progs: Remove remaining EGL demos.
They have been moved to git+ssh://git.freedesktop.org/git/mesa/demos.
This commit is contained in:
parent
ab780bccb7
commit
e8d8ea2a39
12
Makefile
12
Makefile
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@ -420,18 +420,6 @@ DEMO_FILES = \
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$(DIRECTORY)/progs/demos/*.cxx \
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$(DIRECTORY)/progs/demos/*.dat \
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$(DIRECTORY)/progs/demos/README \
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$(DIRECTORY)/progs/egl/eglut/Makefile \
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$(DIRECTORY)/progs/egl/eglut/*.[ch] \
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$(DIRECTORY)/progs/egl/opengl/Makefile \
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$(DIRECTORY)/progs/egl/opengl/*.[ch] \
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$(DIRECTORY)/progs/egl/opengles1/Makefile \
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$(DIRECTORY)/progs/egl/opengles1/*.[ch] \
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$(DIRECTORY)/progs/egl/opengles2/Makefile \
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$(DIRECTORY)/progs/egl/opengles2/*.[ch] \
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$(DIRECTORY)/progs/egl/openvg/Makefile \
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$(DIRECTORY)/progs/egl/openvg/*.[ch] \
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$(DIRECTORY)/progs/egl/openvg/*/Makefile \
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$(DIRECTORY)/progs/egl/openvg/*/*.[ch] \
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$(DIRECTORY)/progs/fbdev/Makefile \
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$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
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$(DIRECTORY)/progs/objviewer/*.[ch] \
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@ -1,39 +0,0 @@
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# progs/egl/eglut
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TOP = ../../..
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include $(TOP)/configs/current
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INCLUDES = \
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-I$(TOP)/include \
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$(X11_CFLAGS)
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SOURCES = \
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eglut.c \
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eglut_screen.c \
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eglut_x11.c
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EGLUT_X11_OBJECTS = eglut.o eglut_x11.o
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EGLUT_SCREEN_OBJECTS = eglut.o eglut_screen.o
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default: depend libeglut-x11.a libeglut-screen.a
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libeglut-x11.a: $(EGLUT_X11_OBJECTS)
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$(MKLIB) -o eglut-x11 -static $(EGLUT_X11_OBJECTS)
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libeglut-screen.a: $(EGLUT_SCREEN_OBJECTS)
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$(MKLIB) -o eglut-screen -static $(EGLUT_SCREEN_OBJECTS)
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.c.o:
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$(CC) -c -o $@ $< $(INCLUDES) $(DEFINES) $(CFLAGS)
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depend: $(SOURCES)
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@rm -f depend
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@touch depend
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@$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
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> /dev/null 2>/dev/null
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clean:
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rm -f *.o *.a
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rm -f depend depend.bak
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sinclude depend
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@ -1,348 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <sys/time.h>
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#include "EGL/egl.h"
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#include "EGL/eglext.h"
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#include "eglutint.h"
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static struct eglut_state _eglut_state = {
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.api_mask = EGLUT_OPENGL_ES1_BIT,
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.window_width = 300,
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.window_height = 300,
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.verbose = 0,
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.num_windows = 0,
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};
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struct eglut_state *_eglut = &_eglut_state;
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void
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_eglutFatal(char *format, ...)
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{
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va_list args;
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va_start(args, format);
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fprintf(stderr, "EGLUT: ");
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vfprintf(stderr, format, args);
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va_end(args);
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putc('\n', stderr);
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exit(1);
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}
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/* return current time (in milliseconds) */
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int
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_eglutNow(void)
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{
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struct timeval tv;
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#ifdef __VMS
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(void) gettimeofday(&tv, NULL );
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#else
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struct timezone tz;
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(void) gettimeofday(&tv, &tz);
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#endif
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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static void
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_eglutDestroyWindow(struct eglut_window *win)
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{
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if (_eglut->surface_type != EGL_PBUFFER_BIT &&
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_eglut->surface_type != EGL_SCREEN_BIT_MESA)
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eglDestroySurface(_eglut->dpy, win->surface);
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_eglutNativeFiniWindow(win);
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eglDestroyContext(_eglut->dpy, win->context);
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}
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static EGLConfig
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_eglutChooseConfig(void)
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{
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EGLConfig config;
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EGLint config_attribs[32];
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EGLint renderable_type, num_configs, i;
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i = 0;
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config_attribs[i++] = EGL_RED_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_GREEN_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_BLUE_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_DEPTH_SIZE;
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config_attribs[i++] = 1;
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config_attribs[i++] = EGL_SURFACE_TYPE;
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config_attribs[i++] = _eglut->surface_type;
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config_attribs[i++] = EGL_RENDERABLE_TYPE;
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renderable_type = 0x0;
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if (_eglut->api_mask & EGLUT_OPENGL_BIT)
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renderable_type |= EGL_OPENGL_BIT;
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if (_eglut->api_mask & EGLUT_OPENGL_ES1_BIT)
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renderable_type |= EGL_OPENGL_ES_BIT;
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if (_eglut->api_mask & EGLUT_OPENGL_ES2_BIT)
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renderable_type |= EGL_OPENGL_ES2_BIT;
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if (_eglut->api_mask & EGLUT_OPENVG_BIT)
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renderable_type |= EGL_OPENVG_BIT;
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config_attribs[i++] = renderable_type;
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config_attribs[i] = EGL_NONE;
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if (!eglChooseConfig(_eglut->dpy,
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config_attribs, &config, 1, &num_configs) || !num_configs)
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_eglutFatal("failed to choose a config");
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return config;
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}
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static struct eglut_window *
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_eglutCreateWindow(const char *title, int x, int y, int w, int h)
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{
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struct eglut_window *win;
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EGLint context_attribs[4];
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EGLint api, i;
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win = calloc(1, sizeof(*win));
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if (!win)
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_eglutFatal("failed to allocate window");
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win->config = _eglutChooseConfig();
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i = 0;
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context_attribs[i] = EGL_NONE;
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/* multiple APIs? */
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api = EGL_OPENGL_ES_API;
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if (_eglut->api_mask & EGLUT_OPENGL_BIT) {
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api = EGL_OPENGL_API;
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}
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else if (_eglut->api_mask & EGLUT_OPENVG_BIT) {
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api = EGL_OPENVG_API;
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}
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else if (_eglut->api_mask & EGLUT_OPENGL_ES2_BIT) {
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context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
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context_attribs[i++] = 2;
