intel/fs/cse: Split create_copy_instr into three cases
Previously, we tried to combine all cases where the instruction being CSE'd writes to more than one MOV worth of registers into one case with a bit of special casing for LOAD_PAYLOAD. This commit splits things so that LOAD_PAYLOAD is entirely it's own case. This makes tweaking the LOAD_PAYLOAD case simpler in the next commit. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -207,30 +207,30 @@ create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate)
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DIV_ROUND_UP(inst->dst.component_size(inst->exec_size), REG_SIZE);
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fs_inst *copy;
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD ||
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written != dst_width) {
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fs_reg *payload;
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int sources, header_size;
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
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sources = inst->sources;
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header_size = inst->header_size;
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} else {
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assert(written % dst_width == 0);
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sources = written / dst_width;
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header_size = 0;
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}
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if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
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assert(src.file == VGRF);
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payload = ralloc_array(bld.shader->mem_ctx, fs_reg, sources);
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for (int i = 0; i < header_size; i++) {
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fs_reg *payload = ralloc_array(bld.shader->mem_ctx, fs_reg,
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inst->sources);
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for (int i = 0; i < inst->header_size; i++) {
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payload[i] = src;
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src.offset += REG_SIZE;
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}
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for (int i = header_size; i < sources; i++) {
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for (int i = inst->header_size; i < inst->sources; i++) {
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payload[i] = src;
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src = offset(src, bld, 1);
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}
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copy = bld.LOAD_PAYLOAD(inst->dst, payload, sources, header_size);
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copy = bld.LOAD_PAYLOAD(inst->dst, payload, inst->sources,
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inst->header_size);
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} else if (written != dst_width) {
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assert(src.file == VGRF);
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assert(written % dst_width == 0);
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const int sources = written / dst_width;
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fs_reg *payload = ralloc_array(bld.shader->mem_ctx, fs_reg, sources);
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for (int i = 0; i < sources; i++) {
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payload[i] = src;
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src = offset(src, bld, 1);
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}
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copy = bld.LOAD_PAYLOAD(inst->dst, payload, sources, 0);
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} else {
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copy = bld.MOV(inst->dst, src);
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copy->group = inst->group;
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