genxml: Rename 3DSTATE_SF::Anti-Aliasing Enable
This makes it consistent with the new name when it's moved to 3DSTATE_RASTER. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
parent
abf9e10488
commit
f03512f90b
|
@ -452,7 +452,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Point Width" start="224" end="234" type="u8.3"/>
|
||||
<field name="Point Width Source" start="235" end="235" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -462,7 +462,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Point Width" start="224" end="234" type="u8.3"/>
|
||||
<field name="Point Width Source" start="235" end="235" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -492,7 +492,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="223" end="223" type="bool"/>
|
||||
<field name="Point Width" start="224" end="234" type="u8.3"/>
|
||||
<field name="Point Width Source" start="235" end="235" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -999,7 +999,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="127" end="127" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="127" end="127" type="bool"/>
|
||||
<field name="Point Width" start="128" end="138" type="u8.3"/>
|
||||
<field name="Point Width Source" start="139" end="139" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -1419,7 +1419,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="95" end="95" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="95" end="95" type="bool"/>
|
||||
<field name="Point Width" start="96" end="106" type="u8.3"/>
|
||||
<field name="Point Width Source" start="107" end="107" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -1752,7 +1752,7 @@
|
|||
<value name="FRONT" value="2"/>
|
||||
<value name="BACK" value="3"/>
|
||||
</field>
|
||||
<field name="Anti-Aliasing Enable" start="95" end="95" type="bool"/>
|
||||
<field name="Antialiasing Enable" start="95" end="95" type="bool"/>
|
||||
<field name="Point Width" start="96" end="106" type="u8.3"/>
|
||||
<field name="Point Width Source" start="107" end="107" type="uint">
|
||||
<value name="Vertex" value="0"/>
|
||||
|
|
|
@ -1651,7 +1651,7 @@ genX(upload_sf)(struct brw_context *brw)
|
|||
if (ctx->Line.SmoothFlag) {
|
||||
sf.LineEndCapAntialiasingRegionWidth = _10pixels;
|
||||
#if GEN_GEN <= 7
|
||||
sf.AntiAliasingEnable = true;
|
||||
sf.AntialiasingEnable = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue