ci/freedreno/a6xx: Skip vs-output-array-vec2-index-wr-before-gs

This one test seems to be destroying the world, and causing massive
flakeyness, and is generally more a recovery/GMU stress test than
anything.

See #4159

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8659>
This commit is contained in:
Rob Clark 2021-01-23 09:27:06 -08:00
parent 03c28278a7
commit f0b0095fec
2 changed files with 6 additions and 3 deletions

View File

@ -1458,7 +1458,11 @@ arm64_a630_vk_sysmem:
#
# Known flakes in the list are between "arb_blend_func_extended" and
# "varray-disabled"
#
# vs-output-array-vec2-index-wr-before-gs is skipped because it causes
# a flood of GPU hangs and makes the rest of the job flakey
PIGLIT_OPTIONS: >-
-x vs-output-array-vec2-index-wr-before-gs
-x arb_blend_func_extended-fbo-extended-blend-pattern_gles2
-x clear-accum
-x copypixels-sync

View File

@ -1001,7 +1001,6 @@ spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec3-index-rd: crash
spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec4-index-rd: fail
spec/glsl-1.50/execution/variable-indexing/gs-output-array-vec3-index-wr: fail
spec/glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr: crash
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec2-index-wr-before-gs: fail
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec3-index-wr-before-gs: fail
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec4-index-wr-before-gs: fail
spec/glsl-es-3.10/execution/cs-image-atomic-if-else-2: fail
@ -1129,7 +1128,7 @@ summary:
name: results
---- --------
pass: 8878
fail: 33
fail: 32
crash: 95
skip: 997
timeout: 0
@ -1140,4 +1139,4 @@ summary:
changes: 0
fixes: 0
regressions: 0
total: 10005
total: 10004