radeonsi: add performance thresholds for CP DMA, decrease it for clears

The first one isn't used yet.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-10-07 20:50:16 +02:00
parent 8e969cce38
commit ed7f27ded8
1 changed files with 7 additions and 1 deletions

View File

@ -28,6 +28,12 @@
#include "sid.h"
#include "radeon/r600_cs.h"
/* Recommended maximum sizes for optimal performance.
* Fall back to compute or SDMA if the size is greater.
*/
#define CP_DMA_COPY_PERF_THRESHOLD (64 * 1024) /* copied from Vulkan */
#define CP_DMA_CLEAR_PERF_THRESHOLD (32 * 1024) /* guess (clear is much slower) */
/* Set this if you want the ME to wait until CP DMA is done.
* It should be set on the last CP DMA packet. */
#define CP_DMA_SYNC (1 << 0)
@ -230,7 +236,7 @@ static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
(offset % 4 == 0) &&
/* CP DMA is very slow. Always use SDMA for big clears. This
* alone improves DeusEx:MD performance by 70%. */
(size > 128 * 1024 ||
(size > CP_DMA_CLEAR_PERF_THRESHOLD ||
/* Buffers not used by the GFX IB yet will be cleared by SDMA.
* This happens to move most buffer clears to SDMA, including
* DCC and CMASK clears, because pipe->clear clears them before