panfrost: Update MALI_EARLY_Z description
Via the ES3.1 early-z testing force, I've confirmed this bit is e-z. I've also confirmed e-z must be disabled for global writes, as expected. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5300>
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@ -390,11 +390,11 @@ enum mali_format {
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/* Should be set when the fragment shader updates the depth value. */
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#define MALI_WRITES_Z (1 << 4)
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/* Should the hardware perform early-Z testing? Normally should be set
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* for performance reasons. Clear if you use: discard,
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* alpha-to-coverage... * It's also possible this disables
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* forward-pixel kill; we're not quite sure which bit is which yet.
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* TODO: How does this interact with blending?*/
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/* Should the hardware perform early-Z testing? Set if the shader does not use
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* discard, alpha-to-coverage, shader depth writes, and if the shader has no
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* side effects (writes to global memory or images) unless early-z testing is
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* forced in the shader.
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*/
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#define MALI_EARLY_Z (1 << 6)
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