diff --git a/docs/specs/MESA_shader_integer_mix.spec b/docs/specs/EXT_shader_integer_mix.spec similarity index 87% rename from docs/specs/MESA_shader_integer_mix.spec rename to docs/specs/EXT_shader_integer_mix.spec index d381ddd43dd..92cec64dccf 100644 --- a/docs/specs/MESA_shader_integer_mix.spec +++ b/docs/specs/EXT_shader_integer_mix.spec @@ -1,10 +1,10 @@ Name - MESA_shader_integer_mix + EXT_shader_integer_mix Name Strings - GL_MESA_shader_integer_mix + GL_EXT_shader_integer_mix Contact @@ -21,12 +21,12 @@ Status Version - Last Modified Date: 09/09/2013 - Author Revision: 5 + Last Modified Date: 09/12/2013 + Author Revision: 6 Number - + TBD Dependencies @@ -78,18 +78,18 @@ Modifications to The OpenGL Shading Language Specification, Version 4.40 Including the following line in a shader can be used to control the language features described in this extension: - #extension GL_MESA_shader_integer_mix : + #extension GL_EXT_shader_integer_mix : where is as specified in section 3.3. New preprocessor #defines are added to the OpenGL Shading Language: - #define GL_MESA_shader_integer_mix 1 + #define GL_EXT_shader_integer_mix 1 Interactions with ARB_ES3_compatibility On desktop implementations that support ARB_ES3_compatibility, - GL_MESA_shader_integer_mix can be enabled (and the new functions + GL_EXT_shader_integer_mix can be enabled (and the new functions used) in shaders declared with '#version 300 es'. GLX Protocol @@ -124,6 +124,9 @@ Revision History Rev. Date Author Changes ---- -------- -------- --------------------------------------------- + 6 09/12/2013 idr After discussions in Khronos, change vendor + prefix to EXT. + 5 09/09/2013 idr Add ARB_ES3_compatibility interaction. 4 09/06/2013 mattst88 Allow extension on OpenGL ES 3.0. diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index eb661f115ee..c468bd505ab 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -190,7 +190,7 @@ shader_bit_encoding(const _mesa_glsl_parse_state *state) static bool shader_integer_mix(const _mesa_glsl_parse_state *state) { - return v130(state) && state->MESA_shader_integer_mix_enable; + return v130(state) && state->EXT_shader_integer_mix_enable; } static bool diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index fb1c1d0466d..6eaa5f95ef1 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1246,8 +1246,8 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_shading_language_420pack) add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); - if (extensions->MESA_shader_integer_mix) - add_builtin_define(parser, "GL_MESA_shader_integer_mix", 1); + if (extensions->EXT_shader_integer_mix) + add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); } } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 1e4d7c7abf0..cac5a18e474 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -517,7 +517,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_texture_query_lod, true, false, ARB_texture_query_lod), EXT(ARB_gpu_shader5, true, false, ARB_gpu_shader5), EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer), - EXT(MESA_shader_integer_mix, true, true, MESA_shader_integer_mix), + EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), }; #undef EXT diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 15abbbc9916..2e2440a9eed 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -315,8 +315,8 @@ struct _mesa_glsl_parse_state { bool AMD_vertex_shader_layer_warn; bool ARB_shading_language_420pack_enable; bool ARB_shading_language_420pack_warn; - bool MESA_shader_integer_mix_enable; - bool MESA_shader_integer_mix_warn; + bool EXT_shader_integer_mix_enable; + bool EXT_shader_integer_mix_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */ diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 8cb3f1b68d6..aef78051e62 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -157,7 +157,7 @@ intelInitExtensions(struct gl_context *ctx) if (brw->gen >= 5) { ctx->Extensions.ARB_texture_query_lod = true; ctx->Extensions.EXT_timer_query = true; - ctx->Extensions.MESA_shader_integer_mix = ctx->Const.GLSLVersion >= 130; + ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130; } if (ctx->API == API_OPENGL_CORE) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 88fcde3b90b..34615e3e0bc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -201,6 +201,7 @@ static const struct extension extension_table[] = { { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GLL, 2008 }, { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 }, + { "GL_EXT_shader_integer_mix", o(EXT_shader_integer_mix), GL | ES3, 2013 }, { "GL_EXT_shadow_funcs", o(ARB_shadow), GLL, 2002 }, { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 }, { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 }, @@ -311,7 +312,6 @@ static const struct extension extension_table[] = { { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 }, { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, - { "GL_MESA_shader_integer_mix", o(MESA_shader_integer_mix), GL | ES3, 2013 }, { "GL_MESA_texture_array", o(MESA_texture_array), GLL, 2007 }, { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, { "GL_MESA_window_pos", o(dummy_true), GLL, 2000 }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b9625e8e72b..6d700ece89e 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3133,6 +3133,7 @@ struct gl_extensions GLboolean EXT_point_parameters; GLboolean EXT_provoking_vertex; GLboolean EXT_separate_shader_objects; + GLboolean EXT_shader_integer_mix; GLboolean EXT_stencil_two_side; GLboolean EXT_texture3D; GLboolean EXT_texture_array; @@ -3162,7 +3163,6 @@ struct gl_extensions GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; GLboolean MESA_pack_invert; - GLboolean MESA_shader_integer_mix; GLboolean MESA_texture_array; GLboolean MESA_ycbcr_texture; GLboolean NV_conditional_render;