mesa: Add skeleton implementations of glInvalidateBuffer{Sub,}Data

These are part of GL_ARB_invalidate_subdata (but not OpenGL ES 3.0).

v2: Use _mesa_bufferobj_mapped instead of testing
gl_buffer_object::Pointer as suggested by Brian.  Also use
_mesa_is_desktop_gl as suggested by Ken.

v3: Add a comment by the map subrange / discard range overlap test and
fix an off-by-one error noticed by Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2012-08-13 10:27:33 -07:00
parent e2370bcc1d
commit f241ffd48c
1 changed files with 97 additions and 0 deletions

View File

@ -2200,6 +2200,98 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
}
}
static void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
const GLintptr end = offset + length;
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (!bufObj) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glInvalidateBufferSubData(name = 0x%x) invalid object",
buffer);
return;
}
/* The GL_ARB_invalidate_subdata spec says:
*
* "An INVALID_VALUE error is generated if <offset> or <length> is
* negative, or if <offset> + <length> is greater than the value of
* BUFFER_SIZE."
*/
if (end < 0 || end > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glInvalidateBufferSubData(invalid offset or length)");
return;
}
/* The GL_ARB_invalidate_subdata spec says:
*
* "An INVALID_OPERATION error is generated if the buffer is currently
* mapped by MapBuffer, or if the invalidate range intersects the range
* currently mapped by MapBufferRange."
*/
if (_mesa_bufferobj_mapped(bufObj)) {
const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
/* The regions do not overlap if and only if the end of the discard
* region is before the mapped region or the start of the discard region
* is after the mapped region.
*
* Note that 'end' and 'mapEnd' are the first byte *after* the discard
* region and the mapped region, repsectively. It is okay for that byte
* to be mapped (for 'end') or discarded (for 'mapEnd').
*/
if (!(end <= bufObj->Offset || offset >= mapEnd)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glInvalidateBufferSubData(intersection with mapped "
"range)");
return;
}
}
/* We don't actually do anything for this yet. Just return after
* validating the parameters and generating the required errors.
*/
return;
}
static void GLAPIENTRY
_mesa_InvalidateBufferData(GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
if (!bufObj) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glInvalidateBufferData(name = 0x%x) invalid object",
buffer);
return;
}
/* The GL_ARB_invalidate_subdata spec says:
*
* "An INVALID_OPERATION error is generated if the buffer is currently
* mapped by MapBuffer, or if the invalidate range intersects the range
* currently mapped by MapBufferRange."
*/
if (_mesa_bufferobj_mapped(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glInvalidateBufferData(intersection with mapped "
"range)");
return;
}
/* We don't actually do anything for this yet. Just return after
* validating the parameters and generating the required errors.
*/
return;
}
void
_mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
{
@ -2219,4 +2311,9 @@ _mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
}
if (_mesa_is_desktop_gl(ctx)) {
SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
}
}