i965/fs: Implement ARB_shader_group_vote operations
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -4118,6 +4118,56 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
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break;
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}
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case nir_intrinsic_vote_any: {
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const fs_builder ubld = bld.exec_all();
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/* The any/all predicates do not consider channel enables. To prevent
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* dead channels from affecting the result, we initialize the flag with
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* with the identity value for the logical operation.
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*/
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ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0));
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bld.CMP(bld.null_reg_d(), get_nir_src(instr->src[0]), brw_imm_d(0), BRW_CONDITIONAL_NZ);
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bld.MOV(dest, brw_imm_d(-1));
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set_predicate(dispatch_width == 8 ?
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BRW_PREDICATE_ALIGN1_ANY8H :
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BRW_PREDICATE_ALIGN1_ANY16H,
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bld.SEL(dest, dest, brw_imm_d(0)));
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break;
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}
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case nir_intrinsic_vote_all: {
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const fs_builder ubld = bld.exec_all();
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/* The any/all predicates do not consider channel enables. To prevent
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* dead channels from affecting the result, we initialize the flag with
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* with the identity value for the logical operation.
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*/
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ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0xffff));
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bld.CMP(bld.null_reg_d(), get_nir_src(instr->src[0]), brw_imm_d(0), BRW_CONDITIONAL_NZ);
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bld.MOV(dest, brw_imm_d(-1));
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set_predicate(dispatch_width == 8 ?
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BRW_PREDICATE_ALIGN1_ALL8H :
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BRW_PREDICATE_ALIGN1_ALL16H,
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bld.SEL(dest, dest, brw_imm_d(0)));
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break;
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}
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case nir_intrinsic_vote_eq: {
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fs_reg value = get_nir_src(instr->src[0]);
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fs_reg uniformized = bld.emit_uniformize(value);
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const fs_builder ubld = bld.exec_all();
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/* The any/all predicates do not consider channel enables. To prevent
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* dead channels from affecting the result, we initialize the flag with
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* with the identity value for the logical operation.
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*/
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ubld.MOV(brw_flag_reg(0, 0), brw_imm_uw(0xffff));
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bld.CMP(bld.null_reg_d(), value, uniformized, BRW_CONDITIONAL_Z);
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bld.MOV(dest, brw_imm_d(-1));
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set_predicate(dispatch_width == 8 ?
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BRW_PREDICATE_ALIGN1_ALL8H :
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BRW_PREDICATE_ALIGN1_ALL16H,
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bld.SEL(dest, dest, brw_imm_d(0)));
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break;
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}
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default:
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unreachable("unknown intrinsic");
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}
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