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}
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context_attribs[i] = EGL_NONE;
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eglBindAPI(api);
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win->context = eglCreateContext(_eglut->dpy,
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win->config, EGL_NO_CONTEXT, context_attribs);
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if (!win->context)
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_eglutFatal("failed to create context");
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_eglutNativeInitWindow(win, title, x, y, w, h);
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switch (_eglut->surface_type) {
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case EGL_WINDOW_BIT:
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win->surface = eglCreateWindowSurface(_eglut->dpy,
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win->config, win->native.u.window, NULL);
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break;
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case EGL_PIXMAP_BIT:
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win->surface = eglCreatePixmapSurface(_eglut->dpy,
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win->config, win->native.u.pixmap, NULL);
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break;
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case EGL_PBUFFER_BIT:
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case EGL_SCREEN_BIT_MESA:
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win->surface = win->native.u.surface;
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break;
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default:
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break;
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}
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if (win->surface == EGL_NO_SURFACE)
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_eglutFatal("failed to create surface");
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return win;
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}
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void
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eglutInitAPIMask(int mask)
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{
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_eglut->api_mask = mask;
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}
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void
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eglutInitWindowSize(int width, int height)
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{
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_eglut->window_width = width;
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_eglut->window_height = height;
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}
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void
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eglutInit(int argc, char **argv)
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{
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int i;
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for (i = 1; i < argc; i++) {
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if (strcmp(argv[i], "-display") == 0)
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_eglut->display_name = argv[++i];
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else if (strcmp(argv[i], "-info") == 0) {
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_eglut->verbose = 1;
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}
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}
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_eglutNativeInitDisplay();
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_eglut->dpy = eglGetDisplay(_eglut->native_dpy);
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if (!eglInitialize(_eglut->dpy, &_eglut->major, &_eglut->minor))
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_eglutFatal("failed to initialize EGL display");
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_eglut->init_time = _eglutNow();
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printf("EGL_VERSION = %s\n", eglQueryString(_eglut->dpy, EGL_VERSION));
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if (_eglut->verbose) {
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printf("EGL_VENDOR = %s\n", eglQueryString(_eglut->dpy, EGL_VENDOR));
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printf("EGL_EXTENSIONS = %s\n",
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eglQueryString(_eglut->dpy, EGL_EXTENSIONS));
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printf("EGL_CLIENT_APIS = %s\n",
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eglQueryString(_eglut->dpy, EGL_CLIENT_APIS));
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}
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}
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int
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eglutGet(int state)
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{
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int val;
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switch (state) {
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case EGLUT_ELAPSED_TIME:
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val = _eglutNow() - _eglut->init_time;
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break;
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default:
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val = -1;
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break;
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}
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return val;
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}
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void
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eglutIdleFunc(EGLUTidleCB func)
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{
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_eglut->idle_cb = func;
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}
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void
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eglutPostRedisplay(void)
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{
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_eglut->redisplay = 1;
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}
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void
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eglutMainLoop(void)
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{
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struct eglut_window *win = _eglut->current;
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if (!win)
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_eglutFatal("no window is created\n");
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if (win->reshape_cb)
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win->reshape_cb(win->native.width, win->native.height);
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_eglutNativeEventLoop();
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}
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static void
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_eglutFini(void)
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{
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eglTerminate(_eglut->dpy);
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_eglutNativeFiniDisplay();
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}
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void
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eglutDestroyWindow(int win)
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{
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struct eglut_window *window = _eglut->current;
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if (window->index != win)
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return;
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/* XXX it causes some bug in st/egl KMS backend */
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if ( _eglut->surface_type != EGL_SCREEN_BIT_MESA)
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eglMakeCurrent(_eglut->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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_eglutDestroyWindow(_eglut->current);
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}
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static void
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_eglutDefaultKeyboard(unsigned char key)
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{
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if (key == 27) {
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if (_eglut->current)
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eglutDestroyWindow(_eglut->current->index);
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_eglutFini();
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exit(0);
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}
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}
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int
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eglutCreateWindow(const char *title)
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{
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struct eglut_window *win;
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win = _eglutCreateWindow(title, 0, 0,
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_eglut->window_width, _eglut->window_height);
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win->index = _eglut->num_windows++;
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win->reshape_cb = NULL;
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win->display_cb = NULL;
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win->keyboard_cb = _eglutDefaultKeyboard;
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win->special_cb = NULL;
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if (!eglMakeCurrent(_eglut->dpy, win->surface, win->surface, win->context))
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_eglutFatal("failed to make window current");
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_eglut->current = win;
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return win->index;
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}
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int
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eglutGetWindowWidth(void)
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{
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struct eglut_window *win = _eglut->current;
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return win->native.width;
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}
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int
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eglutGetWindowHeight(void)
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{
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struct eglut_window *win = _eglut->current;
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return win->native.height;
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}
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void
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eglutDisplayFunc(EGLUTdisplayCB func)
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{
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struct eglut_window *win = _eglut->current;
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win->display_cb = func;
