glapi: Mark compressed teximage functions as sync.
Without doing some additional tracking, we won't know whether the data will be immediate user data, or will be loaded from a PBO. The normal teximage functions will be sync by default because they don't know up front what the size of their image data is. But for compressed teximage, we have the count information, so they would end up async by default. Acked-by: Timothy Arceri <tarceri@itsqueeze.com> Acked-by: Marek Olšák <maraeo@gmail.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> Tested-by: Mike Lothian <mike@fireburn.co.uk>
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@ -4494,7 +4494,7 @@
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<glx rop="229"/>
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</function>
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<function name="CompressedTexImage3D" es2="3.0">
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<function name="CompressedTexImage3D" es2="3.0" marshal="sync">
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<param name="target" type="GLenum"/>
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<param name="level" type="GLint"/>
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<param name="internalformat" type="GLenum"/>
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@ -4507,7 +4507,7 @@
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<glx rop="216" handcode="client"/>
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</function>
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<function name="CompressedTexImage2D" es1="1.0" es2="2.0">
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<function name="CompressedTexImage2D" es1="1.0" es2="2.0" marshal="sync">
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<param name="target" type="GLenum"/>
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<param name="level" type="GLint"/>
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<param name="internalformat" type="GLenum"/>
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@ -4519,7 +4519,7 @@
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<glx rop="215" handcode="client"/>
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</function>
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<function name="CompressedTexImage1D">
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<function name="CompressedTexImage1D" marshal="sync">
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<param name="target" type="GLenum"/>
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<param name="level" type="GLint"/>
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<param name="internalformat" type="GLenum"/>
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@ -4530,7 +4530,7 @@
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<glx rop="214" handcode="client"/>
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</function>
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<function name="CompressedTexSubImage3D" es2="3.0">
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<function name="CompressedTexSubImage3D" es2="3.0" marshal="sync">
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<param name="target" type="GLenum"/>
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<param name="level" type="GLint"/>
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<param name="xoffset" type="GLint"/>
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@ -4545,7 +4545,7 @@
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<glx rop="219" handcode="client"/>
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</function>
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<function name="CompressedTexSubImage2D" es1="1.0" es2="2.0">
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<function name="CompressedTexSubImage2D" es1="1.0" es2="2.0" marshal="sync">
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<param name="target" type="GLenum"/>
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<param name="level" type="GLint"/>
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<param name="xoffset" type="GLint"/>
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