util: document that workaround also fixes Riptale
The games use an idential executable. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11871>
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@ -710,7 +710,8 @@ TODO: document the other workarounds.
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<option name="radeonsi_sync_compile" value="true" />
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<option name="radeonsi_zerovram" value="true" />
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</application>
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<application name="Memoranda" executable="runner" sha1="aa13dec6af63c88f308ebb487693896434a4db56">
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<!-- Note: The following fix works for both Memoranda and Riptale as they have the same sha -->
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<application name="Memoranda / Riptale" executable="runner" sha1="aa13dec6af63c88f308ebb487693896434a4db56">
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<option name="radeonsi_sync_compile" value="true" />
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</application>
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<application name="Nuclear Throne" executable="runner" sha1="84814e8db125e889f5d9d4195a0ca72a871ea1fd">
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