glsl: Don't allow invalid identifiers as interface block names.

Note: we need to make an exception for the gl_PerVertex interface
block, since this is allowed to be redeclared.  Future patches will
make redeclaration of gl_PerVertex work properly.

Fixes piglit test
spec/glsl-1.50/compiler/interface-block-name-uses-gl-prefix.vert.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Paul Berry 2013-09-27 17:35:27 -07:00
parent 9bb60a155f
commit f2dd3a04ce
1 changed files with 4 additions and 0 deletions

View File

@ -4614,6 +4614,7 @@ ast_interface_block::hir(exec_list *instructions,
packing = GLSL_INTERFACE_PACKING_STD140;
}
bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0;
bool block_row_major = this->layout.flags.q.row_major;
exec_list declared_variables;
glsl_struct_field *fields;
@ -4643,6 +4644,9 @@ ast_interface_block::hir(exec_list *instructions,
assert(!"interface block layout qualifier not found!");
}
if (!redeclaring_per_vertex)
validate_identifier(this->block_name, loc, state);
const glsl_type *block_type =
glsl_type::get_interface_instance(fields,
num_variables,