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}
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void
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eglutReshapeFunc(EGLUTreshapeCB func)
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{
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struct eglut_window *win = _eglut->current;
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win->reshape_cb = func;
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}
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void
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eglutKeyboardFunc(EGLUTkeyboardCB func)
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{
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struct eglut_window *win = _eglut->current;
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win->keyboard_cb = func;
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}
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void
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eglutSpecialFunc(EGLUTspecialCB func)
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{
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struct eglut_window *win = _eglut->current;
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win->special_cb = func;
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}
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@ -1,68 +0,0 @@
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#ifndef EGLUT_H
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#define EGLUT_H
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/* used by eglutInitAPIMask */
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enum {
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EGLUT_OPENGL_BIT = 0x1,
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EGLUT_OPENGL_ES1_BIT = 0x2,
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EGLUT_OPENGL_ES2_BIT = 0x4,
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EGLUT_OPENVG_BIT = 0x8
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};
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/* used by EGLUTspecialCB */
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enum {
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/* function keys */
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EGLUT_KEY_F1,
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EGLUT_KEY_F2,
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EGLUT_KEY_F3,
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EGLUT_KEY_F4,
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EGLUT_KEY_F5,
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EGLUT_KEY_F6,
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EGLUT_KEY_F7,
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EGLUT_KEY_F8,
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EGLUT_KEY_F9,
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EGLUT_KEY_F10,
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EGLUT_KEY_F11,
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EGLUT_KEY_F12,
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/* directional keys */
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EGLUT_KEY_LEFT,
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EGLUT_KEY_UP,
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EGLUT_KEY_RIGHT,
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EGLUT_KEY_DOWN,
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};
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/* used by eglutGet */
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enum {
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EGLUT_ELAPSED_TIME
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};
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typedef void (*EGLUTidleCB)(void);
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typedef void (*EGLUTreshapeCB)(int, int);
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typedef void (*EGLUTdisplayCB)(void);
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typedef void (*EGLUTkeyboardCB)(unsigned char);
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typedef void (*EGLUTspecialCB)(int);
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void eglutInitAPIMask(int mask);
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void eglutInitWindowSize(int width, int height);
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void eglutInit(int argc, char **argv);
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int eglutGet(int state);
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void eglutIdleFunc(EGLUTidleCB func);
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void eglutPostRedisplay(void);
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void eglutMainLoop(void);
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int eglutCreateWindow(const char *title);
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void eglutDestroyWindow(int win);
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int eglutGetWindowWidth(void);
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int eglutGetWindowHeight(void);
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void eglutDisplayFunc(EGLUTdisplayCB func);
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void eglutReshapeFunc(EGLUTreshapeCB func);
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void eglutKeyboardFunc(EGLUTkeyboardCB func);
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void eglutSpecialFunc(EGLUTspecialCB func);
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#endif /* EGLUT_H */
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@ -1,154 +0,0 @@
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#include <stdio.h>
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#include <string.h>
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#include <sys/time.h>
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#define EGL_EGLEXT_PROTOTYPES
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#include "EGL/egl.h"
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#include "EGL/eglext.h"
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#include "eglutint.h"
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#define MAX_MODES 100
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static EGLScreenMESA kms_screen;
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static EGLModeMESA kms_mode;
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static EGLint kms_width, kms_height;
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void
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_eglutNativeInitDisplay(void)
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{
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_eglut->native_dpy = EGL_DEFAULT_DISPLAY;
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_eglut->surface_type = EGL_SCREEN_BIT_MESA;
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}
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void
|
||||
_eglutNativeFiniDisplay(void)
|
||||
{
|
||||
kms_screen = 0;
|
||||
kms_mode = 0;
|
||||
kms_width = 0;
|
||||
kms_height = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
init_kms(void)
|
||||
{
|
||||
EGLModeMESA modes[MAX_MODES];
|
||||
EGLint num_screens, num_modes;
|
||||
EGLint width, height, best_mode;
|
||||
EGLint i;
|
||||
|
||||
if (!eglGetScreensMESA(_eglut->dpy, &kms_screen, 1, &num_screens) ||
|
||||
!num_screens)
|
||||
_eglutFatal("eglGetScreensMESA failed\n");
|
||||
|
||||
if (!eglGetModesMESA(_eglut->dpy, kms_screen,
|
||||
modes, MAX_MODES, &num_modes) || !num_modes)
|
||||
_eglutFatal("eglGetModesMESA failed!\n");
|
||||
|
||||
printf("Found %d modes:\n", num_modes);
|
||||
|
||||
best_mode = 0;
|
||||
width = 0;
|
||||
height = 0;
|
||||
for (i = 0; i < num_modes; i++) {
|
||||
EGLint w, h;
|
||||
eglGetModeAttribMESA(_eglut->dpy, modes[i], EGL_WIDTH, &w);
|
||||
eglGetModeAttribMESA(_eglut->dpy, modes[i], EGL_HEIGHT, &h);
|
||||
printf("%3d: %d x %d\n", i, w, h);
|
||||
if (w > width && h > height) {
|
||||
width = w;
|
||||
height = h;
|
||||
best_mode = i;
|
||||
}
|
||||
}
|
||||
|
||||
printf("Will use screen size: %d x %d\n", width, height);
|
||||
|
||||
kms_mode = modes[best_mode];
|
||||
kms_width = width;
|
||||
kms_height = height;
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeInitWindow(struct eglut_window *win, const char *title,
|
||||
int x, int y, int w, int h)
|
||||
{
|
||||
EGLint surf_attribs[16];
|
||||
EGLint i;
|
||||
const char *exts;
|
||||
|
||||
exts = eglQueryString(_eglut->dpy, EGL_EXTENSIONS);
|
||||
if (!exts || !strstr(exts, "EGL_MESA_screen_surface"))
|
||||
_eglutFatal("EGL_MESA_screen_surface is not supported\n");
|
||||
|
||||
init_kms();
|
||||
|
||||
i = 0;
|
||||
surf_attribs[i++] = EGL_WIDTH;
|
||||
surf_attribs[i++] = kms_width;
|
||||
surf_attribs[i++] = EGL_HEIGHT;
|
||||
surf_attribs[i++] = kms_height;
|
||||
surf_attribs[i++] = EGL_NONE;
|
||||
|
||||
/* create surface */
|
||||
win->native.u.surface = eglCreateScreenSurfaceMESA(_eglut->dpy,
|
||||
win->config, surf_attribs);
|
||||
if (win->native.u.surface == EGL_NO_SURFACE)
|
||||
_eglutFatal("eglCreateScreenSurfaceMESA failed\n");
|
||||
|
||||
if (!eglShowScreenSurfaceMESA(_eglut->dpy, kms_screen,
|
||||
win->native.u.surface, kms_mode))
|
||||
_eglutFatal("eglShowScreenSurfaceMESA failed\n");
|
||||
|
||||
win->native.width = kms_width;
|
||||
win->native.height = kms_height;
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeFiniWindow(struct eglut_window *win)
|
||||
{
|
||||
eglShowScreenSurfaceMESA(_eglut->dpy,
|
||||
kms_screen, EGL_NO_SURFACE, 0);
|
||||
eglDestroySurface(_eglut->dpy, win->native.u.surface);
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeEventLoop(void)
|
||||
{
|
||||
int start = _eglutNow();
|
||||
int frames = 0;
|
||||
|
||||
_eglut->redisplay = 1;
|
||||
|
||||
while (1) {
|
||||
struct eglut_window *win = _eglut->current;
|
||||
int now = _eglutNow();
|
||||
|
||||
if (now - start > 5000) {
|
||||
double elapsed = (double) (now - start) / 1000.0;
|
||||
|
||||
printf("%d frames in %3.1f seconds = %6.3f FPS\n",
|
||||
frames, elapsed, frames / elapsed);
|
||||
|
||||
start = now;
|
||||
frames = 0;
|
||||
|
||||
/* send escape */
|
||||
if (win->keyboard_cb)
|
||||
win->keyboard_cb(27);
|
||||
}
|
||||
|
||||
if (_eglut->idle_cb)
|
||||
_eglut->idle_cb();
|
||||
|
||||
if (_eglut->redisplay) {
|
||||
_eglut->redisplay = 0;
|
||||
|
||||
if (win->display_cb)
|
||||
win->display_cb();
|
||||
eglSwapBuffers(_eglut->dpy, win->surface);
|
||||
frames++;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,220 +0,0 @@
|
|||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#include "eglutint.h"
|
||||
|
||||
void
|
||||
_eglutNativeInitDisplay(void)
|
||||
{
|
||||
_eglut->native_dpy = XOpenDisplay(_eglut->display_name);
|
||||
if (!_eglut->native_dpy)
|
||||
_eglutFatal("failed to initialize native display");
|
||||
|
||||
_eglut->surface_type = EGL_WINDOW_BIT;
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeFiniDisplay(void)
|
||||
{
|
||||
XCloseDisplay(_eglut->native_dpy);
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeInitWindow(struct eglut_window *win, const char *title,
|
||||
int x, int y, int w, int h)
|
||||
{
|
||||
XVisualInfo *visInfo, visTemplate;
|
||||
int num_visuals;
|
||||
Window root, xwin;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
EGLint vid;
|
||||
|
||||
if (!eglGetConfigAttrib(_eglut->dpy,
|
||||
win->config, EGL_NATIVE_VISUAL_ID, &vid))
|
||||
_eglutFatal("failed to get visual id");
|
||||
|
||||
/* The X window visual must match the EGL config */
|
||||
visTemplate.visualid = vid;
|
||||
visInfo = XGetVisualInfo(_eglut->native_dpy,
|
||||
VisualIDMask, &visTemplate, &num_visuals);
|
||||
if (!visInfo)
|
||||
