i915g: don't recalculate fb dimension

The statetracker should do this for us correctly.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter 2011-03-12 00:16:35 +01:00
parent d46c6084ce
commit f608795588
3 changed files with 4 additions and 31 deletions

View File

@ -144,5 +144,5 @@ i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba
i915_update_derived(i915);
i915_clear_emit(pipe, buffers, rgba, depth, stencil,
0, 0, i915->current.fb_width, i915->current.fb_height);
0, 0, i915->framebuffer.width, i915->framebuffer.height);
}

View File

@ -159,8 +159,6 @@ struct i915_state
unsigned dst_buf_vars;
uint32_t draw_offset;
uint32_t draw_size;
/* for clears */
uint16_t fb_height, fb_width;
unsigned id; /* track lost context events */
};

View File

@ -78,29 +78,6 @@ buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
return tiling_bits;
}
/**
* Examine framebuffer state to determine width, height.
*/
static boolean
framebuffer_size(const struct pipe_framebuffer_state *fb,
uint *width, uint *height)
{
if (fb->cbufs[0]) {
*width = fb->cbufs[0]->width;
*height = fb->cbufs[0]->height;
return TRUE;
}
else if (fb->zsbuf) {
*width = fb->zsbuf->width;
*height = fb->zsbuf->height;
return TRUE;
}
else {
*width = *height = 0;
return FALSE;
}
}
static void update_framebuffer(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
@ -109,7 +86,6 @@ static void update_framebuffer(struct i915_context *i915)
unsigned x, y, w, h;
int layer;
uint32_t draw_offset;
boolean ret;
if (cbuf_surface) {
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
@ -160,15 +136,14 @@ static void update_framebuffer(struct i915_context *i915)
/* drawing rect calculations */
draw_offset = x | (y << 16);
ret = framebuffer_size(&i915->framebuffer, &w, &h);
assert(ret);
if (i915->current.draw_offset != draw_offset) {
i915->current.draw_offset = draw_offset;
i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
}
w = i915->framebuffer.width;
h = i915->framebuffer.height;
i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16);
i915->current.fb_height = h;
i915->current.fb_width = w;
i915->hardware_dirty |= I915_HW_STATIC;