st/nine: Clean up WINAPI definition
As Emil pointed out, only gcc, clang and MSVC compatibility is required. Hence the check for GNUC can be skipped, as __i386__ and __x86_64__ are only defined for gcc/clang, not for MSVC. Remove the #undef which has been there for historic reasons, when wine dlls for nine have been built inside mesa. Instead use #ifndef in order to avoid redefining WINAPI from MSVC's headers. Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Axel Davy <axel.davy@ens.fr>
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@ -173,22 +173,16 @@ typedef struct _RGNDATA {
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#define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
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#define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
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#ifdef WINAPI
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#undef WINAPI
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#endif /* WINAPI*/
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#ifdef __GNUC__
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#if (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64)
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/* Windows calling convention */
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#ifndef WINAPI
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#if defined(__x86_64__) && !defined(__ILP32__)
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#define WINAPI __attribute__((ms_abi))
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#elif defined(__i386) || defined(_M_IX86)
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#elif defined(__i386__)
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#define WINAPI __attribute__((__stdcall__))
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#else /* neither amd64 nor i386 */
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#define WINAPI
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#endif
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#else /* __GNUC__ */
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#define WINAPI
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#endif
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#endif /* WINAPI */
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/* Implementation caps */
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#define D3DPRESENT_BACK_BUFFERS_MAX 3
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