_eglutFatal("failed to get an visual of id 0x%x", vid);
|
||||
|
||||
root = RootWindow(_eglut->native_dpy, DefaultScreen(_eglut->native_dpy));
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap(_eglut->native_dpy,
|
||||
root, visInfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
xwin = XCreateWindow(_eglut->native_dpy, root, x, y, w, h,
|
||||
0, visInfo->depth, InputOutput, visInfo->visual, mask, &attr);
|
||||
if (!xwin)
|
||||
_eglutFatal("failed to create a window");
|
||||
|
||||
XFree(visInfo);
|
||||
|
||||
/* set hints and properties */
|
||||
{
|
||||
XSizeHints sizehints;
|
||||
sizehints.x = x;
|
||||
sizehints.y = y;
|
||||
sizehints.width = w;
|
||||
sizehints.height = h;
|
||||
sizehints.flags = USSize | USPosition;
|
||||
XSetNormalHints(_eglut->native_dpy, xwin, &sizehints);
|
||||
XSetStandardProperties(_eglut->native_dpy, xwin,
|
||||
title, title, None, (char **) NULL, 0, &sizehints);
|
||||
}
|
||||
|
||||
XMapWindow(_eglut->native_dpy, xwin);
|
||||
|
||||
win->native.u.window = xwin;
|
||||
win->native.width = w;
|
||||
win->native.height = h;
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeFiniWindow(struct eglut_window *win)
|
||||
{
|
||||
XDestroyWindow(_eglut->native_dpy, win->native.u.window);
|
||||
}
|
||||
|
||||
static int
|
||||
lookup_keysym(KeySym sym)
|
||||
{
|
||||
int special;
|
||||
|
||||
switch (sym) {
|
||||
case XK_F1:
|
||||
special = EGLUT_KEY_F1;
|
||||
break;
|
||||
case XK_F2:
|
||||
special = EGLUT_KEY_F2;
|
||||
break;
|
||||
case XK_F3:
|
||||
special = EGLUT_KEY_F3;
|
||||
break;
|
||||
case XK_F4:
|
||||
special = EGLUT_KEY_F4;
|
||||
break;
|
||||
case XK_F5:
|
||||
special = EGLUT_KEY_F5;
|
||||
break;
|
||||
case XK_F6:
|
||||
special = EGLUT_KEY_F6;
|
||||
break;
|
||||
case XK_F7:
|
||||
special = EGLUT_KEY_F7;
|
||||
break;
|
||||
case XK_F8:
|
||||
special = EGLUT_KEY_F8;
|
||||
break;
|
||||
case XK_F9:
|
||||
special = EGLUT_KEY_F9;
|
||||
break;
|
||||
case XK_F10:
|
||||
special = EGLUT_KEY_F10;
|
||||
break;
|
||||
case XK_F11:
|
||||
special = EGLUT_KEY_F11;
|
||||
break;
|
||||
case XK_F12:
|
||||
special = EGLUT_KEY_F12;
|
||||
break;
|
||||
case XK_KP_Left:
|
||||
case XK_Left:
|
||||
special = EGLUT_KEY_LEFT;
|
||||
break;
|
||||
case XK_KP_Up:
|
||||
case XK_Up:
|
||||
special = EGLUT_KEY_UP;
|
||||
break;
|
||||
case XK_KP_Right:
|
||||
case XK_Right:
|
||||
special = EGLUT_KEY_RIGHT;
|
||||
break;
|
||||
case XK_KP_Down:
|
||||
case XK_Down:
|
||||
special = EGLUT_KEY_DOWN;
|
||||
break;
|
||||
default:
|
||||
special = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
return special;
|
||||
}
|
||||
|
||||
static void
|
||||
next_event(struct eglut_window *win)
|
||||
{
|
||||
int redraw = 0;
|
||||
XEvent event;
|
||||
|
||||
if (!XPending(_eglut->native_dpy)) {
|
||||
if (_eglut->idle_cb)
|
||||
_eglut->idle_cb();
|
||||
return;
|
||||
}
|
||||
|
||||
XNextEvent(_eglut->native_dpy, &event);
|
||||
|
||||
switch (event.type) {
|
||||
case Expose:
|
||||
redraw = 1;
|
||||
break;
|
||||
case ConfigureNotify:
|
||||
win->native.width = event.xconfigure.width;
|
||||
win->native.height = event.xconfigure.height;
|
||||
if (win->reshape_cb)
|
||||
win->reshape_cb(win->native.width, win->native.height);
|
||||
break;
|
||||
case KeyPress:
|
||||
{
|
||||
char buffer[1];
|
||||
KeySym sym;
|
||||
int r;
|
||||
|
||||
r = XLookupString(&event.xkey,
|
||||
buffer, sizeof(buffer), &sym, NULL);
|
||||
if (r && win->keyboard_cb) {
|
||||
win->keyboard_cb(buffer[0]);
|
||||
}
|
||||
else if (!r && win->special_cb) {
|
||||
r = lookup_keysym(sym);
|
||||
if (r >= 0)
|
||||
win->special_cb(r);
|
||||
}
|
||||
}
|
||||
redraw = 1;
|
||||
break;
|
||||
default:
|
||||
; /*no-op*/
|
||||
}
|
||||
|
||||
_eglut->redisplay = redraw;
|
||||
}
|
||||
|
||||
void
|
||||
_eglutNativeEventLoop(void)
|
||||
{
|
||||
while (1) {
|
||||
struct eglut_window *win = _eglut->current;
|
||||
|
||||
next_event(win);
|
||||
|
||||
if (_eglut->redisplay) {
|
||||
_eglut->redisplay = 0;
|
||||
|
||||
if (win->display_cb)
|
||||
win->display_cb();
|
||||
eglSwapBuffers(_eglut->dpy, win->surface);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,78 +0,0 @@
|
|||
#ifndef _EGLUTINT_H_
|
||||
#define _EGLUTINT_H_
|
||||
|
||||
#include "EGL/egl.h"
|
||||
#include "eglut.h"
|
||||
|
||||
struct eglut_window {
|
||||
EGLConfig config;
|
||||
EGLContext context;
|
||||
|
||||
/* initialized by native display */
|
||||
struct {
|
||||
union {
|
||||
EGLNativeWindowType window;
|
||||
EGLNativePixmapType pixmap;
|
||||
EGLSurface surface; /* pbuffer or screen surface */
|
||||
} u;
|
||||
int width, height;
|
||||
} native;
|
||||
|
||||
EGLSurface surface;
|
||||
|
||||
int index;
|
||||
|
||||
EGLUTreshapeCB reshape_cb;
|
||||
EGLUTdisplayCB display_cb;
|
||||
EGLUTkeyboardCB keyboard_cb;
|
||||
EGLUTspecialCB special_cb;
|
||||
};
|
||||
|
||||
struct eglut_state {
|
||||
int api_mask;
|
||||
int window_width, window_height;
|
||||
const char *display_name;
|
||||
int verbose;
|
||||
int init_time;
|
||||
|
||||
EGLUTidleCB idle_cb;
|
||||
|
||||
int num_windows;
|
||||
|
||||
/* initialized by native display */
|
||||
EGLNativeDisplayType native_dpy;
|
||||
EGLint surface_type;
|
||||
|
||||
EGLDisplay dpy;
|
||||
EGLint major, minor;
|
||||
|
||||
struct eglut_window *current;
|
||||
|
||||
int redisplay;
|
||||
};
|
||||
|
||||
extern struct eglut_state *_eglut;
|
||||
|
||||
void
|
||||
_eglutFatal(char *format, ...);
|
||||
|
||||
int
|
||||
_eglutNow(void);
|
||||
|
||||
void
|
||||
_eglutNativeInitDisplay(void);
|
||||
|
||||
void
|
||||
_eglutNativeFiniDisplay(void);
|
||||
|
||||
void
|
||||
_eglutNativeInitWindow(struct eglut_window *win, const char *title,
|
||||
int x, int y, int w, int h);
|
||||
|
||||
void
|
||||
_eglutNativeFiniWindow(struct eglut_window *win);
|
||||
|
||||
void
|
||||
_eglutNativeEventLoop(void);
|
||||
|
||||
#endif /* _EGLUTINT_H_ */
|
|
@ -1,26 +0,0 @@
|
|||
lion_x11
|
||||
lion_screen
|
||||
sp_x11
|
||||
sp_screen
|
||||
trivial/arc
|
||||
trivial/cap
|
||||
trivial/clear
|
||||
trivial/coord
|
||||
trivial/dash
|
||||
trivial/ellipse
|
||||
trivial/filter
|
||||
trivial/gradorigin
|
||||
trivial/lineto
|
||||
trivial/lingrad
|
||||
trivial/lookup
|
||||
trivial/mask4
|
||||
trivial/mask
|
||||
trivial/path3
|
||||
trivial/radialgrad
|
||||
trivial/readpixels
|
||||
trivial/roundedrect
|
||||
trivial/star-nonzero
|
||||
trivial/star-oddeven
|
||||
trivial/stroke2
|
||||
trivial/stroke
|
||||
trivial/vguarc
|
|
@ -1,51 +0,0 @@
|
|||
# progs/egl/openvg/Makefile
|
||||
|
||||
TOP = ../../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
VG_LIBS=-lm -L$(TOP)/$(LIB_DIR) -l$(EGL_LIB) -l$(VG_LIB)
|
||||
INCLUDE_DIRS = -I$(TOP)/include $(X11_CFLAGS)
|
||||
|
||||
EGLUT_DIR = $(TOP)/progs/egl/eglut
|
||||
|
||||
EGLUT_DEMOS = \
|
||||
sp
|
||||
|
||||
EGLUT_X11_DEMOS := $(addsuffix _x11,$(EGLUT_DEMOS))
|
||||
EGLUT_SCREEN_DEMOS := $(addsuffix _screen,$(EGLUT_DEMOS))
|
||||
|
||||
PROGRAMS = \
|
||||
lion_x11 \
|
||||
lion_screen
|
||||
|
||||
.c.o:
|
||||
$(CC) -c $(INCLUDE_DIRS) -I$(EGLUT_DIR) $(CFLAGS) $< -o $@
|
||||
|
||||
|
||||
|
||||
default: $(PROGRAMS) $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
|
||||
|
||||
lion_x11: lion.o lion-render.o $(EGLUT_DIR)/libeglut-x11.a
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
|
||||
-L$(EGLUT_DIR) -leglut-x11 $(VG_LIBS) $(X11_LIBS)
|
||||
|
||||
lion_screen: lion.o lion-render.o $(EGLUT_DIR)/libeglut-screen.a
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ lion.o lion-render.o \
|
||||
-L$(EGLUT_DIR) -leglut-screen $(VG_LIBS)
|
||||
|
||||
|
||||
# define the rules for EGLUT demos
|
||||
define eglut-demo-rule
|
||||
$(1)_x11 $(1)_screen: $(1)_%: $(1).o $(EGLUT_DIR)/libeglut-%.a
|
||||
endef
|
||||
$(foreach demo, $(EGLUT_DEMOS), $(eval $(call eglut-demo-rule,$(demo))))
|
||||
|
||||
# build EGLUT demos
|
||||
$(EGLUT_X11_DEMOS):
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS) $(X11_LIBS)
|
||||
$(EGLUT_SCREEN_DEMOS):
|
||||
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< -L$(EGLUT_DIR) -leglut-$* $(VG_LIBS)
|
||||
|
||||
clean:
|
||||
rm -f *.o *~
|
||||
rm -f $(EGLUT_X11_DEMOS) $(EGLUT_SCREEN_DEMOS)
|
File diff suppressed because it is too large
Load Diff
|
@ -1,16 +0,0 @@
|
|||
#ifndef LION_RENDER_H
|
||||
#define LION_RENDER_H
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#define LION_SIZE 132
|
||||
struct lion {
|
||||
VGPath paths[LION_SIZE];
|
||||
VGPaint fills[LION_SIZE];
|
||||
};
|
||||
|
||||
struct lion *lion_create(void);
|
||||
void lion_render(struct lion *l);
|
||||
void lion_destroy(struct lion *l);
|
||||
|
||||
#endif
|
|
@ -1,65 +0,0 @@
|
|||
#include <VG/openvg.h>
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include "lion-render.h"
|
||||
#include "eglut.h"
|
||||
|
||||
static VGint width, height;
|
||||
struct lion *lion = 0;
|
||||
VGfloat angle = 0;
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, width, height);
|
||||
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
vgTranslate(width/2, height/2);
|
||||
vgRotate(angle);
|
||||
vgTranslate(-width/2, -height/2);
|
||||
|
||||
lion_render(lion);
|
||||
|
||||
++angle;
|
||||
eglutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
|
||||
|
||||
lion = lion_create();
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
eglutInitWindowSize(350, 450);
|
||||
eglutInitAPIMask(EGLUT_OPENVG_BIT);
|
||||
eglutInit(argc, argv);
|
||||
|
||||
eglutCreateWindow("Lion Example");
|
||||
|
||||
eglutReshapeFunc(reshape);
|
||||
eglutDisplayFunc(draw);
|
||||
|
||||
init();
|
||||
|
||||
eglutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,522 +0,0 @@
|
|||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "eglut.h"
|
||||
|
||||
#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0]))
|
||||
|
||||
struct object {
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
VGPaint stroke;
|
||||
VGint draw_mode;
|
||||
VGfloat matrix[9];
|
||||
VGfloat stroke_width;
|
||||
};
|
||||
|
||||
struct character {
|
||||
struct object objects[32];
|
||||
VGint num_objects;
|
||||
};
|
||||
VGfloat identity_matrix[] = {1, 0, 0, 0, 1, 0, 0, 0, 1};
|
||||
|
||||
struct character cartman;
|
||||
|
||||
static void add_object_fill(const VGubyte *segments, VGint num_segments,
|
||||
const VGfloat *coords,
|
||||
VGuint color)
|
||||
{
|
||||
struct object object;
|
||||
|
||||
object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(object.path, num_segments, segments, coords);
|
||||
|
||||
object.fill = vgCreatePaint();
|
||||
vgSetColor(object.fill, color);
|
||||
memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat));
|
||||
object.draw_mode = VG_FILL_PATH;
|
||||
|
||||
cartman.objects[cartman.num_objects] = object;
|
||||
++cartman.num_objects;
|
||||
}
|
||||
|
||||
|
||||
static void add_object_stroke(const VGubyte *segments, VGint num_segments,
|
||||
const VGfloat *coords,
|
||||
VGuint color, VGfloat width)
|
||||
{
|
||||
struct object object;
|
||||
|
||||
object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(object.path, num_segments, segments, coords);
|
||||
|
||||
object.stroke = vgCreatePaint();
|
||||
vgSetColor(object.stroke, color);
|
||||
memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat));
|
||||
object.draw_mode = VG_STROKE_PATH;
|
||||
object.stroke_width = width;
|
||||
|
||||
cartman.objects[cartman.num_objects] = object;
|
||||
++cartman.num_objects;
|
||||
}
|
||||
|
||||
|
||||
static void add_object_fillm(const VGubyte *segments, VGint num_segments,
|
||||
const VGfloat *coords,
|
||||
VGuint color,
|
||||
VGfloat *matrix)
|
||||
{
|
||||
struct object object;
|
||||
|
||||
object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(object.path, num_segments, segments, coords);
|
||||
|
||||
object.fill = vgCreatePaint();
|
||||
vgSetColor(object.fill, color);
|
||||
memcpy(object.matrix, matrix, 9 * sizeof(VGfloat));
