panfrost/blit: Use sized types for nir_tex_instr::dest_type

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
This commit is contained in:
Connor Abbott 2020-12-08 13:39:36 +01:00
parent c81389ace0
commit f0cb161e78
1 changed files with 3 additions and 3 deletions

View File

@ -142,9 +142,9 @@ panfrost_init_blit_shaders(struct panfrost_device *dev)
};
nir_alu_type nir_types[PAN_BLIT_NUM_TYPES] = {
nir_type_float,
nir_type_uint,
nir_type_int
nir_type_float32,
nir_type_uint32,
nir_type_int32
};
/* Total size = # of shaders * bytes per shader. There are