glsl/linker: Add support for XFB varying lowering in geometry shader

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6723>
This commit is contained in:
Louis-Francis Ratté-Boulianne 2020-08-12 12:32:37 -04:00 committed by Marge Bot
parent 5bea0e88ba
commit f2b94ae085
3 changed files with 36 additions and 13 deletions

View File

@ -2810,6 +2810,7 @@ assign_varying_locations(struct gl_context *ctx,
!tfeedback_decls[i].is_aligned(dmul, matched_candidate->offset)) ||
(matched_candidate->toplevel_var->data.explicit_location &&
matched_candidate->toplevel_var->data.location < VARYING_SLOT_VAR0 &&
(!consumer || consumer->Stage == MESA_SHADER_FRAGMENT) &&
(ctx->Const.ShaderCompilerOptions[producer->Stage].LowerBuiltinVariablesXfb &
BITFIELD_BIT(matched_candidate->toplevel_var->data.location)));

View File

@ -40,10 +40,13 @@ class lower_xfb_var_splicer : public ir_hierarchical_visitor
{
public:
explicit lower_xfb_var_splicer(void *mem_ctx,
gl_shader_stage stage,
const exec_list *instructions);
ir_visitor_status append_instructions(exec_node *node);
virtual ir_visitor_status visit_leave(ir_return *ret);
virtual ir_visitor_status visit_leave(ir_function_signature *sig);
virtual ir_visitor_status visit_leave(ir_emit_vertex *emit);
private:
/**
@ -51,8 +54,10 @@ private:
*/
void * const mem_ctx;
gl_shader_stage stage;
/**
* Instructions that should be spliced into place before each return.
* Instructions that should be spliced into place before each return and EmitVertex().
*/
const exec_list *instructions;
};
@ -60,18 +65,33 @@ private:
} /* anonymous namespace */
lower_xfb_var_splicer::lower_xfb_var_splicer(void *mem_ctx, const exec_list *instructions)
: mem_ctx(mem_ctx), instructions(instructions)
lower_xfb_var_splicer::lower_xfb_var_splicer(void *mem_ctx, gl_shader_stage stage,
const exec_list *instructions)
: mem_ctx(mem_ctx), stage(stage), instructions(instructions)
{
}
ir_visitor_status
lower_xfb_var_splicer::append_instructions(exec_node *node)
{
foreach_in_list(ir_instruction, ir, this->instructions) {
node->insert_before(ir->clone(this->mem_ctx, NULL));
}
return visit_continue;
}
ir_visitor_status
lower_xfb_var_splicer::visit_leave(ir_return *ret)
{
foreach_in_list(ir_instruction, ir, this->instructions) {
ret->insert_before(ir->clone(this->mem_ctx, NULL));
}
return visit_continue;
if (stage != MESA_SHADER_VERTEX)
return visit_continue;
return append_instructions(ret);
}
ir_visitor_status
lower_xfb_var_splicer::visit_leave(ir_emit_vertex *emit)
{
return append_instructions(emit);
}
/** Insert a copy-back assignment at the end of the main() function */
@ -81,11 +101,13 @@ lower_xfb_var_splicer::visit_leave(ir_function_signature *sig)
if (strcmp(sig->function_name(), "main") != 0)
return visit_continue;
if (((ir_instruction*)sig->body.get_tail())->ir_type == ir_type_return)
return visit_continue;
if (this->stage == MESA_SHADER_VERTEX) {
if (((ir_instruction*)sig->body.get_tail())->ir_type == ir_type_return)
return visit_continue;
foreach_in_list(ir_instruction, ir, this->instructions) {
sig->body.push_tail(ir->clone(this->mem_ctx, NULL));
foreach_in_list(ir_instruction, ir, this->instructions) {
sig->body.push_tail(ir->clone(this->mem_ctx, NULL));
}
}
return visit_continue;
@ -215,7 +237,7 @@ lower_xfb_varying(void *mem_ctx,
ir_assignment *new_assignment = new(mem_ctx) ir_assignment(lhs, deref);
new_instructions.push_tail(new_assignment);
lower_xfb_var_splicer splicer(mem_ctx, &new_instructions);
lower_xfb_var_splicer splicer(mem_ctx, shader->Stage, &new_instructions);
visit_list_elements(&splicer, shader->ir);
return new_variable;

View File

@ -335,7 +335,7 @@ void st_init_limits(struct pipe_screen *screen,
*/
options->LowerBufferInterfaceBlocks = !prefer_nir;
if (sh == MESA_SHADER_VERTEX) {
if (sh == PIPE_SHADER_VERTEX || sh == PIPE_SHADER_GEOMETRY) {
if (screen->get_param(screen, PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED))
options->LowerBuiltinVariablesXfb |= VARYING_BIT_POS;
if (screen->get_param(screen, PIPE_CAP_PSIZ_CLAMPED))