Enable use of new DRI interface in i830 driver.

This commit is contained in:
Ian Romanick 2004-05-07 18:04:23 +00:00
parent d81d2aeca8
commit ed046bf842
1 changed files with 201 additions and 12 deletions

View File

@ -26,11 +26,13 @@
* **************************************************************************/
/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_screen.c,v 1.3 2002/12/10 01:26:53 dawes Exp $ */
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
* Adapted for use on the I830M:
* Jeff Hartmann <jhartmann@2d3d.com>
/**
* \file i830_screen.c
*
* Adapted for use on the I830M by Jeff Hartmann.
*
* \author Keith Whitwell <keith@tungstengraphics.com>
* \author Jeff Hartmann <jhartmann@2d3d.com>
*/
@ -60,6 +62,7 @@ DRI_CONF_BEGIN
DRI_CONF_END;
const GLuint __driNConfigOptions = 1;
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
static int i830_malloc_proxy_buf(drmBufMapPtr buffers)
{
@ -290,6 +293,21 @@ static GLboolean i830InitDriver(__DRIscreenPrivate *sPriv)
}
#endif
#ifndef _SOLO
if ( driCompareGLXAPIVersion( 20030813 ) >= 0 ) {
PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
(PFNGLXSCRENABLEEXTENSIONPROC) glXGetProcAddress( (const GLubyte *) "__glXScrEnableExtension" );
void * const psc = sPriv->psc->screenConfigs;
if ( glx_enable_extension != NULL ) {
if ( driCompareGLXAPIVersion( 20030915 ) >= 0 ) {
(*glx_enable_extension)( psc, "GLX_SGIX_fbconfig" );
(*glx_enable_extension)( psc, "GLX_OML_swap_method" );
}
}
}
#endif
return GL_TRUE;
}
@ -337,11 +355,6 @@ static void i830DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
_mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
}
static GLboolean i830OpenCloseFullScreen (__DRIcontextPrivate *driContextPriv)
{
return GL_TRUE;
}
static const struct __DriverAPIRec i830API = {
.InitDriver = i830InitDriver,
.DestroyScreen = i830DestroyScreen,
@ -352,8 +365,8 @@ static const struct __DriverAPIRec i830API = {
.SwapBuffers = i830SwapBuffers,
.MakeCurrent = i830MakeCurrent,
.UnbindContext = i830UnbindContext,
.OpenFullScreen = i830OpenCloseFullScreen,
.CloseFullScreen = i830OpenCloseFullScreen,
.OpenFullScreen = NULL,
.CloseFullScreen = NULL,
.GetSwapInfo = NULL,
.GetMSC = NULL,
.WaitForMSC = NULL,
@ -384,3 +397,179 @@ void *__driCreateScreen(struct DRIDriverRec *driver,
return (void *) psp;
}
#endif
static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits,
const GLenum * db_modes,
unsigned num_db_modes,
int visType )
{
static const uint8_t bits[2][4] = {
{ 5, 6, 5, 0 },
{ 8, 8, 8, 8 }
};
static const uint32_t masks[2][4] = {
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }
};
unsigned i;
unsigned j;
const unsigned index = ((pixel_bits + 15) / 16) - 1;
for ( i = 0 ; i < num_db_modes ; i++ ) {
for ( j = 0 ; j < 2 ; j++ ) {
modes->redBits = bits[index][0];
modes->greenBits = bits[index][1];
modes->blueBits = bits[index][2];
modes->alphaBits = bits[index][3];
modes->redMask = masks[index][0];
modes->greenMask = masks[index][1];
modes->blueMask = masks[index][2];
modes->alphaMask = masks[index][3];
modes->rgbBits = modes->redBits + modes->greenBits
+ modes->blueBits + modes->alphaBits;
modes->accumRedBits = 16 * j;
modes->accumGreenBits = 16 * j;
modes->accumBlueBits = 16 * j;
modes->accumAlphaBits = (masks[index][3] != 0) ? 16 * j : 0;
modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
modes->stencilBits = stencil_bits;
modes->depthBits = depth_bits;
modes->visualType = visType;
modes->renderType = GLX_RGBA_BIT;
modes->drawableType = GLX_WINDOW_BIT;
modes->rgbMode = GL_TRUE;
if ( db_modes[i] == GLX_NONE ) {
modes->doubleBufferMode = GL_FALSE;
}
else {
modes->doubleBufferMode = GL_TRUE;
modes->swapMethod = db_modes[i];
}
modes = modes->next;
}
}
return modes;
}
static __GLcontextModes *
i830FillInModes( unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
__GLcontextModes * modes;
__GLcontextModes * m;
unsigned num_modes;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned i;
/* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't
* support pageflipping at all.
*/
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
int depth_buffer_modes[2][2];
depth_buffer_modes[0][0] = depth_bits;
depth_buffer_modes[1][0] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
* with a stencil buffer. It will be a sw fallback, but some apps won't
* care about that.
*/
depth_buffer_modes[0][1] = 0;
depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits;
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 3 : 1;
num_modes = depth_buffer_factor * back_buffer_factor * 4;
modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
m = modes;
for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
m = fill_in_modes( m, pixel_bits,
depth_buffer_modes[i][0], depth_buffer_modes[i][1],
back_buffer_modes, back_buffer_factor,
GLX_TRUE_COLOR );
}
/* There's no direct color modes on i830? */
#if 0
for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
m = fill_in_modes( m, pixel_bits,
depth_buffer_modes[i][0], depth_buffer_modes[i][1],
back_buffer_modes, back_buffer_factor,
GLX_DIRECT_COLOR );
}
#endif
/* Mark the visual as slow if there are "fake" stencil bits.
*/
for ( m = modes ; m != NULL ; m = m->next ) {
if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
m->visualRating = GLX_SLOW_CONFIG;
}
}
return modes;
}
/**
* This is the bootstrap function for the driver. libGL supplies all of the
* requisite information about the system, and the driver initializes itself.
* This routine also fills in the linked list pointed to by \c driver_modes
* with the \c __GLcontextModes that the driver can support for windows or
* pbuffers.
*
* \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
* failure.
*/
void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc,
const __GLcontextModes * modes,
const __DRIversion * ddx_version,
const __DRIversion * dri_version,
const __DRIversion * drm_version,
const __DRIframebuffer * frame_buffer,
drmAddress pSAREA, int fd,
int internal_api_version,
__GLcontextModes ** driver_modes )
{
__DRIscreenPrivate *psp;
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
ddx_version, dri_version, drm_version,
frame_buffer, pSAREA, fd,
internal_api_version, &i830API);
if ( psp != NULL ) {
create_context_modes = (PFNGLXCREATECONTEXTMODES)
glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
if ( create_context_modes != NULL ) {
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
*driver_modes = i830FillInModes( dri_priv->cpp * 8,
(dri_priv->cpp == 2) ? 16 : 24,
(dri_priv->cpp == 2) ? 0 : 8,
(dri_priv->backOffset != dri_priv->depthOffset) );
}
}
return (void *) psp;
}