|
||||
object.draw_mode = VG_FILL_PATH;
|
||||
|
||||
cartman.objects[cartman.num_objects] = object;
|
||||
++cartman.num_objects;
|
||||
}
|
||||
|
||||
|
||||
static void add_object_m(const VGubyte *segments, VGint num_segments,
|
||||
const VGfloat *coords,
|
||||
VGuint fill_color,
|
||||
VGuint stroke_color, VGfloat stroke_width,
|
||||
VGfloat *matrix)
|
||||
{
|
||||
struct object object;
|
||||
|
||||
object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(object.path, num_segments, segments, coords);
|
||||
memcpy(object.matrix, matrix, 9 * sizeof(VGfloat));
|
||||
|
||||
object.fill = vgCreatePaint();
|
||||
vgSetColor(object.fill, fill_color);
|
||||
object.draw_mode = VG_FILL_PATH | VG_STROKE_PATH;
|
||||
|
||||
object.stroke = vgCreatePaint();
|
||||
vgSetColor(object.stroke, stroke_color);
|
||||
object.stroke_width = stroke_width;
|
||||
|
||||
cartman.objects[cartman.num_objects] = object;
|
||||
++cartman.num_objects;
|
||||
}
|
||||
|
||||
static void init_character()
|
||||
{
|
||||
{
|
||||
const VGubyte segments[] = {VG_MOVE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CLOSE_PATH};
|
||||
const VGfloat coords[] = {181.83267, 102.60408,
|
||||
181.83267,102.60408, 185.53793,114.5749, 186.5355,115.00243,
|
||||
187.53306,115.42996, 286.0073,115.00243, 286.0073,115.00243,
|
||||
286.0073,115.00243, 292.70526,103.45914, 290.85263,101.03648,
|
||||
289.00001,98.61381, 181.54765,102.31906, 181.83267,102.60408
|
||||
};
|
||||
VGuint color = 0x7c4e32ff;
|
||||
add_object_fill(segments, ELEMENTS(segments),
|
||||
coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {188.62208,50.604156,
|
||||
188.62208,50.604156, 176.73127,60.479579, 170.68509,69.548844,
|
||||
164.63892,78.618109, 175.11895,79.827344, 175.11895,79.827344,
|
||||
176.52973,98.368952,
|
||||
176.52973,98.368952, 189.83131,110.05823, 208.97754,110.25976,
|
||||
228.12377,110.46131, 244.24691,111.67054, 247.06846,110.25976,
|
||||
249.89,108.849, 258.95927,106.8336, 260.16851,105.01975,
|
||||
261.37774,103.2059, 296.84865,106.43053, 297.05019,91.919698,
|
||||
297.25172,77.408874, 306.11945,64.308824, 282.13628,51.611853,
|
||||
258.15311,38.914882, 189.2267,49.999539, 188.62208,50.604156
|
||||
};
|
||||
|
||||
VGuint color = 0xe30000ff;
|
||||
add_object_fill(segments, ELEMENTS(segments),
|
||||
coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
68.25, 78.875,
|
||||
68.25,93.296, 54.642,105, 37.875,105,
|
||||
21.108,105, 7.5,93.296, 7.5,78.875,
|
||||
7.5,64.454, 21.108,52.75, 37.875,52.75,
|
||||
54.642,52.75, 68.25,64.454, 68.25,78.875
|
||||
};
|
||||
|
||||
VGuint color = 0xffe1c4ff;
|
||||
VGfloat matrix[] = {
|
||||
1.6529, 0, 0,
|
||||
0, 1.582037, 0,
|
||||
172.9649,-90.0116, 1
|
||||
};
|
||||
add_object_fillm(segments, ELEMENTS(segments),
|
||||
coords, color, matrix);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
170.14687,71.536958,
|
||||
173.53626,68.814326, 176.70232,68.971782, 180.55009,71.679467,
|
||||
184.39785,74.387153, 199.19294,80.036105, 191.52334,86.500482,
|
||||
189.02942,88.6025, 183.97032,85.787933, 180.26507,86.928011,
|
||||
178.8737,87.356121, 174.71827,89.783259, 171.8028,87.494856,
|
||||
166.95426,83.689139, 163.51779,76.861986, 170.14687,71.536958
|
||||
};
|
||||
|
||||
VGuint color = 0xfff200ff;
|
||||
add_object_fill(segments, ELEMENTS(segments),
|
||||
coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
299.83075,66.834136,
|
||||
299.83075,66.834136, 287.85993,64.69649, 284.15467,72.962055,
|
||||
280.44942,81.227621, 280.1644,78.234916, 280.1644,79.374994,
|
||||
280.1644,80.515072, 278.16927,84.077816, 284.86722,83.792796,
|
||||
291.56518,83.507777, 291.99271,86.785501, 294.84291,86.642991,
|
||||
297.6931,86.500482, 303.536,85.645423, 303.67851,80.657582,
|
||||
303.82102,75.66974, 302.68094,65.551548, 299.83075,66.834136
|
||||
};
|
||||
|
||||
VGuint color = 0xfff200ff;
|
||||
add_object_fill(segments, ELEMENTS(segments),
|
||||
coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
240.83171,75.81225,
|
||||
240.83171,75.81225, 241.54426,88.495618, 242.25681,91.488323,
|
||||
242.96936,94.481028, 240.6892,108.01945, 240.83171,110.01459,
|
||||
240.97422,112.00973, 240.97422,111.01216, 240.97422,111.01216
|
||||
};
|
||||
VGuint color = 0x000000ff;
|
||||
VGfloat swidth = 1.14007807;
|
||||
add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
83.375, 95.5,
|
||||
83.375,96.121, 83.067,96.625, 82.6875,96.625,
|
||||
82.308,96.625, 82,96.121, 82,95.5,
|
||||
82,94.879, 82.308,94.375, 82.6875,94.375,
|
||||
83.066677,94.375, 83.374492,94.878024, 83.374999,95.498494,
|
||||
82.6875,95.5,
|
||||
83.375,95.5
|
||||
};
|
||||
VGuint fill_color = 0x000000ff;
|
||||
VGuint stroke_color = 0x000000ff;
|
||||
VGfloat swidth = 0.60000002;
|
||||
VGfloat matrix1[] = {
|
||||
1.140078, 0, 0,
|
||||
0, 1.140078, 0,
|
||||
145.4927, -15.10897, 1
|
||||
};
|
||||
VGfloat matrix2[] = {
|
||||
1.140078,0, 0,
|
||||
0,1.140078, 0,
|
||||
144.2814,-27.93485, 1
|
||||
};
|
||||
VGfloat matrix3[] = {
|
||||
1.140078,0, 0,
|
||||
0,1.140078, 0,
|
||||
144.1388,-3.70819, 1
|
||||
};
|
||||
add_object_m(segments, ELEMENTS(segments), coords,
|
||||
fill_color, stroke_color, swidth, matrix1);
|
||||
add_object_m(segments, ELEMENTS(segments), coords,
|
||||
fill_color, stroke_color, swidth, matrix2);
|
||||
add_object_m(segments, ELEMENTS(segments), coords,
|
||||
fill_color, stroke_color, swidth, matrix3);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
179.41001,115.28745,
|
||||
179.41001,115.28745, 207.48443,109.30204, 236.84144,115.14494,
|
||||
236.84144,115.14494, 274.74903,109.87208, 291.8502,115.42996,
|
||||
179.41001,115.28745
|
||||
};
|
||||
|
||||
VGuint color = 0x000000ff;
|
||||
add_object_fill(segments, ELEMENTS(segments),
|
||||
coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
83.792156,68.157364,
|
||||
83.792156,69.669865, 82.72301,70.897403, 81.40567,70.897403,
|
||||
80.08833,70.897403, 79.019185,69.669865, 79.019185,68.157364,
|
||||
79.019185,66.644862, 80.08833,65.417325, 81.40567,65.417325,
|
||||
82.721887,65.417325, 83.790391,66.642485, 83.792153,68.153696,
|
||||
81.40567,68.157364,
|
||||
83.792156,68.157364
|
||||
};
|
||||
VGuint fill_color = 0x000000ff;
|
||||
VGuint stroke_color = 0x000000ff;
|
||||
VGfloat swidth = 0.52891117;
|
||||
VGfloat matrix1[] = {
|
||||
1.140078,0, 0,
|
||||
0,1.140078, 0,
|
||||
145.2489,-15.58714, 1
|
||||
};
|
||||
add_object_m(segments, ELEMENTS(segments), coords,
|
||||
fill_color, stroke_color, swidth, matrix1);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
232.28113,66.976646,
|
||||
232.28113,66.976646, 237.98152,70.539389, 245.39202,66.549116
|
||||
};
|
||||
VGuint color = 0x000000ff;
|
||||
VGfloat swidth = 0.60299999;
|
||||
add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
185.96908,30.061986,
|
||||
185.96908,30.061986, 187.76995,14.508377, 203.23909,3.7427917,
|
||||
209.95028,-0.92779696, 219.37764,-4.9841866, 232.1078,-6.00046,
|
||||
246.13578,-7.1203411, 256.92106,-2.8560739, 264.81774,1.9451947,
|
||||
280.60485,11.543934, 284.31582,25.937274, 284.08015,26.526452,
|
||||
283.7266,27.410336, 240.83461,1.9346323, 185.96908,30.061986
|
||||
};
|
||||
VGuint color = 0x8ed8f8ff;
|
||||
add_object_fill(segments, ELEMENTS(segments), coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
185.39542,32.061757,
|
||||
185.82295,29.211562,
|
||||
185.82295,29.211562, 234.70379,2.277219, 284.01217,25.078779,
|
||||
284.86722,27.643954,
|
||||
284.86722,27.643954, 236.69893,4.5573746, 185.39542,32.061757
|
||||
};
|
||||
VGuint color = 0xfff200ff;
|
||||
add_object_fill(segments, ELEMENTS(segments), coords, color);
|
||||
}
|
||||
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
219.74027,-5.917093,
|
||||
220.49206,-8.44929, 225.15564,-10.904934, 230.21473,-11.189954,
|
||||
235.27383,-11.474973, 243.27521,-13.287236, 249.21385,-5.724198,
|
||||
249.89961,-4.850868, 249.28247,-4.332166, 248.62298,-3.971398,
|
||||
247.79117,-3.516361, 247.13703,-3.392737, 246.16222,-3.408047,
|
||||
243.63973,-3.447664, 242.54183,-3.850701, 242.54183,-3.850701,
|
||||
242.54183,-3.850701, 238.78367,-1.737343, 236.20014,-3.565682,
|
||||
233.88436,-5.204544, 234.27626,-4.56325, 234.27626,-4.56325,
|
||||
234.27626,-4.56325, 232.33303,-2.975658, 230.85603,-2.995643,
|
||||
228.59433,-3.025282, 227.73672,-4.501857, 227.21966,-4.93027,
|
||||
226.76318,-4.932008, 226.50948,-4.491995, 226.50948,-4.491995,
|
||||
226.50948,-4.491995, 224.53199,-2.085883, 222.51431,-2.467064,
|
||||
221.48814,-2.66093, 218.91968,-3.15318, 219.74027,-5.917093
|
||||
};
|
||||
VGuint color = 0xfff200ff;
|
||||
add_object_fill(segments, ELEMENTS(segments), coords, color);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
178.97347,166.06432,
|
||||
178.97347,181.2154, 168.0245,193.51193, 154.53381,193.51193,
|
||||
141.04312,193.51193, 130.09416,181.2154, 130.09416,166.06432,
|
||||
130.09416,150.91323, 141.04312,138.6167, 154.53381,138.6167,
|
||||
168.0245,138.6167, 178.97347,150.91323, 178.97347,166.06432
|
||||
};
|
||||
VGuint color = 0xffffffff;
|
||||
VGfloat matrix1[] = {
|
||||
0.466614,-0.23492, 0,
|
||||
0.108683,0.436638, 0,
|
||||
134.5504,-0.901632, 1
|
||||
};
|
||||
VGfloat matrix2[] = {
|
||||
-0.466614,-0.23492, 0,
|
||||
-0.108683,0.436638, 0,
|
||||
338.4496,-0.512182, 1
|
||||
};
|
||||
add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1);
|
||||
add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS,
|
||||
VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
123.82758,165.06168,
|
||||
123.82758,166.79125, 122.59232,168.19497, 121.07029,168.19497,
|
||||
119.54826,168.19497, 118.313,166.79125, 118.313,165.06168,
|
||||
118.313,163.3321, 119.54826,161.92839, 121.07029,161.92839,
|
||||
122.59232,161.92839, 123.82758,163.3321, 123.82758,165.06168
|
||||
};
|
||||
VGuint color = 0x000000ff;
|
||||
VGfloat matrix1[] = {
|
||||
0.525719,0, 0,
|
||||
0,0.479931, 0,
|
||||
178.9702,-43.3532, 1
|
||||
};
|
||||
VGfloat matrix2[] = {
|
||||
0.525719,0, 0,
|
||||
0,0.479931, 0,
|
||||
165.258,-43.46162, 1
|
||||
};
|
||||
add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1);
|
||||
add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2);
|
||||
}
|
||||
{
|
||||
const VGubyte segments[] = {
|
||||
VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS
|
||||
};
|
||||
const VGfloat coords[] = {
|
||||
197.25,54.5,
|
||||
197.25,54.5, 211.75,71.5, 229.25,71.5,
|
||||
246.75,71.5, 261.74147,71.132714, 277.75,50.75
|
||||
};
|
||||
VGuint color = 0x000000ff;
|
||||
VGfloat swidth = 0.60299999;
|
||||
add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
float clear_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
|
||||
|
||||
init_character();
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGint i;
|
||||
VGfloat save_matrix[9];
|
||||
|
||||
vgClear(0, 0, eglutGetWindowWidth(), eglutGetWindowHeight());
|
||||
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
vgScale(2, 2);
|
||||
vgTranslate(160, 60);
|
||||
vgRotate(180);
|
||||
vgTranslate(-160, -100);
|
||||
vgGetMatrix(save_matrix);
|
||||
for (i = 0; i < cartman.num_objects; ++i) {
|
||||
struct object object = cartman.objects[i];
|
||||
if ((object.draw_mode & VG_STROKE_PATH)) {
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, object.stroke_width);
|
||||
vgSetPaint(object.stroke, VG_STROKE_PATH);
|
||||
}
|
||||
if ((object.draw_mode & VG_FILL_PATH))
|
||||
vgSetPaint(object.fill, VG_FILL_PATH);
|
||||
vgMultMatrix(object.matrix);
|
||||
vgDrawPath(object.path, object.draw_mode);
|
||||
vgLoadMatrix(save_matrix);
|
||||
}
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
eglutInitWindowSize(400, 400);
|
||||
eglutInitAPIMask(EGLUT_OPENVG_BIT);
|
||||
eglutInit(argc, argv);
|
||||
|
||||
eglutCreateWindow("sp");
|
||||
|
||||
eglutReshapeFunc(reshape);
|
||||
eglutDisplayFunc(draw);
|
||||
|
||||
init();
