i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.

v2: Fix setting of GEN8_PSX_ATTRIBUTE_ENABLE after rebases.

v3: Add missing binding table entry counts.  Don't worry about alpha
    testing or alpha to coverage when setting the "Kill Pixel" bit;
    those are specified in 3DSTATE_PS_BLEND (caught by Eric Anholt).
    Drop unused _NEW_BUFFERS.  Tidy comments.

v4: Rebase on Paul Berry's changes to CurrentFragmentProgram.

v5: Re-enable line stippling.  It doesn't crash or anything.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net> [v3]
This commit is contained in:
Kenneth Graunke 2012-11-29 21:00:27 -08:00
parent 20d9286f71
commit f3c6d6f1e1
5 changed files with 237 additions and 2 deletions

View File

@ -150,4 +150,5 @@ i965_FILES = \
gen8_vec4_generator.cpp \
gen8_vs_state.c \
gen8_wm_depth_stencil.c \
gen8_ps_state.c \
$()

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@ -1719,6 +1719,26 @@ enum brw_message_target {
# define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_MASK INTEL_MASK(7, 0)
# define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_SHIFT 0
#define _3DSTATE_PS_EXTRA 0x784F /* GEN8+ */
/* DW1 */
# define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31)
# define GEN8_PSX_PIXEL_SHADER_NO_RT_WRITE (1 << 30)
# define GEN8_PSX_OMASK_TO_RENDER_TARGET (1 << 29)
# define GEN8_PSX_KILL_ENABLE (1 << 28)
# define GEN8_PSX_PSCDEPTH_OFF (0 << 26)
# define GEN8_PSX_PSCDEPTH_ON (1 << 26)
# define GEN8_PSX_PSCDEPTH_ON_GE (2 << 26)
# define GEN8_PSX_PSCDEPTH_ON_LE (3 << 26)
# define GEN8_PSX_FORCE_COMPUTED_DEPTH (1 << 25)
# define GEN8_PSX_USES_SOURCE_DEPTH (1 << 24)
# define GEN8_PSX_USES_SOURCE_W (1 << 23)
# define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8)
# define GEN8_PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE (1 << 7)
# define GEN8_PSX_SHADER_IS_PER_SAMPLE (1 << 6)
# define GEN8_PSX_SHADER_COMPUTES_STENCIL (1 << 5)
# define GEN8_PSX_SHADER_HAS_UAV (1 << 2)
# define GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK (1 << 1)
enum brw_wm_barycentric_interp_mode {
BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,

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@ -132,7 +132,10 @@ extern const struct brw_tracked_state gen7_vs_state;
extern const struct brw_tracked_state gen7_wm_state;
extern const struct brw_tracked_state haswell_cut_index;
extern const struct brw_tracked_state gen8_ps_blend;
extern const struct brw_tracked_state gen8_ps_extra;
extern const struct brw_tracked_state gen8_ps_state;
extern const struct brw_tracked_state gen8_wm_depth_stencil;
extern const struct brw_tracked_state gen8_wm_state;
extern const struct brw_tracked_state gen8_raster_state;
extern const struct brw_tracked_state gen8_sbe_state;
extern const struct brw_tracked_state gen8_sf_state;

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@ -305,9 +305,10 @@ static const struct brw_tracked_state *gen8_atoms[] =
&gen8_sbe_state,
&gen8_sf_state,
&gen8_ps_blend,
&gen8_ps_extra,
&gen8_ps_state,
&gen8_wm_depth_stencil,
&gen7_wm_state,
&gen7_ps_state,
&gen8_wm_state,
&gen6_scissor_state,

