draw: replace assert(0) with debug_warn_once()

If the assertion was hit, it probably meant that we were unable to allocate
or map a vertex buffer.  Instead of dying in a debug build, issue a warning
and continue.
This commit is contained in:
Brian Paul 2012-01-07 14:16:27 -07:00
parent 94bf2d48e1
commit f0f623a907
3 changed files with 6 additions and 6 deletions

View File

@ -150,7 +150,7 @@ draw_pt_emit(struct pt_emit *emit,
hw_verts = render->map_vertices( render );
if (!hw_verts) {
assert(0);
debug_warn_once("map of vertex buffer failed (out of memory?)");
return;
}
@ -262,7 +262,7 @@ draw_pt_emit_linear(struct pt_emit *emit,
return;
fail:
assert(0);
debug_warn_once("allocate or map of vertex buffer failed (out of memory?)");
return;
}

View File

@ -201,7 +201,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
hw_verts = draw->render->map_vertices( draw->render );
if (!hw_verts) {
assert(0);
debug_warn_once("vertex buffer allocation failed (out of memory?)");
return;
}
@ -292,7 +292,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
return;
fail:
assert(0);
debug_warn_once("allocate or map of vertex buffer failed (out of memory?)");
return;
}

View File

@ -236,7 +236,7 @@ fse_run_linear(struct draw_pt_middle_end *middle,
return;
fail:
assert(0);
debug_warn_once("allocate or map of vertex buffer failed (out of memory?)");
return;
}
@ -293,7 +293,7 @@ fse_run(struct draw_pt_middle_end *middle,
return;
fail:
assert(0);
debug_warn_once("allocate or map of vertex buffer failed (out of memory?)");
return;
}