v3dv: expose VK_KHR_shader_float_controls
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16424>
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@ -457,7 +457,7 @@ Vulkan 1.2 -- all DONE: anv, vn
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VK_KHR_separate_depth_stencil_layouts DONE (anv, lvp, radv, vn, v3dv, tu)
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VK_KHR_shader_atomic_int64 DONE (anv/gen9+, lvp, radv, vn)
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VK_KHR_shader_float16_int8 DONE (anv/gen8+, lvp, radv, tu, vn)
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VK_KHR_shader_float_controls DONE (anv/gen8+, lvp, radv, tu, vn)
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VK_KHR_shader_float_controls DONE (anv/gen8+, lvp, radv, tu, v3dv, vn)
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VK_KHR_shader_subgroup_extended_types DONE (anv/gen8+, lvp, radv, tu, vn)
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VK_KHR_spirv_1_4 DONE (anv, lvp, radv, tu, vn)
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VK_KHR_timeline_semaphore DONE (anv, lvp, radv, tu, v3dv, vn)
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@ -139,6 +139,7 @@ get_device_extensions(const struct v3dv_physical_device *device,
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.KHR_multiview = true,
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.KHR_pipeline_executable_properties = true,
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.KHR_separate_depth_stencil_layouts = true,
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.KHR_shader_float_controls = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_sampler_mirror_clamp_to_edge = true,
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.KHR_storage_buffer_storage_class = true,
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@ -1557,6 +1558,24 @@ v3dv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
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.independentResolveNone = false,
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.independentResolve = false,
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.maxTimelineSemaphoreValueDifference = UINT64_MAX,
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.denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
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.roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
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.shaderSignedZeroInfNanPreserveFloat16 = true,
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.shaderSignedZeroInfNanPreserveFloat32 = true,
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.shaderSignedZeroInfNanPreserveFloat64 = false,
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.shaderDenormPreserveFloat16 = true,
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.shaderDenormPreserveFloat32 = true,
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.shaderDenormPreserveFloat64 = false,
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.shaderDenormFlushToZeroFloat16 = false,
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.shaderDenormFlushToZeroFloat32 = false,
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.shaderDenormFlushToZeroFloat64 = false,
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.shaderRoundingModeRTEFloat16 = true,
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.shaderRoundingModeRTEFloat32 = true,
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.shaderRoundingModeRTEFloat64 = false,
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.shaderRoundingModeRTZFloat16 = false,
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.shaderRoundingModeRTZFloat32 = false,
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.shaderRoundingModeRTZFloat64 = false,
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};
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memset(vk12.driverName, 0, VK_MAX_DRIVER_NAME_SIZE_KHR);
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snprintf(vk12.driverName, VK_MAX_DRIVER_NAME_SIZE_KHR, "V3DV Mesa");
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@ -185,6 +185,7 @@ v3dv_DestroyPipeline(VkDevice _device,
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static const struct spirv_to_nir_options default_spirv_options = {
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.caps = {
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.device_group = true,
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.float_controls = true,
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.multiview = true,
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.storage_8bit = true,
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.storage_16bit = true,
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