radv: add small helper to denote when a geom shader is in the pipeline.
Review-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -941,6 +941,11 @@ struct radv_pipeline {
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unsigned scratch_bytes_per_wave;
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unsigned scratch_bytes_per_wave;
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};
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};
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static inline bool radv_pipeline_has_gs(struct radv_pipeline *pipeline)
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{
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return pipeline->shaders[MESA_SHADER_GEOMETRY] ? true : false;
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}
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struct radv_graphics_pipeline_create_info {
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struct radv_graphics_pipeline_create_info {
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bool use_rectlist;
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bool use_rectlist;
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bool db_depth_clear;
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bool db_depth_clear;
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