r600g: don't set up and don't call the fetch shader if there are no VS inputs

This commit is contained in:
Marek Olšák 2017-08-19 18:33:02 +02:00
parent a98b1a8922
commit ea1b97714d
3 changed files with 7 additions and 1 deletions

View File

@ -2298,6 +2298,9 @@ static void evergreen_emit_vertex_fetch_shader(struct r600_context *rctx, struct
struct r600_cso_state *state = (struct r600_cso_state*)a;
struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso;
if (!shader)
return;
radeon_set_context_reg(cs, R_0288A4_SQ_PGM_START_FS,
(shader->buffer->gpu_address + shader->offset) >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));

View File

@ -3031,7 +3031,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.file_offset[i] = 0;
}
if (ctx.type == PIPE_SHADER_VERTEX) {
if (ctx.type == PIPE_SHADER_VERTEX && ctx.info.num_inputs) {
ctx.file_offset[TGSI_FILE_INPUT] = 1;
r600_bytecode_add_cfinst(ctx.bc, CF_OP_CALL_FS);
}

View File

@ -1898,6 +1898,9 @@ static void r600_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600
struct r600_cso_state *state = (struct r600_cso_state*)a;
struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso;
if (!shader)
return;
radeon_set_context_reg(cs, R_028894_SQ_PGM_START_FS, shader->offset >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->buffer,