1 deletions

View File

@ -1058,9 +1058,9 @@ builtin_variable_generator::generate_cs_special_vars()
add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, uvec3_t,
"gl_LocalInvocationID");
add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID");
add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups");
add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0);
add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0);
/* TODO: finish this. */
}

View File

@ -410,6 +410,7 @@ typedef enum
/*@{*/
SYSTEM_VALUE_LOCAL_INVOCATION_ID,
SYSTEM_VALUE_WORK_GROUP_ID,
SYSTEM_VALUE_NUM_WORK_GROUPS,
/*@}*/
/**