st/nine: Implement SPHEREMAP
Behaviour checked with a test app. Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
parent
a3ddc80ec8
commit
eda1e6ece7
|
@ -771,7 +771,7 @@ NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
|
|||
pCaps->MaxSimultaneousTextures = NINE_MAX_SAMPLERS_PS;
|
||||
|
||||
pCaps->VertexProcessingCaps = D3DVTXPCAPS_TEXGEN |
|
||||
/*D3DVTXPCAPS_TEXGEN_SPHEREMAP |*/
|
||||
D3DVTXPCAPS_TEXGEN_SPHEREMAP |
|
||||
D3DVTXPCAPS_MATERIALSOURCE7 |
|
||||
D3DVTXPCAPS_DIRECTIONALLIGHTS |
|
||||
D3DVTXPCAPS_POSITIONALLIGHTS |
|
||||
|
|
|
@ -353,6 +353,9 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
|
|||
case NINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR:
|
||||
need_aVtx = need_aNrm = TRUE;
|
||||
break;
|
||||
case NINED3DTSS_TCI_SPHEREMAP:
|
||||
need_aVtx = need_aNrm = TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -611,8 +614,8 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
|
|||
}
|
||||
|
||||
for (i = 0; i < 8; ++i) {
|
||||
struct ureg_dst tmp, tmp_x;
|
||||
struct ureg_dst oTex, input_coord, transformed, t;
|
||||
struct ureg_dst tmp, tmp_x, tmp2;
|
||||
struct ureg_dst oTex, input_coord, transformed, t, aVtx_normed;
|
||||
unsigned c, writemask;
|
||||
const unsigned tci = (key->tc_gen >> (i * 3)) & 0x7;
|
||||
const unsigned idx = (key->tc_idx >> (i * 3)) & 0x7;
|
||||
|
@ -657,7 +660,30 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
|
|||
tmp.WriteMask = TGSI_WRITEMASK_XYZW;
|
||||
break;
|
||||
case NINED3DTSS_TCI_SPHEREMAP:
|
||||
assert(!"TODO");
|
||||
/* Implement the formula of GL_SPHERE_MAP */
|
||||
tmp.WriteMask = TGSI_WRITEMASK_XYZ;
|
||||
aVtx_normed = ureg_DECL_temporary(ureg);
|
||||
tmp2 = ureg_DECL_temporary(ureg);
|
||||
ureg_normalize3(ureg, aVtx_normed, vs->aVtx);
|
||||
ureg_DP3(ureg, tmp_x, ureg_src(aVtx_normed), vs->aNrm);
|
||||
ureg_MUL(ureg, tmp, vs->aNrm, _X(tmp));
|
||||
ureg_ADD(ureg, tmp, ureg_src(tmp), ureg_src(tmp));
|
||||
ureg_SUB(ureg, tmp, ureg_src(aVtx_normed), ureg_src(tmp));
|
||||
/* now tmp = normed(Vtx) - 2 dot3(normed(Vtx), Nrm) Nrm */
|
||||
ureg_MOV(ureg, ureg_writemask(tmp2, TGSI_WRITEMASK_XYZ), ureg_src(tmp));
|
||||
ureg_MUL(ureg, tmp2, ureg_src(tmp2), ureg_src(tmp2));
|
||||
ureg_DP3(ureg, ureg_writemask(tmp2, TGSI_WRITEMASK_X), ureg_src(tmp2), ureg_src(tmp2));
|
||||
ureg_RSQ(ureg, ureg_writemask(tmp2, TGSI_WRITEMASK_X), ureg_src(tmp2));
|
||||
ureg_MUL(ureg, ureg_writemask(tmp2, TGSI_WRITEMASK_X), ureg_src(tmp2), ureg_imm1f(ureg, 0.5f));
|
||||
/* tmp2 = 0.5 / sqrt(tmp.x^2 + tmp.y^2 + (tmp.z+1)^2)
|
||||
* TODO: z coordinates are a bit different gl vs d3d, should the formula be adapted ? */
|
||||
ureg_MUL(ureg, tmp, ureg_src(tmp), _X(tmp2));
|
||||
ureg_ADD(ureg, ureg_writemask(input_coord, TGSI_WRITEMASK_XY), ureg_src(tmp), ureg_imm1f(ureg, 0.5f));
|
||||
ureg_MOV(ureg, ureg_writemask(input_coord, TGSI_WRITEMASK_ZW), ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 1.0f));
|
||||
ureg_release_temporary(ureg, aVtx_normed);
|
||||
ureg_release_temporary(ureg, tmp2);
|
||||
dim_input = 4;
|
||||
tmp.WriteMask = TGSI_WRITEMASK_XYZW;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
|
|
Loading…
Reference in New Issue