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@ -0,0 +1,210 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdbool.h>
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
static void
upload_ps_extra(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
brw_fragment_program_const(brw->fragment_program);
uint32_t dw1 = 0;
dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
if (fp->program.UsesKill)
dw1 |= GEN8_PSX_KILL_ENABLE;
/* BRW_NEW_FRAGMENT_PROGRAM */
if (brw->wm.prog_data->num_varying_inputs != 0)
dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
switch (fp->program.FragDepthLayout) {
case FRAG_DEPTH_LAYOUT_NONE:
case FRAG_DEPTH_LAYOUT_ANY:
dw1 |= GEN8_PSX_PSCDEPTH_ON;
break;
case FRAG_DEPTH_LAYOUT_GREATER:
dw1 |= GEN8_PSX_PSCDEPTH_ON_GE;
break;
case FRAG_DEPTH_LAYOUT_LESS:
dw1 |= GEN8_PSX_PSCDEPTH_ON_LE;
break;
case FRAG_DEPTH_LAYOUT_UNCHANGED:
break;
}
}
if (fp->program.Base.InputsRead & VARYING_BIT_POS)
dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
OUT_BATCH(dw1);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_ps_extra = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT | BRW_NEW_FRAGMENT_PROGRAM,
.cache = 0,
},
.emit = upload_ps_extra,
};
static void
upload_wm_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
uint32_t dw1 = 0;
dw1 |= GEN7_WM_STATISTICS_ENABLE;
dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
/* _NEW_LINE */
if (ctx->Line.StippleFlag)
dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
/* _NEW_POLYGON */
if (ctx->Polygon.StippleFlag)
dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
/* CACHE_NEW_WM_PROG */
dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
OUT_BATCH(dw1);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_wm_state = {
.dirty = {
.mesa = _NEW_LINE | _NEW_POLYGON,
.brw = BRW_NEW_CONTEXT,
.cache = CACHE_NEW_WM_PROG,
},
.emit = upload_wm_state,
};
static void
upload_ps_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
uint32_t dw3 = 0, dw6 = 0, dw7 = 0;
/* BRW_NEW_PS_BINDING_TABLE */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
OUT_BATCH(brw->wm.base.bind_bo_offset);
ADVANCE_BATCH();
/* CACHE_NEW_SAMPLER */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
OUT_BATCH(brw->wm.base.sampler_offset);
ADVANCE_BATCH();
/* CACHE_NEW_WM_PROG */
gen8_upload_constant_state(brw, &brw->wm.base, true, _3DSTATE_CONSTANT_PS);
/* Initialize the execution mask with VMask. Otherwise, derivatives are
* incorrect for subspans where some of the pixels are unlit. We believe
* the bit just didn't take effect in previous generations.
*/
dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
/* CACHE_NEW_SAMPLER */
dw3 |=
(ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
/* CACHE_NEW_WM_PROG */
dw3 |=
((brw->wm.prog_data->base.binding_table.size_bytes / 4) <<
GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
/* Use ALT floating point mode for ARB fragment programs, because they
* require 0^0 == 1. Even though _CurrentFragmentProgram is used for
* rendering, CurrentFragmentProgram is used for this check to
* differentiate between the GLSL and non-GLSL cases.
*/
if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
dw6 |= (brw->max_wm_threads - 2) << HSW_PS_MAX_THREADS_SHIFT;
/* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params > 0)
dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
if (brw->wm.prog_data->prog_offset_16)
dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
dw7 |=
brw->wm.prog_data->first_curbe_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0 |
brw->wm.prog_data->first_curbe_grf_16<< GEN7_PS_DISPATCH_START_GRF_SHIFT_2;
BEGIN_BATCH(12);
OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
OUT_BATCH(brw->wm.base.prog_offset);
OUT_BATCH(0);
OUT_BATCH(dw3);
if (brw->wm.prog_data->total_scratch) {
OUT_RELOC64(brw->wm.base.scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(brw->wm.prog_data->total_scratch) - 11);
} else {
OUT_BATCH(0);
OUT_BATCH(0);
}
OUT_BATCH(dw6);
OUT_BATCH(dw7);
OUT_BATCH(0); /* kernel 1 pointer */
OUT_BATCH(0);
OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
OUT_BATCH(0);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_ps_state = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_PS_BINDING_TABLE |
BRW_NEW_BATCH |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
.cache = CACHE_NEW_SAMPLER | CACHE_NEW_WM_PROG
},
.emit = upload_ps_state,
};