radeonsi: fix gl_InstanceID with non-zero start_instance

start_instance doesn't affect gl_InstanceID.

There's no piglit test, but it's kinda obvious the code was wrong.

Reviewed-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Marek Olšák 2013-09-05 15:39:57 +02:00
parent 9c75d2f65b
commit f317ce5c5d
1 changed files with 4 additions and 3 deletions

View File

@ -122,7 +122,7 @@ static LLVMValueRef build_indexed_load(
return result;
}
static LLVMValueRef get_instance_index(
static LLVMValueRef get_instance_index_for_fetch(
struct radeon_llvm_context * radeon_bld,
unsigned divisor)
{
@ -174,7 +174,7 @@ static void declare_input_vs(
if (divisor) {
/* Build index from instance ID, start instance and divisor */
si_shader_ctx->shader->shader.uses_instanceid = true;
buffer_index = get_instance_index(&si_shader_ctx->radeon_bld, divisor);
buffer_index = get_instance_index_for_fetch(&si_shader_ctx->radeon_bld, divisor);
} else {
/* Load the buffer index, which is always stored in VGPR0
* for Vertex Shaders */
@ -414,7 +414,8 @@ static void declare_system_value(
switch (decl->Semantic.Name) {
case TGSI_SEMANTIC_INSTANCEID:
value = get_instance_index(radeon_bld, 1);
value = LLVMGetParam(radeon_bld->main_fn,
si_shader_ctx->param_instance_id);
break;
case TGSI_SEMANTIC_VERTEXID: