diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 7a1dddc9ccf..c3c2424574c 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -657,7 +657,7 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr) "glPointSizePointer(ES 1.x only)"); return; } - + update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE, legalTypes, 1, 1, 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); @@ -933,7 +933,8 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) return NULL; } - assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < + ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); FLUSH_CURRENT(ctx, 0); return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)]; @@ -985,7 +986,9 @@ _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) GET_CURRENT_CONTEXT(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { - const GLdouble *v = (const GLdouble *)get_current_attrib(ctx, index, "glGetVertexAttribLdv"); + const GLdouble *v = + (const GLdouble *)get_current_attrib(ctx, index, + "glGetVertexAttribLdv"); if (v != NULL) { params[0] = v[0]; params[1] = v[1]; @@ -1080,9 +1083,11 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) return; } - assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < + ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); - *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; + *pointer = (GLvoid *) + ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; } @@ -1193,8 +1198,8 @@ _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, * required to be the same, so in practice this doesn't matter. */ if (index >= ctx->Const.MaxVertexAttribBindings) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(" - "index %d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))", + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(index" + "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))", index, ctx->Const.MaxVertexAttribBindings); return; } @@ -1637,7 +1642,8 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type) * GL_ARB_vertex_attrib_binding */ static void -vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao, +vertex_array_vertex_buffer(struct gl_context *ctx, + struct gl_vertex_array_object *vao, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride, const char *func) { @@ -1683,7 +1689,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object return; } - if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { + if (buffer == + vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; } else if (buffer != 0) { vbo = _mesa_lookup_bufferobj(ctx, buffer); @@ -2223,7 +2230,8 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) void GLAPIENTRY -_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor) +_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, + GLuint divisor) { struct gl_vertex_array_object *vao; GET_CURRENT_CONTEXT(ctx); @@ -2343,7 +2351,7 @@ _mesa_print_arrays(struct gl_context *ctx) /** * Initialize vertex array state for given context. */ -void +void _mesa_init_varray(struct gl_context *ctx) { ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0); @@ -2369,7 +2377,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData) /** * Free vertex array state for given context. */ -void +void _mesa_free_varray_data(struct gl_context *ctx) { _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);