draw: (trivial) use information about gs being present from variant key
This is a purely cosmetic change. Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
6d2ecdb4a6
commit
f017e32c0a
|
@ -1499,16 +1499,15 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
|
|||
LLVMValueRef fetch_max;
|
||||
struct lp_build_sampler_soa *sampler = 0;
|
||||
LLVMValueRef ret, clipmask_bool_ptr;
|
||||
const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
|
||||
struct draw_llvm_variant_key *key = &variant->key;
|
||||
/* If geometry shader is present we need to skip both the viewport
|
||||
* transformation and clipping otherwise the inputs to the geometry
|
||||
* shader will be incorrect.
|
||||
*/
|
||||
const boolean bypass_viewport = gs || key->bypass_viewport;
|
||||
const boolean enable_cliptest = !gs && (key->clip_xy ||
|
||||
key->clip_z ||
|
||||
key->clip_user);
|
||||
const boolean bypass_viewport = key->has_gs || key->bypass_viewport;
|
||||
const boolean enable_cliptest = !key->has_gs && (key->clip_xy ||
|
||||
key->clip_z ||
|
||||
key->clip_user);
|
||||
LLVMValueRef variant_func;
|
||||
const unsigned pos = llvm->draw->vs.position_output;
|
||||
const unsigned cv = llvm->draw->vs.clipvertex_output;
|
||||
|
|
Loading…
Reference in New Issue