prog/tests: Fix MSVC build.
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fd63f89e95
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@ -77,10 +77,6 @@ static GLfloat texZ = 0.0;
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static GLfloat texZ_dir = 0.01;
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static GLint num_layers;
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static PFNGLBINDPROGRAMARBPROC bind_program;
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static PFNGLPROGRAMSTRINGARBPROC program_string;
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static PFNGLGENPROGRAMSARBPROC gen_programs;
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static void
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PrintString(const char *s)
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@ -125,13 +121,13 @@ static void Display(void)
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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(*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0);
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
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glColor3f(1,1,1);
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glRasterPos3f(-0.9, -0.9, 0.0);
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sprintf(str, "Texture Z coordinate = %4.1f", texZ);
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PrintString(str);
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(*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 1);
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 1);
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GL_CHECK_ERROR();
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glEnable(GL_TEXTURE_2D_ARRAY_EXT);
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GL_CHECK_ERROR();
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@ -159,7 +155,7 @@ static void Display(void)
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glDisable(GL_TEXTURE_2D_ARRAY_EXT);
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GL_CHECK_ERROR();
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(*bind_program)(GL_FRAGMENT_PROGRAM_ARB, 0);
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
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GL_CHECK_ERROR();
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glutSwapBuffers();
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@ -226,8 +222,8 @@ compile_fragment_program(GLuint id, const char *prog)
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int err;
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err = glGetError();
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(*bind_program)(GL_FRAGMENT_PROGRAM_ARB, id);
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(*program_string)(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, id);
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glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
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strlen(prog), (const GLubyte *) prog);
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glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos);
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@ -264,11 +260,6 @@ static void Init(void)
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require_extension("GL_MESA_texture_array");
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require_extension("GL_SGIS_generate_mipmap");
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bind_program = glutGetProcAddress("glBindProgramARB");
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program_string = glutGetProcAddress("glProgramStringARB");
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gen_programs = glutGetProcAddress("glGenProgramsARB");
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for (num_layers = 0; textures[num_layers] != NULL; num_layers++)
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/* empty */ ;
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