|
||||
|
||||
eglutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,128 +0,0 @@
|
|||
# progs/egl/openvg/trivial/Makefile
|
||||
# These programs aren't intended to be included with the normal distro.
|
||||
# They're not too interesting but they're good for testing.
|
||||
|
||||
TOP = ../../../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
INCLUDES = -I. -I$(TOP)/include
|
||||
LIBS=-L$(TOP)/$(LIB_DIR) -lm -lX11 -lEGL -lOpenVG -lpthread
|
||||
CFLAGS += $(INCLUDES)
|
||||
|
||||
HEADERS=eglcommon.h
|
||||
|
||||
PROGRAMS = \
|
||||
arc \
|
||||
cap \
|
||||
clear \
|
||||
coord \
|
||||
dash \
|
||||
ellipse \
|
||||
filter \
|
||||
gradorigin \
|
||||
lineto \
|
||||
lingrad \
|
||||
lookup \
|
||||
mask4 \
|
||||
mask \
|
||||
path3 \
|
||||
radialgrad \
|
||||
readpixels \
|
||||
roundedrect \
|
||||
star-nonzero \
|
||||
star-oddeven \
|
||||
stroke2 \
|
||||
stroke \
|
||||
vguarc
|
||||
|
||||
|
||||
.c.o:
|
||||
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
|
||||
|
||||
|
||||
|
||||
default: $(PROGRAMS)
|
||||
|
||||
|
||||
arc: arc.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
cap: cap.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
clear: clear.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
coord: coord.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
dash: dash.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
ellipse: ellipse.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
filter: filter.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
gradorigin: gradorigin.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
image: image.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
lineto: lineto.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
lingrad: lingrad.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
lookup: lookup.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
mask: mask.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
mask4: mask4.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
path3: path3.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
pattern: pattern.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
radialgrad: radialgrad.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
readpixels: readpixels.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
roundedrect: roundedrect.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
star-nonzero: star-nonzero.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
star-oddeven: star-oddeven.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
stroke: stroke.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
stroke2: stroke2.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
vguarc: vguarc.c eglcommon.o
|
||||
$(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@
|
||||
|
||||
|
||||
|
||||
eglcommon.o: eglcommon.c $(HEADERS)
|
||||
$(CC) -c $(CFLAGS) eglcommon.c
|
||||
|
||||
|
||||
clean:
|
||||
rm -f *.o *~
|
||||
rm -f *.so
|
||||
rm -f $(PROGRAMS)
|
|
@ -1,139 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <math.h>
|
||||
|
||||
const VGfloat clear_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5};
|
||||
|
||||
VGPath vgPath;
|
||||
|
||||
static void ellipse(VGPath vgPath, VGfloat rx, VGfloat ry, VGfloat angle)
|
||||
{
|
||||
static const VGubyte cmd[] =
|
||||
{ VG_MOVE_TO_ABS, VG_SCCWARC_TO_REL, VG_SCCWARC_TO_REL, VG_CLOSE_PATH };
|
||||
|
||||
VGfloat val[12];
|
||||
VGfloat c = cos(angle) * rx;
|
||||
VGfloat s = sin(angle) * rx;
|
||||
|
||||
val[0] = c;
|
||||
val[1] = s;
|
||||
val[2] = rx;
|
||||
val[3] = ry;
|
||||
val[4] = angle;
|
||||
val[5] = -2.0f * c;
|
||||
val[6] = -2.0f * s;
|
||||
val[7] = rx;
|
||||
val[8] = ry;
|
||||
val[9] = angle;
|
||||
val[10] = 2.0f * c;
|
||||
val[11] = 2.0f * s;
|
||||
|
||||
vgClearPath(vgPath, VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(vgPath, sizeof(cmd), cmd, val);
|
||||
vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH);
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGPaint vgPaint;
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clear_color);
|
||||
vgPath = vgCreatePath(VG_PATH_FORMAT_STANDARD,
|
||||
VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0,
|
||||
VG_PATH_CAPABILITY_ALL);
|
||||
|
||||
vgPaint = vgCreatePaint();
|
||||
vgSetParameteri(vgPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
vgSetColor(vgPaint, 0x00ff00ff);
|
||||
vgSetPaint(vgPaint, VG_FILL_PATH);
|
||||
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 2.0f);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_MITER);
|
||||
vgSetf(VG_STROKE_MITER_LIMIT, 4.0f);
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
#if 0
|
||||
vgLoadIdentity();
|
||||
vgTranslate(40.0f, 24.0f);
|
||||
vgScale(0.61804f, 0.61804f);
|
||||
vgShear(-1.0f, 0.0f);
|
||||
vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH);
|
||||
#else
|
||||
|
||||
/* row 1, col 1: Identity transform. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(8.0f, 8.0f);
|
||||
ellipse(vgPath, 4.0f, 4.0f, 0.0f);
|
||||
|
||||
/* row 1, col 2: 10^3 horizontal squeeze. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(24.0f, 8.0f);
|
||||
vgScale(1.0e-3f, 1.0f);
|
||||
ellipse(vgPath, 4.0e3f, 4.0f, 0.0f);
|
||||
|
||||
/* row 1, col 3: 10^6 horizontal squeeze. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(40.0f, 8.0f);
|
||||
vgScale(1.0e-6f, 1.0f);
|
||||
ellipse(vgPath, 4.0e6f, 4.0f, 0.0f);
|
||||
|
||||
/* row 1, col 4: 10^9 horizontal squeeze. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(56.0f, 8.0f);
|
||||
vgScale(1.0e-9f, 1.0f);
|
||||
ellipse(vgPath, 4.0e9f, 4.0f, 0.0f);
|
||||
|
||||
/* row 2, col 1: 10^3 vertical squeeze. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(8.0f, 24.0f);
|
||||
vgScale(1.0f, 1.0e-3f);
|
||||
ellipse(vgPath, 4.0f, 4.0e3f, 0.0f);
|
||||
|
||||
/* row 2, col 2: Shear 0. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(24.0f, 24.0f);
|
||||
vgShear(0.0f, 0.0f);
|
||||
ellipse(vgPath, 4.0f, 4.0f, 0.0f);
|
||||
|
||||
/* row 2, col 3: Horizontal shear -1. */
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(40.0f, 24.0f);
|
||||
vgScale(0.61804f, 0.61804f);
|
||||
vgShear(-1.0f, 0.0f);
|
||||
ellipse(vgPath, 10.47213f, 4.0f, 31.717f);
|
||||
#endif
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,75 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
const int subtest = 0;
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGPath line;
|
||||
VGPaint fillPaint;
|
||||
VGubyte lineCommands[3] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS};
|
||||
VGfloat lineCoords[] = {-2.0f,-1.0f, 0.0f,0.0f, -1.0f, -2.0f};
|
||||
VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */
|
||||
VGfloat fillColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */
|
||||
//VGfloat testRadius = 60.0f;
|
||||
VGfloat testRadius = 10.0f;
|
||||
int WINDSIZEX = window_width();
|
||||
int WINDSIZEY = window_height();
|
||||
|
||||
line = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
fillPaint = vgCreatePaint();
|
||||
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 1.0f);
|
||||
//vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_ROUND);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND);
|
||||
//vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL);
|
||||
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_BETTER);
|
||||
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
vgTranslate(60, 60);
|
||||
vgScale(testRadius * 2, testRadius * 2);
|
||||
|
||||
vgAppendPathData(line, 3, lineCommands, lineCoords);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
|
||||
vgSetPaint(fillPaint, VG_STROKE_PATH);
|
||||
|
||||
vgSetParameterfv(fillPaint, VG_PAINT_COLOR, 4, fillColor);
|
||||
vgSetParameteri( fillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
|
||||
vgClear(0, 0, WINDSIZEX, WINDSIZEY);
|
||||
vgDrawPath(line, VG_STROKE_PATH);
|
||||
|
||||
vgDestroyPath(line);
|
||||
vgDestroyPaint(fillPaint);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(100, 100);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <stdio.h>
|
||||
|
||||
float red_color[4] = {1.0, 0.0, 0.0, 1.0};
|
||||
float blue_color[4] = {0.0, 0.0, 1.0, 1.0};
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGint scissor[4] = {100, 100, 25, 25};
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, red_color);
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, blue_color);
|
||||
vgClear(50, 50, 50, 50);
|
||||
|
||||
//vgSetiv(VG_SCISSOR_RECTS, 4, scissor);
|
||||
//vgSeti(VG_SCISSORING, VG_TRUE);
|
||||
vgCopyPixels(100, 100, 50, 50, 50, 50);
|
||||
vgClear(150, 150, 50, 50);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,66 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
/* Absent VG_CLOSE_PATH */
|
||||
VGubyte commands[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
|
||||
VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS};
|
||||
VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */
|
||||
VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
|
||||
VGfloat coords[] = {-16.0f, -16.0f, 0.0f, -16.0f, 0.0f, 0.0f, -16.0f, 0.0f,
|
||||
0.0f, 0.0f, 16.0f, 0.0f, 16.0f, 16.0f, 0.0f, 16.0f};
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
vgTranslate(32.0f, 32.0f);
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0,
|
||||
VG_PATH_CAPABILITY_ALL);
|
||||
if (path == VG_INVALID_HANDLE)
|
||||
return;
|
||||
fill = vgCreatePaint();
|
||||
if (fill == VG_INVALID_HANDLE) {
|
||||
vgDestroyPath(path);
|
||||
return;
|
||||
}
|
||||
vgAppendPathData(path, 8, commands, coords);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, fillColor);
|
||||
vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,95 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <stdio.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
VGint cap_style = VG_CAP_BUTT;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_LINE_TO_ABS
|
||||
};
|
||||
#if 1
|
||||
static const VGfloat coords[] = {100, 100, 150, 100,
|
||||
150, 200
|
||||
};
|
||||
#else
|
||||
static const VGfloat coords[] = {100, 20, 100, 220,
|
||||
};
|
||||
#endif
|
||||
VGfloat dash_pattern[2] = { 20.f, 20.f };
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 3, cmds, coords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 20);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, cap_style);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND);
|
||||
vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern);
|
||||
vgSetf(VG_STROKE_DASH_PHASE, 0.0f);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_STROKE_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
static int key_press(unsigned key)
|
||||
{
|
||||
switch(key) {
|
||||
case XK_c:
|
||||
case XK_C:
|
||||
++cap_style;
|
||||
if (cap_style > VG_CAP_SQUARE)
|
||||
cap_style = VG_CAP_BUTT;
|
||||
switch(cap_style) {
|
||||
case VG_CAP_BUTT:
|
||||
fprintf(stderr, "Cap style 'butt'\n");
|
||||
break;
|
||||
case VG_CAP_ROUND:
|
||||
fprintf(stderr, "Cap style 'round'\n");
|
||||
break;
|
||||
case VG_CAP_SQUARE:
|
||||
fprintf(stderr, "Cap style 'square'\n");
|
||||
break;
|
||||
}
|
||||
vgSeti(VG_STROKE_CAP_STYLE, cap_style);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return VG_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, key_press);
|
||||
}
|
|
@ -1,289 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <VG/openvg.h> /* using full OpenGL for now */
|
||||
#include <GLES/egl.h>
|
||||
|
||||
|
||||
static init_func init = 0;
|
||||
static draw_func draw = 0;
|
||||
static reshape_func reshape = 0;
|
||||
static key_func keyPress = 0;
|
||||
static VGint width = 300, height = 300;
|
||||
|
||||
|
||||
void set_window_size(int w, int h)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
/*
|
||||
* Create an RGB, double-buffered X window.
|
||||
* Return the window and context handles.
