st/mesa: Use _DrawVAO for edgeflag enabled check.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
This commit is contained in:
Mathias Fröhlich 2018-04-01 20:18:36 +02:00 committed by Mathias Fröhlich
parent d1698d4311
commit f24bf45210
1 changed files with 4 additions and 7 deletions

View File

@ -27,6 +27,7 @@
#include <stdio.h>
#include "main/arrayobj.h"
#include "main/glheader.h"
#include "main/context.h"
@ -138,19 +139,15 @@ static void check_program_state( struct st_context *st )
static void check_attrib_edgeflag(struct st_context *st)
{
const struct gl_vertex_array *arrays = st->ctx->Array._DrawArrays;
const struct gl_vertex_buffer_binding *binding;
GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled;
struct gl_program *vp = st->ctx->VertexProgram._Current;
if (!arrays)
return;
edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL ||
st->ctx->Polygon.BackMode != GL_FILL;
binding = arrays[VERT_ATTRIB_EDGEFLAG].BufferBinding;
vertdata_edgeflags = edgeflags_enabled && binding->Stride != 0;
vertdata_edgeflags = edgeflags_enabled &&
_mesa_draw_edge_flag_array_enabled(st->ctx);
if (vertdata_edgeflags != st->vertdata_edgeflags) {
st->vertdata_edgeflags = vertdata_edgeflags;
if (vp)