i965: Make a better helper function for UBO/SSBO/ABO surface handling.

This fixes the missing AutomaticSize handling in the ABO code, removes
a bunch of duplicated code, and drops an extra layer of wrapping around
brw_emit_buffer_surface_state().

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Kenneth Graunke 2017-11-06 16:05:43 -08:00
parent 059d25a06d
commit f48f52b030
3 changed files with 37 additions and 94 deletions

View File

@ -1402,16 +1402,6 @@ brw_get_index_type(unsigned index_size)
void brw_prepare_vertices(struct brw_context *brw);
/* brw_wm_surface_state.c */
void brw_create_constant_surface(struct brw_context *brw,
struct brw_bo *bo,
uint32_t offset,
uint32_t size,
uint32_t *out_offset);
void brw_create_buffer_surface(struct brw_context *brw,
struct brw_bo *bo,
uint32_t offset,
uint32_t size,
uint32_t *out_offset);
void brw_update_buffer_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset);

View File

@ -677,44 +677,6 @@ brw_update_buffer_texture_surface(struct gl_context *ctx,
0);
}
/**
* Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
void
brw_create_constant_surface(struct brw_context *brw,
struct brw_bo *bo,
uint32_t offset,
uint32_t size,
uint32_t *out_offset)
{
brw_emit_buffer_surface_state(brw, out_offset, bo, offset,
ISL_FORMAT_R32G32B32A32_FLOAT,
size, 1, 0);
}
/**
* Create the buffer surface. Shader buffer variables will be
* read from / write to this buffer with Data Port Read/Write
* instructions/messages.
*/
void
brw_create_buffer_surface(struct brw_context *brw,
struct brw_bo *bo,
uint32_t offset,
uint32_t size,
uint32_t *out_offset)
{
/* Use a raw surface so we can reuse existing untyped read/write/atomic
* messages. We need these specifically for the fragment shader since they
* include a pixel mask header that we need to ensure correct behavior
* with helper invocations, which cannot write to the buffer.
*/
brw_emit_buffer_surface_state(brw, out_offset, bo, offset,
ISL_FORMAT_RAW,
size, 1, RELOC_WRITE);
}
/**
* Set up a binding table entry for use by stream output logic (transform
* feedback).
@ -1274,6 +1236,32 @@ const struct brw_tracked_state brw_cs_texture_surfaces = {
.emit = brw_update_cs_texture_surfaces,
};
static void
upload_buffer_surface(struct brw_context *brw,
struct gl_buffer_binding *binding,
uint32_t *out_offset,
enum isl_format format,
unsigned reloc_flags)
{
struct gl_context *ctx = &brw->ctx;
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
emit_null_surface_state(brw, NULL, out_offset);
} else {
ptrdiff_t size = binding->BufferObject->Size - binding->Offset;
if (!binding->AutomaticSize)
size = MIN2(size, binding->Size);
struct intel_buffer_object *iobj =
intel_buffer_object(binding->BufferObject);
struct brw_bo *bo =
intel_bufferobj_buffer(brw, iobj, binding->Offset, size,
(reloc_flags & RELOC_WRITE) != 0);
brw_emit_buffer_surface_state(brw, out_offset, bo, binding->Offset,
format, size, 1, reloc_flags);
}
}
void
brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
@ -1291,23 +1279,8 @@ brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
for (int i = 0; i < prog->info.num_ubos; i++) {
struct gl_buffer_binding *binding =
&ctx->UniformBufferBindings[prog->sh.UniformBlocks[i]->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
emit_null_surface_state(brw, NULL, &ubo_surf_offsets[i]);
} else {
struct intel_buffer_object *intel_bo =
intel_buffer_object(binding->BufferObject);
GLsizeiptr size = binding->BufferObject->Size - binding->Offset;
if (!binding->AutomaticSize)
size = MIN2(size, binding->Size);
struct brw_bo *bo =
intel_bufferobj_buffer(brw, intel_bo,
binding->Offset,
size, false);
brw_create_constant_surface(brw, bo, binding->Offset,
size,
&ubo_surf_offsets[i]);
}
upload_buffer_surface(brw, binding, &ubo_surf_offsets[i],
ISL_FORMAT_R32G32B32A32_FLOAT, 0);
}
uint32_t *ssbo_surf_offsets =
@ -1317,22 +1290,8 @@ brw_upload_ubo_surfaces(struct brw_context *brw, struct gl_program *prog,
struct gl_buffer_binding *binding =
&ctx->ShaderStorageBufferBindings[prog->sh.ShaderStorageBlocks[i]->Binding];
if (binding->BufferObject == ctx->Shared->NullBufferObj) {
emit_null_surface_state(brw, NULL, &ssbo_surf_offsets[i]);
} else {
struct intel_buffer_object *intel_bo =
intel_buffer_object(binding->BufferObject);
GLsizeiptr size = binding->BufferObject->Size - binding->Offset;
if (!binding->AutomaticSize)
size = MIN2(size, binding->Size);
struct brw_bo *bo =
intel_bufferobj_buffer(brw, intel_bo,
binding->Offset,
size, true);
brw_create_buffer_surface(brw, bo, binding->Offset,
size,
&ssbo_surf_offsets[i]);
}
upload_buffer_surface(brw, binding, &ssbo_surf_offsets[i],
ISL_FORMAT_RAW, RELOC_WRITE);
}
stage_state->push_constants_dirty = true;
@ -1398,17 +1357,8 @@ brw_upload_abo_surfaces(struct brw_context *brw,
for (unsigned i = 0; i < prog->info.num_abos; i++) {
struct gl_buffer_binding *binding =
&ctx->AtomicBufferBindings[prog->sh.AtomicBuffers[i]->Binding];
struct intel_buffer_object *intel_bo =
intel_buffer_object(binding->BufferObject);
struct brw_bo *bo =
intel_bufferobj_buffer(brw, intel_bo, binding->Offset,
intel_bo->Base.Size - binding->Offset,
true);
brw_emit_buffer_surface_state(brw, &surf_offsets[i], bo,
binding->Offset, ISL_FORMAT_RAW,
bo->size - binding->Offset, 1,
RELOC_WRITE);
upload_buffer_surface(brw, binding, &surf_offsets[i],
ISL_FORMAT_RAW, RELOC_WRITE);
}
brw->ctx.NewDriverState |= BRW_NEW_SURFACES;

View File

@ -266,8 +266,11 @@ brw_upload_pull_constants(struct brw_context *brw,
}
}
brw_create_constant_surface(brw, const_bo, const_offset, size,
&stage_state->surf_offset[surf_index]);
brw_emit_buffer_surface_state(brw, &stage_state->surf_offset[surf_index],
const_bo, const_offset,
ISL_FORMAT_R32G32B32A32_FLOAT,
size, 1, 0);
brw_bo_unreference(const_bo);
brw->ctx.NewDriverState |= brw_new_constbuf;