|
||||
*/
|
||||
static void
|
||||
make_x_window(Display *x_dpy, EGLDisplay egl_dpy,
|
||||
const char *name,
|
||||
int x, int y, int width, int height,
|
||||
Window *winRet,
|
||||
EGLContext *ctxRet,
|
||||
EGLSurface *surfRet)
|
||||
{
|
||||
static const EGLint attribs[] = {
|
||||
EGL_RED_SIZE, 1,
|
||||
EGL_GREEN_SIZE, 1,
|
||||
EGL_BLUE_SIZE, 1,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
int scrnum;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
Window win;
|
||||
XVisualInfo *visInfo, visTemplate;
|
||||
int num_visuals;
|
||||
EGLContext ctx;
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
EGLint vid;
|
||||
|
||||
scrnum = DefaultScreen( x_dpy );
|
||||
root = RootWindow( x_dpy, scrnum );
|
||||
|
||||
if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) ||
|
||||
!num_configs) {
|
||||
printf("Error: couldn't get an EGL visual config\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
assert(config);
|
||||
|
||||
if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
|
||||
printf("Error: eglGetConfigAttrib() failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* The X window visual must match the EGL config */
|
||||
visTemplate.visualid = vid;
|
||||
visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
|
||||
if (!visInfo) {
|
||||
printf("Error: couldn't get X visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( x_dpy, root, 0, 0, width, height,
|
||||
0, visInfo->depth, InputOutput,
|
||||
visInfo->visual, mask, &attr );
|
||||
|
||||
/* set hints and properties */
|
||||
{
|
||||
XSizeHints sizehints;
|
||||
sizehints.x = x;
|
||||
sizehints.y = y;
|
||||
sizehints.width = width;
|
||||
sizehints.height = height;
|
||||
sizehints.flags = USSize | USPosition;
|
||||
XSetNormalHints(x_dpy, win, &sizehints);
|
||||
XSetStandardProperties(x_dpy, win, name, name,
|
||||
None, (char **)NULL, 0, &sizehints);
|
||||
}
|
||||
|
||||
eglBindAPI(EGL_OPENVG_API);
|
||||
|
||||
ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL );
|
||||
if (!ctx) {
|
||||
printf("Error: eglCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
*surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL);
|
||||
|
||||
if (!*surfRet) {
|
||||
printf("Error: eglCreateWindowSurface failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
XFree(visInfo);
|
||||
|
||||
*winRet = win;
|
||||
*ctxRet = ctx;
|
||||
}
|
||||
|
||||
static void
|
||||
event_loop(Display *dpy, Window win,
|
||||
EGLDisplay egl_dpy, EGLSurface egl_surf)
|
||||
{
|
||||
while (1) {
|
||||
int redraw = 0;
|
||||
XEvent event;
|
||||
|
||||
XNextEvent(dpy, &event);
|
||||
|
||||
switch (event.type) {
|
||||
case Expose:
|
||||
redraw = 1;
|
||||
break;
|
||||
case ConfigureNotify:
|
||||
if (reshape) {
|
||||
width = event.xconfigure.width;
|
||||
height = event.xconfigure.height;
|
||||
reshape(event.xconfigure.width, event.xconfigure.height);
|
||||
}
|
||||
break;
|
||||
case KeyPress:
|
||||
{
|
||||
char buffer[10];
|
||||
int r, code;
|
||||
code = XLookupKeysym(&event.xkey, 0);
|
||||
if (!keyPress || !keyPress(code)) {
|
||||
r = XLookupString(&event.xkey, buffer, sizeof(buffer),
|
||||
NULL, NULL);
|
||||
if (buffer[0] == 27) {
|
||||
/* escape */
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
redraw = 1;
|
||||
break;
|
||||
default:
|
||||
; /*no-op*/
|
||||
}
|
||||
|
||||
if (redraw) {
|
||||
draw();
|
||||
eglSwapBuffers(egl_dpy, egl_surf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int window_width(void)
|
||||
{
|
||||
return width;
|
||||
}
|
||||
|
||||
int window_height(void)
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
static void
|
||||
usage(void)
|
||||
{
|
||||
printf("Usage:\n");
|
||||
printf(" -display <displayname> set the display to run on\n");
|
||||
printf(" -info display OpenGL renderer info\n");
|
||||
}
|
||||
|
||||
int run(int argc, char **argv,
|
||||
init_func init_f,
|
||||
reshape_func resh_f,
|
||||
draw_func draw_f,
|
||||
key_func key_f)
|
||||
{
|
||||
const int winWidth = width, winHeight = height;
|
||||
Display *x_dpy;
|
||||
Window win;
|
||||
EGLSurface egl_surf;
|
||||
EGLContext egl_ctx;
|
||||
EGLDisplay egl_dpy;
|
||||
char *dpyName = NULL;
|
||||
GLboolean printInfo = GL_FALSE;
|
||||
EGLint egl_major, egl_minor;
|
||||
int i;
|
||||
const char *s;
|
||||
|
||||
init = init_f;
|
||||
draw = draw_f;
|
||||
reshape = resh_f;
|
||||
keyPress = key_f;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-display") == 0) {
|
||||
dpyName = argv[i+1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-info") == 0) {
|
||||
printInfo = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
x_dpy = XOpenDisplay(dpyName);
|
||||
if (!x_dpy) {
|
||||
printf("Error: couldn't open display %s\n",
|
||||
dpyName ? dpyName : getenv("DISPLAY"));
|
||||
return -1;
|
||||
}
|
||||
|
||||
egl_dpy = eglGetDisplay(x_dpy);
|
||||
if (!egl_dpy) {
|
||||
printf("Error: eglGetDisplay() failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) {
|
||||
printf("Error: eglInitialize() failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
s = eglQueryString(egl_dpy, EGL_VERSION);
|
||||
printf("EGL_VERSION = %s\n", s);
|
||||
|
||||
make_x_window(x_dpy, egl_dpy,
|
||||
"OpenVG Example", 0, 0, winWidth, winHeight,
|
||||
&win, &egl_ctx, &egl_surf);
|
||||
|
||||
XMapWindow(x_dpy, win);
|
||||
if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) {
|
||||
printf("Error: eglMakeCurrent() failed\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (printInfo) {
|
||||
printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER));
|
||||
printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION));
|
||||
printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR));
|
||||
}
|
||||
|
||||
if (init)
|
||||
init();
|
||||
|
||||
/* Set initial projection/viewing transformation.
|
||||
* We can't be sure we'll get a ConfigureNotify event when the window
|
||||
* first appears.
|
||||
*/
|
||||
if (reshape)
|
||||
reshape(winWidth, winHeight);
|
||||
|
||||
event_loop(x_dpy, win, egl_dpy, egl_surf);
|
||||
|
||||
eglMakeCurrent(egl_dpy, 0, 0, 0);
|
||||
eglDestroyContext(egl_dpy, egl_ctx);
|
||||
eglDestroySurface(egl_dpy, egl_surf);
|
||||
eglTerminate(egl_dpy);
|
||||
|
||||
|
||||
XDestroyWindow(x_dpy, win);
|
||||
XCloseDisplay(x_dpy);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
#ifndef EGLCOMMON_H
|
||||
#define EGLCOMMON_H
|
||||
|
||||
typedef void (*init_func)();
|
||||
typedef void (*reshape_func)(int, int);
|
||||
typedef void (*draw_func)();
|
||||
typedef int (*key_func)(unsigned key);
|
||||
|
||||
|
||||
void set_window_size(int width, int height);
|
||||
int window_width(void);
|
||||
int window_height(void);
|
||||
|
||||
int run(int argc, char **argv,
|
||||
init_func init,
|
||||
reshape_func resh,
|
||||
draw_func draw,
|
||||
key_func key);
|
||||
|
||||
#endif
|
|
@ -1,84 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.0, 0.0, 0.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint paint;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */
|
||||
VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
|
||||
static const VGubyte segments[4] = {VG_MOVE_TO_ABS,
|
||||
VG_SCCWARC_TO_ABS,
|
||||
VG_SCCWARC_TO_ABS,
|
||||
VG_CLOSE_PATH};
|
||||
VGfloat data[12];
|
||||
const VGfloat cx = 0, cy=29, width=80, height=40;
|
||||
const VGfloat hw = width * 0.5f;
|
||||
const VGfloat hh = height * 0.5f;
|
||||
|
||||
data[0] = cx + hw;
|
||||
data[1] = cy;
|
||||
data[2] = hw;
|
||||
data[3] = hh;
|
||||
data[4] = 0;
|
||||
data[5] = cx - hw;
|
||||
data[6] = cy;
|
||||
data[7] = hw;
|
||||
data[8] = hh;
|
||||
data[9] = 0;
|
||||
data[10] = data[0];
|
||||
data[11] = cy;
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
if (path == VG_INVALID_HANDLE) {
|
||||
return;
|
||||
}
|
||||
paint = vgCreatePaint();
|
||||
if (paint == VG_INVALID_HANDLE) {
|
||||
vgDestroyPath(path);
|
||||
return;
|
||||
}
|
||||
|
||||
vgAppendPathData(path, 4, segments, data);
|
||||
vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor);
|
||||
vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
vgSetPaint(paint, VG_FILL_PATH);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgLoadIdentity();
|
||||
vgTranslate(50, 21);
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(100, 100);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,107 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5};
|
||||
|
||||
VGImage srcImg;
|
||||
VGImage dstImg;
|
||||
|
||||
VGPaint fill;
|
||||
|
||||
VGfloat bgCol[4] = {0.906f, 0.914f, 0.761f, 1.0f};
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGfloat red[4];
|
||||
VGfloat grey[4];
|
||||
VGfloat orange[4];
|
||||
VGfloat blue[4];
|
||||
VGfloat black[4];
|
||||
VGfloat white[4];
|
||||
VGshort transKernel[49] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
red[0] = 0.6710f;
|
||||
red[1] = 0.1060f;
|
||||
red[2] = 0.1330f;
|
||||
red[3] = 1.0f;
|
||||
|
||||
grey[0] = 0.6347f;
|
||||
grey[1] = 0.6561f;
|
||||
grey[2] = 0.6057f;
|
||||
grey[3] = 1.0f;
|
||||
|
||||
orange[0] = 1.0000f;
|
||||
orange[1] = 0.8227f;
|
||||
orange[2] = 0.5057f;
|
||||
orange[3] = 1.0f;
|
||||
|
||||
blue[0] = 0.0000f;
|
||||
blue[1] = 0.6908f;
|
||||
blue[2] = 0.8595f;
|
||||
blue[3] = 1.0f;
|
||||
|
||||
black[0] = 0;
|
||||
black[1] = 0;
|
||||
black[2] = 0;
|
||||
black[3] = 1.0f;
|
||||
|
||||
white[0] = 1;
|
||||
white[1] = 1;
|
||||
white[2] = 1;
|
||||
white[3] = 1.0f;
|
||||
|
||||
vgSetfv(VG_TILE_FILL_COLOR, 4, blue);
|
||||
|
||||
vgSeti(VG_FILTER_CHANNEL_MASK, 14);
|
||||
|
||||
/* Setup images */
|
||||
srcImg = vgCreateImage(VG_sRGBA_8888, 32, 32,
|
||||
VG_IMAGE_QUALITY_NONANTIALIASED);
|
||||
dstImg = vgCreateImage(VG_sRGBA_8888, 32, 32,
|
||||
VG_IMAGE_QUALITY_NONANTIALIASED);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, black);
|
||||
vgClearImage(srcImg, 0, 0, 32, 32);
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, red);
|
||||
vgClearImage(srcImg, 3, 3, 27, 27);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, orange);
|
||||
vgClearImage(dstImg, 0, 0, 32, 32);
|
||||
|
||||
transKernel[8] = 1;
|
||||
vgConvolve(dstImg, srcImg, 3, 3, 3, 0, transKernel,
|
||||
1, 0, VG_TILE_FILL);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, bgCol);
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
vgTranslate(10, 10);
|
||||
vgDrawImage(dstImg);
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,98 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
|
||||
static VGPath path;
|
||||
static VGPaint fill;
|
||||
|
||||
VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGubyte commands[5] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH};
|
||||
VGfloat coords[8] = {0.0f,0.0f, 32.0f,0.0f, 32.0f,32.0f, 0.0f,32.0f };
|
||||
|
||||
VGfloat rampStop[20] = {-0.5f, 1.0f, 1.0f, 1.0f, 1.0f,
|
||||
0.25f, 1.0f, 0.0f, 0.0f, 1.0f,
|
||||
0.75f, 0.0f, 0.0f, 1.0f, 1.0f,
|
||||
1.5f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
