i965: var renaming, clean-up
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fc320d4641
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@ -94,7 +94,6 @@ static struct gl_program *brwNewProgram( GLcontext *ctx,
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static void brwDeleteProgram( GLcontext *ctx,
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struct gl_program *prog )
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{
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_mesa_delete_program( ctx, prog );
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}
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@ -110,30 +109,29 @@ static void brwProgramStringNotify( GLcontext *ctx,
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GLenum target,
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struct gl_program *prog )
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{
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struct brw_context *brw = brw_context(ctx);
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if (target == GL_FRAGMENT_PROGRAM_ARB) {
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struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
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struct brw_context *brw = brw_context(ctx);
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struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
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struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
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struct brw_fragment_program *newFP = (struct brw_fragment_program *) prog;
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struct brw_fragment_program *curFP = (struct brw_fragment_program *) brw->fragment_program;
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if (fprog->FogOption) {
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_mesa_append_fog_code(ctx, fprog);
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fprog->FogOption = GL_NONE;
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}
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if (p == fp)
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if (newFP == curFP)
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brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
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p->id = brw->program_id++;
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newFP->id = brw->program_id++;
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}
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else if (target == GL_VERTEX_PROGRAM_ARB) {
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struct brw_context *brw = brw_context(ctx);
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struct brw_vertex_program *p = (struct brw_vertex_program *)prog;
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struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
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if (p == vp)
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struct brw_vertex_program *newVP = (struct brw_vertex_program *) prog;
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struct brw_vertex_program *curVP = (struct brw_vertex_program *) brw->vertex_program;
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if (newVP == curVP)
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brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
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if (p->program.IsPositionInvariant) {
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_mesa_insert_mvp_code(ctx, &p->program);
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if (newVP->program.IsPositionInvariant) {
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_mesa_insert_mvp_code(ctx, &newVP->program);
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}
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p->id = brw->program_id++;
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newVP->id = brw->program_id++;
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/* Also tell tnl about it:
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*/
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