clean-up in gl_LightModelfv()

This commit is contained in:
Brian Paul 1999-10-19 20:32:40 +00:00
parent 351752caff
commit f3f9b77324
1 changed files with 8 additions and 5 deletions

View File

@ -1,4 +1,4 @@
/* $Id: light.c,v 1.5 1999/10/19 18:37:04 keithw Exp $ */
/* $Id: light.c,v 1.6 1999/10/19 20:32:40 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -319,15 +319,18 @@ void gl_LightModelfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
ctx->Light.Model.TwoSide = GL_TRUE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
ctx->TriangleCaps &= ~DD_SEPERATE_SPECULAR;
ctx->NewState |= NEW_RASTER_OPS;
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
if (params[0] == (GLfloat) GL_SINGLE_COLOR) {
ctx->Light.Model.ColorControl = GL_SINGLE_COLOR;
ctx->TriangleCaps &= ~DD_SEPERATE_SPECULAR;
}
else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) {
ctx->Light.Model.ColorControl = GL_SEPARATE_SPECULAR_COLOR;
ctx->TriangleCaps |= DD_SEPERATE_SPECULAR;
} else
}
else {
gl_error( ctx, GL_INVALID_ENUM, "glLightModel(param)" );
}
ctx->NewState |= NEW_RASTER_OPS;
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glLightModel" );