broadcom/compiler: ensure 3-slot delay between unifa and ldunifa

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
This commit is contained in:
Iago Toral Quiroga 2021-02-11 12:15:17 +01:00 committed by Marge Bot
parent 42880fdf5d
commit e8e4bdae8d
1 changed files with 13 additions and 1 deletions

View File

@ -455,6 +455,7 @@ struct choose_scoreboard {
int last_stallable_sfu_reg;
int last_stallable_sfu_tick;
int last_ldvary_tick;
int last_unifa_write_tick;
int last_uniforms_reset_tick;
int last_thrsw_tick;
bool tlb_locked;
@ -799,6 +800,13 @@ choose_instruction_to_schedule(const struct v3d_device_info *devinfo,
continue;
}
/* We need to have 3 delay slots between a write to unifa and
* a follow-up ldunifa.
*/
if ((inst->sig.ldunifa || inst->sig.ldunifarf) &&
scoreboard->tick - scoreboard->last_unifa_write_tick <= 3)
continue;
/* "An instruction must not read from a location in physical
* regfile A or B that was written to by the previous
* instruction."
@ -905,10 +913,13 @@ choose_instruction_to_schedule(const struct v3d_device_info *devinfo,
static void
update_scoreboard_for_magic_waddr(struct choose_scoreboard *scoreboard,
enum v3d_qpu_waddr waddr)
enum v3d_qpu_waddr waddr,
const struct v3d_device_info *devinfo)
{
if (v3d_qpu_magic_waddr_is_sfu(waddr))
scoreboard->last_magic_sfu_write_tick = scoreboard->tick;
else if (devinfo->ver >= 40 && waddr == V3D_QPU_WADDR_UNIFA)
scoreboard->last_unifa_write_tick = scoreboard->tick;
}
static void
@ -1585,6 +1596,7 @@ v3d_qpu_schedule_instructions(struct v3d_compile *c)
struct choose_scoreboard scoreboard;
memset(&scoreboard, 0, sizeof(scoreboard));
scoreboard.last_ldvary_tick = -10;
scoreboard.last_unifa_write_tick = -10;
scoreboard.last_magic_sfu_write_tick = -10;
scoreboard.last_uniforms_reset_tick = -10;
scoreboard.last_thrsw_tick = -10;