gallium/draw: fix two side handling
The code didn't handle the case where front wasn't specified in the vertex shader outputs, but back was. In that case we were doing a copy from back to non-existant front, this code checks we have existant front/backs and only does the copy when they both exist. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -38,8 +38,8 @@
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struct twoside_stage {
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struct draw_stage stage;
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float sign; /**< +1 or -1 */
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uint attrib_front0, attrib_back0;
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uint attrib_front1, attrib_back1;
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int attrib_front0, attrib_back0;
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int attrib_front1, attrib_back1;
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};
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@ -48,9 +48,6 @@ static INLINE struct twoside_stage *twoside_stage( struct draw_stage *stage )
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return (struct twoside_stage *)stage;
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}
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/**
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* Copy back color(s) to front color(s).
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*/
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@ -60,12 +57,12 @@ copy_bfc( struct twoside_stage *twoside,
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unsigned idx )
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{
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struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx );
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if (twoside->attrib_back0) {
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if (twoside->attrib_back0 >= 0 && twoside->attrib_front0 >= 0) {
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COPY_4FV(tmp->data[twoside->attrib_front0],
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tmp->data[twoside->attrib_back0]);
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}
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if (twoside->attrib_back1) {
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if (twoside->attrib_back1 >= 0 && twoside->attrib_front1 >= 0) {
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COPY_4FV(tmp->data[twoside->attrib_front1],
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tmp->data[twoside->attrib_back1]);
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}
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@ -109,10 +106,10 @@ static void twoside_first_tri( struct draw_stage *stage,
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const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
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uint i;
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twoside->attrib_front0 = 0;
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twoside->attrib_front1 = 0;
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twoside->attrib_back0 = 0;
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twoside->attrib_back1 = 0;
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twoside->attrib_front0 = -1;
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twoside->attrib_front1 = -1;
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twoside->attrib_back0 = -1;
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twoside->attrib_back1 = -1;
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/* Find which vertex shader outputs are front/back colors */
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for (i = 0; i < vs->info.num_outputs; i++) {
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@ -130,12 +127,6 @@ static void twoside_first_tri( struct draw_stage *stage,
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}
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}
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if (!twoside->attrib_back0)
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twoside->attrib_front0 = 0;
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if (!twoside->attrib_back1)
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twoside->attrib_front1 = 0;
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/*
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* We'll multiply the primitive's determinant by this sign to determine
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* if the triangle is back-facing (negative).
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