CI: Update Windows quick_gl baseline for mysterious new passes

Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12391>
This commit is contained in:
Jesse Natalie 2021-08-16 06:51:30 -07:00
parent 1564ff72a0
commit f378799d9d
1 changed files with 2 additions and 4 deletions

View File

@ -4561,8 +4561,6 @@ spec/glsl-1.30/execution/tex-miplevel-selection texturegrad cubearray: skip
spec/glsl-1.30/execution/tex-miplevel-selection texturelod cubearray: skip
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset 2darrayshadow: skip
spec/glsl-1.50/built-in constants compatibility: skip
spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop ffs: fail
spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop other: fail
spec/glsl-1.50/execution/geometry/primitive-types gl_triangle_strip: fail
spec/glsl-1.50/execution/geometry/primitive-types gl_triangle_strip_adjacency: fail
spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart gl_triangle_strip ffs: fail
@ -4752,8 +4750,8 @@ wgl/wgl-sanity: skip
summary:
name: results
---- --------
pass: 13300
fail: 538
pass: 13302
fail: 536
crash: 67
skip: 4126
timeout: 0