automake: Merge separated *_CXX_FILES variables to *_FILES in core mesa.
They were always used with the corresponding *_FILES variables now that automake handles rule generation. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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e9e8e194e2
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@ -26,8 +26,6 @@
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LOCAL_PATH := $(call my-dir)
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# Import the following variables:
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# MESA_CXX_FILES
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# MESA_GALLIUM_CXX_FILES
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# MESA_GALLIUM_FILES
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# MESA_FILES
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# X86_FILES
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@ -70,7 +68,6 @@ include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(MESA_GALLIUM_FILES) \
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$(MESA_GALLIUM_CXX_FILES) \
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$(common_ASM)
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LOCAL_CFLAGS := $(common_CFLAGS)
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@ -108,7 +105,6 @@ LOCAL_C_INCLUDES := \
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LOCAL_SRC_FILES := \
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$(MESA_FILES) \
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$(MESA_CXX_FILES) \
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$(common_ASM)
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include $(LOCAL_PATH)/Android.gen.mk
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@ -122,7 +122,6 @@ endif
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libmesa_la_SOURCES = \
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$(MESA_FILES) \
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$(MESA_CXX_FILES) \
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$(MESA_ASM_FILES_FOR_ARCH)
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libmesa_la_LIBADD = $(top_builddir)/src/glsl/libglsl.la
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@ -130,7 +129,6 @@ libmesa_la_LDFLAGS =
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libmesagallium_la_SOURCES = \
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$(MESA_GALLIUM_FILES) \
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$(MESA_GALLIUM_CXX_FILES) \
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$(MESA_ASM_FILES_FOR_ARCH)
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libmesagallium_la_LIBADD = $(top_builddir)/src/glsl/libglsl.la
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@ -35,7 +35,6 @@ AM_CPPFLAGS = \
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libdricore@VERSION@_la_SOURCES = \
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$(MESA_FILES) \
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$(MESA_CXX_FILES) \
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$(LIBGLCPP_GENERATED_FILES) \
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$(LIBGLCPP_FILES) \
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$(LIBGLSL_FILES) \
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@ -40,6 +40,7 @@ MAIN_FILES = \
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$(SRCDIR)main/fbobject.c \
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$(SRCDIR)main/feedback.c \
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$(SRCDIR)main/ffvertex_prog.c \
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$(SRCDIR)main/ff_fragment_shader.cpp \
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$(SRCDIR)main/fog.c \
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$(SRCDIR)main/formats.c \
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$(SRCDIR)main/format_pack.c \
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@ -76,6 +77,7 @@ MAIN_FILES = \
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$(SRCDIR)main/scissor.c \
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$(SRCDIR)main/shaderapi.c \
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$(SRCDIR)main/shaderobj.c \
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$(SRCDIR)main/shader_query.cpp \
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$(SRCDIR)main/shared.c \
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$(SRCDIR)main/state.c \
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$(SRCDIR)main/stencil.c \
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@ -99,6 +101,7 @@ MAIN_FILES = \
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$(SRCDIR)main/texturebarrier.c \
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$(SRCDIR)main/transformfeedback.c \
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$(SRCDIR)main/uniforms.c \
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$(SRCDIR)main/uniform_query.cpp \
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$(SRCDIR)main/varray.c \
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$(SRCDIR)main/version.c \
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$(SRCDIR)main/viewport.c \
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@ -106,11 +109,6 @@ MAIN_FILES = \
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$(BUILDDIR)main/enums.c \
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$(MAIN_ES_FILES)
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MAIN_CXX_FILES = \
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$(SRCDIR)main/ff_fragment_shader.cpp \
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$(SRCDIR)main/shader_query.cpp \
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$(SRCDIR)main/uniform_query.cpp
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MATH_FILES = \
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$(SRCDIR)math/m_debug_clip.c \
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$(SRCDIR)math/m_debug_norm.c \
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@ -240,6 +238,7 @@ STATETRACKER_FILES = \
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$(SRCDIR)state_tracker/st_extensions.c \
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$(SRCDIR)state_tracker/st_format.c \
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$(SRCDIR)state_tracker/st_gen_mipmap.c \
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$(SRCDIR)state_tracker/st_glsl_to_tgsi.cpp \
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$(SRCDIR)state_tracker/st_manager.c \
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$(SRCDIR)state_tracker/st_mesa_to_tgsi.c \
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$(SRCDIR)state_tracker/st_program.c \
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@ -248,6 +247,7 @@ STATETRACKER_FILES = \
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PROGRAM_FILES = \
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$(SRCDIR)program/arbprogparse.c \
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$(SRCDIR)program/hash_table.c \
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$(SRCDIR)program/ir_to_mesa.cpp \
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$(SRCDIR)program/program.c \
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$(SRCDIR)program/program_parse_extra.c \
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$(SRCDIR)program/prog_cache.c \
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@ -262,16 +262,12 @@ PROGRAM_FILES = \
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$(SRCDIR)program/prog_statevars.c \
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$(SRCDIR)program/programopt.c \
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$(SRCDIR)program/register_allocate.c \
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$(SRCDIR)program/sampler.cpp \
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$(SRCDIR)program/string_to_uint_map.cpp \
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$(SRCDIR)program/symbol_table.c \
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$(BUILDDIR)program/lex.yy.c \
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$(BUILDDIR)program/program_parse.tab.c
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SHADER_CXX_FILES = \
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$(SRCDIR)program/ir_to_mesa.cpp \
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$(SRCDIR)program/sampler.cpp \
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$(SRCDIR)program/string_to_uint_map.cpp
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ASM_C_FILES = \
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$(SRCDIR)x86/common_x86.c \
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$(SRCDIR)x86/x86_xform.c \
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@ -326,10 +322,6 @@ MESA_FILES = \
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$(COMMON_DRIVER_FILES)\
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$(ASM_C_FILES)
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MESA_CXX_FILES = \
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$(MAIN_CXX_FILES) \
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$(SHADER_CXX_FILES)
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# Sources for building Gallium drivers
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MESA_GALLIUM_FILES = \
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$(MAIN_FILES) \
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@ -339,14 +331,9 @@ MESA_GALLIUM_FILES = \
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$(PROGRAM_FILES) \
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$(SRCDIR)x86/common_x86.c
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MESA_GALLIUM_CXX_FILES = \
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$(MESA_CXX_FILES) \
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$(SRCDIR)state_tracker/st_glsl_to_tgsi.cpp
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# All the core C sources, for dependency checking
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ALL_FILES = \
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$(MESA_FILES) \
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$(MESA_GALLIUM_CXX_FILES) \
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$(MESA_ASM_FILES) \
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$(STATETRACKER_FILES)
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