i965: Make the param pointer arrays for the WM dynamically sized.

Saves 26.5MB of wasted memory allocation in the l4d2 demo.

v2: Rebase on compare func change, fix comments.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-08-26 21:19:05 -07:00
parent 99596cba78
commit f144b78dfb
5 changed files with 46 additions and 4 deletions

View File

@ -322,8 +322,8 @@ struct brw_wm_prog_data {
* These must be the last fields of the struct (see
* brw_wm_prog_data_compare()).
*/
const float *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */
const float *pull_param[MAX_UNIFORMS * 4];
const float **param;
const float **pull_param;
};
/**
@ -631,6 +631,7 @@ struct brw_cache_item {
typedef bool (*cache_aux_compare_func)(const void *a, const void *b,
int aux_size, const void *key);
typedef void (*cache_aux_free_func)(const void *aux);
struct brw_cache {
struct brw_context *brw;
@ -648,6 +649,8 @@ struct brw_cache {
* outside of the prog_data). If NULL, a plain memcmp is done.
*/
cache_aux_compare_func aux_compare[BRW_MAX_CACHE];
/** Optional functions for freeing other pointers attached to a prog_data. */
cache_aux_free_func aux_free[BRW_MAX_CACHE];
};

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@ -528,8 +528,6 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
for (unsigned int i = 0; i < type->vector_elements; i++) {
unsigned int param = c->prog_data.nr_params++;
assert(param < ARRAY_SIZE(c->prog_data.param));
this->param_index[param] = loc;
this->param_offset[param] = i;
}

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@ -343,6 +343,7 @@ brw_init_caches(struct brw_context *brw)
cache->aux_compare[BRW_VS_PROG] = brw_vs_prog_data_compare;
cache->aux_compare[BRW_WM_PROG] = brw_wm_prog_data_compare;
cache->aux_free[BRW_WM_PROG] = brw_wm_prog_data_free;
}
static void
@ -357,6 +358,10 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
for (i = 0; i < cache->size; i++) {
for (c = cache->items[i]; c; c = next) {
next = c->next;
if (cache->aux_free[c->cache_id]) {
const void *item_aux = c->key + c->key_size;
cache->aux_free[c->cache_id](item_aux);
}
free((void *)c->key);
free(c);
}

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@ -273,6 +273,15 @@ brw_wm_prog_data_compare(const void *in_a, const void *in_b,
return true;
}
void
brw_wm_prog_data_free(const void *in_prog_data)
{
const struct brw_wm_prog_data *prog_data = in_prog_data;
ralloc_free((void *)prog_data->param);
ralloc_free((void *)prog_data->pull_param);
}
/**
* All Mesa program -> GPU code generation goes through this function.
* Depending on the instructions used (i.e. flow control instructions)
@ -286,8 +295,12 @@ bool do_wm_prog(struct brw_context *brw,
struct intel_context *intel = &brw->intel;
struct brw_wm_compile *c;
const GLuint *program;
struct gl_shader *fs = NULL;
GLuint program_size;
if (prog)
fs = prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
c = brw->wm.compile_data;
if (c == NULL) {
brw->wm.compile_data = rzalloc(NULL, struct brw_wm_compile);
@ -310,6 +323,28 @@ bool do_wm_prog(struct brw_context *brw,
c->vreg = vreg;
c->refs = refs;
}
/* Allocate the references to the uniforms that will end up in the
* prog_data associated with the compiled program, and which will be freed
* by the state cache.
*/
if (fs) {
int param_count = fs->num_uniform_components;
/* The backend also sometimes adds params for texture size. */
param_count += 2 * BRW_MAX_TEX_UNIT;
c->prog_data.param = rzalloc_array(c, const float *, param_count);
c->prog_data.pull_param = rzalloc_array(c, const float *, param_count);
} else {
/* brw_wm_pass0.c will also add references to 0.0 and 1.0 which are
* uploaded as push parameters.
*/
int param_count = (fp->program.Base.Parameters->NumParameters + 2) * 4;
c->prog_data.param = rzalloc_array(c, const float *, param_count);
/* The old backend never does pull constants. */
c->prog_data.pull_param = NULL;
}
memcpy(&c->key, key, sizeof(*key));
c->fp = fp;

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@ -486,5 +486,6 @@ void brw_wm_debug_recompile(struct brw_context *brw,
const struct brw_wm_prog_key *key);
bool brw_wm_prog_data_compare(const void *a, const void *b,
int aux_size, const void *key);
void brw_wm_prog_data_free(const void *in_prog_data);
#endif