diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp index f5dbfcfca4b..e528411f756 100644 --- a/src/mesa/drivers/dri/i965/brw_link.cpp +++ b/src/mesa/drivers/dri/i965/brw_link.cpp @@ -86,8 +86,7 @@ brw_lower_packing_builtins(struct brw_context *brw, } static void -process_glsl_ir(gl_shader_stage stage, - struct brw_context *brw, +process_glsl_ir(struct brw_context *brw, struct gl_shader_program *shader_prog, struct gl_linked_shader *shader) { @@ -140,8 +139,7 @@ process_glsl_ir(gl_shader_stage stage, do_copy_propagation(shader->ir); bool lowered_variable_indexing = - lower_variable_index_to_cond_assign((gl_shader_stage)stage, - shader->ir, + lower_variable_index_to_cond_assign(shader->Stage, shader->ir, options->EmitNoIndirectInput, options->EmitNoIndirectOutput, options->EmitNoIndirectTemp, @@ -227,7 +225,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) _mesa_copy_linked_program_data((gl_shader_stage) stage, shProg, prog); - process_glsl_ir((gl_shader_stage) stage, brw, shProg, shader); + process_glsl_ir(brw, shProg, shader); /* Make a pass over the IR to add state references for any built-in * uniforms that are used. This has to be done now (during linking).