panfrost/blit: Use sized types for nir_tex_instr::dest_type
Acked-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
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@ -142,9 +142,9 @@ panfrost_init_blit_shaders(struct panfrost_device *dev)
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};
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nir_alu_type nir_types[PAN_BLIT_NUM_TYPES] = {
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nir_type_float,
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nir_type_uint,
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nir_type_int
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nir_type_float32,
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nir_type_uint32,
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nir_type_int32
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};
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/* Total size = # of shaders * bytes per shader. There are
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