pan/midgard: Fix printing of half-registers in texture ops

We were using old style half-registers; let's update that to be
consistent, preparing us for more disassmbler changes in this area.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-11-07 08:56:41 -05:00 committed by Tomeu Vizoso
parent 4a4fad7f40
commit ec2af6bc97
1 changed files with 32 additions and 35 deletions

View File

@ -502,19 +502,25 @@ print_mask(uint8_t mask, unsigned bits, midgard_dest_override override)
}
/* Prints the 4-bit masks found in texture and load/store ops, as opposed to
* the 8-bit masks found in (vector) ALU ops */
* the 8-bit masks found in (vector) ALU ops. Supports texture-style 16-bit
* mode as well, but not load/store-style 16-bit mode. */
static void
print_mask_4(unsigned mask)
print_mask_4(unsigned mask, bool upper)
{
if (mask == 0xF) return;
if (mask == 0xF) {
if (upper)
printf("'");
return;
}
printf(".");
for (unsigned i = 0; i < 4; ++i) {
bool a = (mask & (1 << i)) != 0;
if (a)
printf("%c", components[i]);
printf("%c", components[i + (upper ? 4 : 0)]);
}
}
@ -1101,7 +1107,7 @@ print_load_store_instr(uint64_t data,
}
printf(" r%u", word->reg);
print_mask_4(word->mask);
print_mask_4(word->mask, false);
if (!OP_IS_STORE(word->op))
update_dest(word->reg);
@ -1151,29 +1157,6 @@ print_load_store_word(uint32_t *word, unsigned tabs)
}
}
static void
print_texture_reg(bool full, bool select, bool upper)
{
if (full)
printf("r%d", REG_TEX_BASE + select);
else
printf("hr%d", (REG_TEX_BASE + select) * 2 + upper);
if (full && upper)
printf("// error: out full / upper mutually exclusive\n");
}
static void
print_texture_reg_triple(unsigned triple)
{
bool full = triple & 1;
bool select = triple & 2;
bool upper = triple & 4;
print_texture_reg(full, select, upper);
}
static void
print_texture_reg_select(uint8_t u)
{
@ -1314,10 +1297,10 @@ print_texture_word(uint32_t *word, unsigned tabs)
/* Output modifiers are always interpreted floatly */
print_outmod(texture->outmod, false);
printf(" ");
print_texture_reg(texture->out_full, texture->out_reg_select, texture->out_upper);
print_mask_4(texture->mask);
printf(" %sr%d", texture->out_full ? "" : "h",
REG_TEX_BASE + texture->out_reg_select);
print_mask_4(texture->mask, texture->out_upper);
assert(!(texture->out_full && texture->out_upper));
printf(", ");
/* Depending on whether we read from textures directly or indirectly,
@ -1350,9 +1333,13 @@ print_texture_word(uint32_t *word, unsigned tabs)
}
print_swizzle_vec4(texture->swizzle, false, false);
printf(", ");
printf(", %sr%d", texture->in_reg_full ? "" : "h", REG_TEX_BASE + texture->in_reg_select);
assert(!(texture->in_reg_full && texture->in_reg_upper));
/* TODO: integrate with swizzle */
if (texture->in_reg_upper)
printf("'");
print_texture_reg(texture->in_reg_full, texture->in_reg_select, texture->in_reg_upper);
print_swizzle_vec4(texture->in_reg_swizzle, false, false);
/* There is *always* an offset attached. Of
@ -1367,7 +1354,17 @@ print_texture_word(uint32_t *word, unsigned tabs)
if (texture->offset_register) {
printf(" + ");
print_texture_reg_triple(texture->offset_x);
bool full = texture->offset_x & 1;
bool select = texture->offset_x & 2;
bool upper = texture->offset_x & 4;
printf("%sr%d", full ? "" : "h", REG_TEX_BASE + select);
assert(!(texture->out_full && texture->out_upper));
/* TODO: integrate with swizzle */
if (upper)
printf("'");
/* The less questions you ask, the better. */