llvmpipe: remove polygon stipple assertion
It's possible for us to have an unused sampler bound when the fragment shader itself doesn't use any samplers. So the assertion isn't valid. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53616
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@ -305,8 +305,6 @@ update_polygon_stipple_enable(struct softpipe_context *softpipe, unsigned prim)
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softpipe->fs_variant->key.polygon_stipple) {
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const unsigned unit = softpipe->fs_variant->stipple_sampler_unit;
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assert(unit >= softpipe->num_samplers[PIPE_SHADER_FRAGMENT]);
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/* sampler state */
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softpipe->samplers[PIPE_SHADER_FRAGMENT][unit] = softpipe->pstipple.sampler;
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