st/xorg: Add support for xserver Git master DRI2 interface.

Reorganize to handle both interfaces with common code.
This commit is contained in:
Michel Dänzer 2009-09-02 16:00:30 +02:00
parent 0b26d97f4d
commit ea55f8ed8f
2 changed files with 159 additions and 89 deletions

View File

@ -33,6 +33,7 @@
#include "xf86_OSproc.h"
#include "xorg_tracker.h"
#include "xorg_exa.h"
#include "dri2.h"
@ -47,19 +48,154 @@ typedef struct {
struct pipe_fence_handle *fence;
} *BufferPrivatePtr;
static DRI2BufferPtr
driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
static Bool
driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
{
struct pipe_texture *depth, *tex;
struct pipe_buffer *buf;
struct pipe_texture *tex = NULL;
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr privates;
DRI2BufferPtr buffers;
struct exa_pixmap_priv *exa_priv;
BufferPrivatePtr private = buffer->driverPrivate;
PixmapPtr pPixmap;
unsigned stride, handle;
boolean have_depth = FALSE, have_stencil = FALSE;
if (pDraw->type == DRAWABLE_PIXMAP)
pPixmap = (PixmapPtr) pDraw;
else
pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
exa_priv = exaGetPixmapDriverPrivate(pPixmap);
switch (buffer->attachment) {
default:
if (buffer->attachment != DRI2BufferFakeFrontLeft ||
pDraw->type != DRAWABLE_PIXMAP) {
private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
pDraw->height,
pDraw->depth,
0);
}
break;
case DRI2BufferFrontLeft:
break;
case DRI2BufferStencil:
case DRI2BufferDepthStencil:
if (exa_priv->depth_stencil_tex &&
!pf_is_depth_stencil(exa_priv->depth_stencil_tex->format))
exa_priv->depth_stencil_tex = NULL;
/* Fall through */
case DRI2BufferDepth:
if (exa_priv->depth_stencil_tex)
pipe_texture_reference(&tex, exa_priv->depth_stencil_tex);
else {
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
if (buffer->attachment == DRI2BufferDepth)
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_X8Z24_UNORM : PIPE_FORMAT_Z24X8_UNORM;
else
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
template.height[0] = pDraw->height;
template.depth[0] = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tex = ms->screen->texture_create(ms->screen, &template);
pipe_texture_reference(&exa_priv->depth_stencil_tex, tex);
}
break;
}
if (!private->pPixmap) {
private->pPixmap = pPixmap;
pPixmap->refcnt++;
}
if (!tex) {
xorg_exa_set_shared_usage(private->pPixmap);
pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
tex = xorg_exa_get_texture(private->pPixmap);
}
if (!tex)
FatalError("NO TEXTURE IN DRI2\n");
ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle);
buffer->name = handle;
buffer->pitch = stride;
buffer->cpp = 4;
buffer->driverPrivate = private;
buffer->flags = 0; /* not tiled */
private->tex = tex;
return TRUE;
}
static void
driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr private = buffer->driverPrivate;
struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap);
pipe_texture_reference(&private->tex, NULL);
ms->screen->fence_reference(ms->screen, &private->fence, NULL);
pipe_texture_reference(&exa_priv->depth_stencil_tex, NULL);
(*pScreen->DestroyPixmap)(private->pPixmap);
}
#if DRI2INFOREC_VERSION > 2
static DRI2BufferPtr
driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
{
DRI2BufferPtr buffer;
BufferPrivatePtr private;
buffer = xcalloc(1, sizeof *buffer);
if (!buffer)
return NULL;
private = xcalloc(1, sizeof *private);
if (!private) {
goto fail;
}
buffer->attachment = attachment;
buffer->driverPrivate = private;
if (driDoCreateBuffer(pDraw, buffer, format))
return buffer;
xfree(private);
fail:
xfree(buffer);
return NULL;
}
static void
driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
{
driDoDestroyBuffer(pDraw, buffer);
xfree(buffer->driverPrivate);
xfree(buffer);
}
#else /* DRI2INFOREC_VERSION <= 2 */
static DRI2BufferPtr
driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
{
BufferPrivatePtr privates;
DRI2BufferPtr buffers;
int i;
buffers = xcalloc(count, sizeof *buffers);
@ -71,81 +207,17 @@ driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
goto fail_privates;
for (i = 0; i < count; i++) {
if (attachments[i] == DRI2BufferDepth)
have_depth = TRUE;
else if (attachments[i] == DRI2BufferStencil)
have_stencil = TRUE;
}
if (have_stencil && !have_depth)
FatalError("Doesn't support only stencil yet\n");
depth = NULL;
for (i = 0; i < count; i++) {
pPixmap = NULL;
tex = NULL;
buf = NULL;
if (attachments[i] == DRI2BufferFrontLeft) {
if (pDraw->type == DRAWABLE_PIXMAP)
pPixmap = (PixmapPtr) pDraw;
else
pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
pPixmap->refcnt++;
} else if (attachments[i] == DRI2BufferStencil) {
pipe_texture_reference(&tex, depth);
} else if (attachments[i] == DRI2BufferDepth) {
struct pipe_texture template;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
if (have_stencil)
template.format = ms->ds_depth_bits_last ?
PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
else
template.format = ms->d_depth_bits_last ?
PIPE_FORMAT_X8Z24_UNORM : PIPE_FORMAT_Z24X8_UNORM;
pf_get_block(template.format, &template.block);
template.width[0] = pDraw->width;
template.height[0] = pDraw->height;
template.depth[0] = 1;
template.last_level = 0;
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
tex = ms->screen->texture_create(ms->screen, &template);
depth = tex;
} else if (attachments[i] == DRI2BufferFakeFrontLeft &&
pDraw->type == DRAWABLE_PIXMAP) {
pPixmap = (PixmapPtr) pDraw;
pPixmap->refcnt++;
} else {
pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
pDraw->height,
pDraw->depth,
0);
}
if (pPixmap) {
xorg_exa_set_shared_usage(pPixmap);
pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL);
tex = xorg_exa_get_texture(pPixmap);
}
if (!tex)
FatalError("NO TEXTURE IN DRI2\n");
ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle);
buffers[i].name = handle;
buffers[i].attachment = attachments[i];
buffers[i].pitch = stride;
buffers[i].cpp = 4;
buffers[i].driverPrivate = &privates[i];
buffers[i].flags = 0; /* not tiled */
privates[i].pPixmap = pPixmap;
privates[i].tex = tex;
if (!driDoCreateBuffer(pDraw, &buffers[i], 0))
goto fail;
}
return buffers;
fail:
xfree(privates);
fail_privates:
xfree(buffers);
fail_buffers:
@ -155,21 +227,10 @@ fail_buffers:
static void
driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr private;
int i;
(void)ms;
for (i = 0; i < count; i++) {
private = buffers[i].driverPrivate;
pipe_texture_reference(&private->tex, NULL);
ms->screen->fence_reference(ms->screen, &private->fence, NULL);
if (private->pPixmap)
(*pScreen->DestroyPixmap)(private->pPixmap);
driDoDestroyBuffer(pDraw, &buffers[i]);
}
if (buffers) {
@ -178,6 +239,8 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
}
}
#endif /* DRI2INFOREC_VERSION */
static void
driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
@ -273,15 +336,21 @@ driScreenInit(ScreenPtr pScreen)
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
dri2info.version = 1;
dri2info.version = DRI2INFOREC_VERSION;
dri2info.fd = ms->fd;
dri2info.driverName = pScrn->driverName;
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
#if DRI2INFOREC_VERSION > 2
dri2info.CreateBuffer = driCreateBuffer;
dri2info.DestroyBuffer = driDestroyBuffer;
#else
dri2info.CreateBuffers = driCreateBuffers;
dri2info.DestroyBuffers = driDestroyBuffers;
#endif
dri2info.CopyRegion = driCopyRegion;
dri2info.Wait = NULL;
ms->d_depth_bits_last =
ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_X8Z24_UNORM,

View File

@ -35,6 +35,7 @@ struct exa_pixmap_priv
int tex_flags;
struct pipe_texture *tex;
struct pipe_texture *depth_stencil_tex;
unsigned int color;
struct pipe_surface *src_surf; /* for copies */