i965g: util_format_is_compressed() -> util_format_is_s3tc().
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@ -206,7 +206,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen,
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/* XXX: compressed textures need special treatment here
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*/
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tex->cpp = util_format_get_blocksize(tex->base.format);
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tex->compressed = util_format_is_compressed(tex->base.format);
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tex->compressed = util_format_is_s3tc(tex->base.format);
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make_empty_list(&tex->views[0]);
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make_empty_list(&tex->views[1]);
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@ -321,7 +321,7 @@ brw_texture_from_handle(struct pipe_screen *screen,
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templ->depth0 != 1)
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return NULL;
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if (util_format_is_compressed(templ->format))
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if (util_format_is_s3tc(templ->format))
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return NULL;
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tex = CALLOC_STRUCT(brw_texture);
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