st/vega: Fix OpenVG demo segfaults.
When the paint is color, paint_bind_samplers binds a dummy sampler without a texture. It causes demos requiring a sampler (those use a mask or an image) to crash.
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@ -639,9 +639,6 @@ VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **sa
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}
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break;
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default:
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samplers[0] = &paint->pattern.sampler; /* dummy */
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textures[0] = 0;
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return 0;
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break;
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}
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return 0;
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