From ec151e2f72bd4a239573770aea563d47d0268708 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Mon, 6 Jul 2015 22:06:08 +0200 Subject: [PATCH] nvc0: fix wrong use of BLIT_SRC_Y_INT for 2D texture copy According to nv50, this should be src->ms_y instead of src->ms_x. This code is here since 2012, so it's probably a typo error which has never been detected since a long time. I didn't do a full piglit run to check if it fixes some other weird issues. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c index ac4dd25bcfa..3c17f1663ed 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c @@ -189,7 +189,7 @@ nvc0_2d_texture_do_copy(struct nouveau_pushbuf *push, PUSH_DATA (push, 0); PUSH_DATA (push, sx << src->ms_x); PUSH_DATA (push, 0); - PUSH_DATA (push, sy << src->ms_x); + PUSH_DATA (push, sy << src->ms_y); return 0; }