|
||||
VGfloat defaultColor[] = {1.0f, 1.0f, 1.0f, 1.0f};
|
||||
VGfloat linearGradient[4] = {0.0f, 0.0f, 0.0f, 32.0f};
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
if (path == VG_INVALID_HANDLE)
|
||||
return;
|
||||
|
||||
fill = vgCreatePaint();
|
||||
if (fill == VG_INVALID_HANDLE) {
|
||||
vgDestroyPath(path);
|
||||
return;
|
||||
}
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, defaultColor);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
|
||||
vgAppendPathData(path, 5, commands, coords);
|
||||
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT);
|
||||
vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE,
|
||||
VG_COLOR_RAMP_SPREAD_REPEAT);
|
||||
vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient);
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
if (argc > 1) {
|
||||
const char *arg = argv[1];
|
||||
if (!strcmp("-pad", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
else if (!strcmp("-repeat", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REPEAT;
|
||||
else if (!strcmp("-reflect", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REFLECT;
|
||||
}
|
||||
|
||||
switch(spread) {
|
||||
case VG_COLOR_RAMP_SPREAD_PAD:
|
||||
printf("Using spread mode: pad\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REPEAT:
|
||||
printf("Using spread mode: repeat\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REFLECT:
|
||||
printf("Using spread mode: reflect\n");
|
||||
}
|
||||
|
||||
set_window_size(200, 200);
|
||||
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,56 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f};
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 5, sqrCmds, sqrCoords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 10);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND);
|
||||
vgSetf(VG_STROKE_MITER_LIMIT, 4.0f);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER);
|
||||
vgLoadIdentity();
|
||||
vgScale(2.25, 2.25);
|
||||
vgDrawPath(path, VG_STROKE_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,87 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
|
||||
static VGPath path;
|
||||
static VGPaint fill;
|
||||
|
||||
VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f};
|
||||
|
||||
VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f,
|
||||
0.33f, 1.0f, 0.0f, 0.0f, 1.0f,
|
||||
0.66f, 0.0f, 1.0f, 0.0f, 1.0f,
|
||||
1.00f, 0.0f, 0.0f, 1.0f, 1.0f};
|
||||
VGfloat linearGradient[4] = {100.0f, 100.0f, 300.0f, 300.0f};
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 5, sqrCmds, sqrCoords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT);
|
||||
vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread);
|
||||
vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient);
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
if (argc > 1) {
|
||||
const char *arg = argv[1];
|
||||
if (!strcmp("-pad", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
else if (!strcmp("-repeat", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REPEAT;
|
||||
else if (!strcmp("-reflect", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REFLECT;
|
||||
}
|
||||
|
||||
switch(spread) {
|
||||
case VG_COLOR_RAMP_SPREAD_PAD:
|
||||
printf("Using spread mode: pad\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REPEAT:
|
||||
printf("Using spread mode: repeat\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REFLECT:
|
||||
printf("Using spread mode: reflect\n");
|
||||
}
|
||||
|
||||
set_window_size(400, 400);
|
||||
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,71 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5};
|
||||
VGfloat clearColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
|
||||
VGImage parent;
|
||||
|
||||
VGPaint fill;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGImage child1, child2;
|
||||
VGubyte *data;
|
||||
VGuint LUT[256];
|
||||
VGint i;
|
||||
|
||||
data = (VGubyte *)malloc(sizeof(VGubyte)*window_width()*window_height());
|
||||
|
||||
for (i=0;i<window_width()*window_height();i++) {
|
||||
data[i] = 0x00;
|
||||
}
|
||||
|
||||
for (i=0; i<256; i++) {
|
||||
if ( i == 0 )
|
||||
LUT[0] = 0xFFFFFFFF;
|
||||
else
|
||||
LUT[i] = 0xFF00FFFF;
|
||||
}
|
||||
|
||||
parent = vgCreateImage( VG_A_8, 64, 64, VG_IMAGE_QUALITY_NONANTIALIASED );
|
||||
|
||||
vgImageSubData(parent, data, window_width(), VG_A_8, 0, 0,
|
||||
window_width(), window_height());
|
||||
child1 = vgChildImage(parent, 0, 0, 32, 64);
|
||||
child2 = vgChildImage(parent, 32, 0, 32, 64);
|
||||
|
||||
vgLookupSingle(child2, child1, LUT, VG_GREEN, VG_FALSE, VG_TRUE);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
//vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE);
|
||||
//vgLoadIdentity();
|
||||
//vgTranslate(10, 10);
|
||||
vgDrawImage(parent);
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f};
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 5, sqrCmds, sqrCoords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 10);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND);
|
||||
vgSetf(VG_STROKE_MITER_LIMIT, 4.0f);
|
||||
|
||||
vgSeti(VG_MASKING, VG_TRUE);
|
||||
|
||||
vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK,
|
||||
25, 25, 100, 100);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,132 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <X11/keysym.h>
|
||||
|
||||
//VGint x_pos = -10, y_pos = -10;
|
||||
VGint x_pos = 0, y_pos = 4;
|
||||
VGint img_width = 120, img_height = 120;
|
||||
|
||||
static void RectToPath(VGPath path, VGfloat x, VGfloat y, VGfloat width, VGfloat height)
|
||||
{
|
||||
static const VGubyte segments[5] = {VG_MOVE_TO_ABS,
|
||||
VG_HLINE_TO_ABS,
|
||||
VG_VLINE_TO_ABS,
|
||||
VG_HLINE_TO_ABS,
|
||||
VG_CLOSE_PATH};
|
||||
VGfloat data[5];
|
||||
|
||||
data[0] = x;
|
||||
data[1] = y;
|
||||
data[2] = x + width;
|
||||
data[3] = y + height;
|
||||
data[4] = x;
|
||||
|
||||
vgAppendPathData(path, 5, segments, data);
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
int key_press(unsigned key)
|
||||
{
|
||||
switch(key) {
|
||||
case XK_Right:
|
||||
x_pos +=1;
|
||||
break;
|
||||
case XK_Left:
|
||||
x_pos -=1;
|
||||
break;
|
||||
case XK_Up:
|
||||
y_pos +=1;
|
||||
break;
|
||||
case XK_Down:
|
||||
y_pos -=1;
|
||||
break;
|
||||
case 'a':
|
||||
img_width -= 5;
|
||||
img_height -= 5;
|
||||
break;
|
||||
case 's':
|
||||
img_width += 5;
|
||||
img_height += 5;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
fprintf(stderr, "Posi = %dx%d\n", x_pos, y_pos);
|
||||
fprintf(stderr, "Size = %dx%d\n", img_width, img_height);
|
||||
return VG_FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGint WINDSIZEX = window_width();
|
||||
VGint WINDSIZEY = window_height();
|
||||
|
||||
VGPaint fill;
|
||||
VGPath box;
|
||||
VGfloat color[4] = {1.f, 0.f, 0.f, 1.f};
|
||||
VGfloat bgCol[4] = {0.7f, 0.7f, 0.7f, 1.0f};
|
||||
VGfloat transCol[4] = {0.f, 0.f, 0.f, 0.f};
|
||||
VGImage image = vgCreateImage(VG_sRGBA_8888, img_width, img_height,
|
||||
VG_IMAGE_QUALITY_NONANTIALIASED);
|
||||
|
||||
/* Background clear */
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
box = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1, 0, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
/* Rectangle to cover completely 16x16 pixel area. */
|
||||
RectToPath(box, 0, 0, 64, 64);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, transCol);
|
||||
vgClearImage(image, 0, 0, img_width, img_height);
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, color);
|
||||
vgClearImage(image, 10, 10, 12, 12);
|
||||
//vgImageSubData(image, pukki_64x64_data, pukki_64x64_stride,
|
||||
// VG_sRGBA_8888, 0, 0, 32, 32);
|
||||
vgSeti(VG_MASKING, VG_TRUE);
|
||||
vgLoadIdentity();
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, bgCol);
|
||||
vgClear(0, 0, WINDSIZEX, WINDSIZEY);
|
||||
|
||||
|
||||
vgMask(image, VG_FILL_MASK, 0, 0, window_width(), window_height());
|
||||
vgMask(image, VG_SET_MASK, x_pos, y_pos, 100, 100);
|
||||
|
||||
vgDrawPath(box, VG_FILL_PATH);
|
||||
|
||||
//vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE);
|
||||
//vgTranslate(-10, -10);
|
||||
//vgDrawImage(image);
|
||||
|
||||
|
||||
vgDestroyPaint(fill);
|
||||
vgDestroyPath(box);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, key_press);
|
||||
}
|
|
@ -1,77 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGint WINDSIZEX = window_width();
|
||||
VGint WINDSIZEY = window_height();
|
||||
VGPath path;
|
||||
VGPaint paint;
|
||||
|
||||
VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 0.0f};/* white color */
|
||||
VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */
|
||||
|
||||
#if 1
|
||||
VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_LCWARC_TO_ABS, VG_SCWARC_TO_ABS, VG_CLOSE_PATH};
|
||||
#else
|
||||
VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_SCCWARC_TO_ABS, VG_LCCWARC_TO_ABS,VG_CLOSE_PATH};
|
||||
#endif
|
||||
VGfloat coords[] = {32.0f, 0.0f,
|
||||
-32.0f, -32.0f, 0.0f, 64.0f, 32.0f,
|
||||
-32.0f, -32.0f, 0.0f, 32.0f, 0.0f};
|
||||
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
vgClear(0, 0, WINDSIZEX, WINDSIZEY);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
|
||||
vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE);
|
||||
vgLoadIdentity();
|
||||
//vgTranslate(32.0f, 32.0f);
|
||||
|
||||
path = vgCreatePath( VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL );
|
||||
if ( path == VG_INVALID_HANDLE ) {
|
||||
return;
|
||||
}
|
||||
paint = vgCreatePaint();
|
||||
if ( paint == VG_INVALID_HANDLE ) {
|
||||
vgDestroyPath(path);
|
||||
return;
|
||||
}
|
||||
|
||||
vgAppendPathData(path, 4, commands, coords);
|
||||
vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor);
|
||||
vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
vgSetPaint(paint, VG_FILL_PATH);
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgDestroyPath(path);
|
||||
vgDestroyPaint(paint);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
set_window_size(64, 64);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,99 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
|
||||
static VGPath path;
|
||||
static VGPaint fill;
|
||||
|
||||
|
||||
VGfloat centeredGradient[5] = {200.0f, 200.0f, 200.0f, 200.0f, 100};
|
||||
VGfloat noncenteredGradient[5] = {200.0f, 200.0f, 250.0f, 250.0f, 100};
|
||||
VGfloat *radialGradient = centeredGradient;
|
||||
|
||||
VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f};
|
||||
|
||||
VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f,
|
||||
0.33f, 1.0f, 0.0f, 0.0f, 1.0f,
|
||||
0.66f, 0.0f, 1.0f, 0.0f, 1.0f,
|
||||
1.00f, 0.0f, 0.0f, 1.0f, 1.0f};
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 5, sqrCmds, sqrCoords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT);
|
||||
vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread);
|
||||
vgSetParameterfv(fill, VG_PAINT_RADIAL_GRADIENT, 5, radialGradient);
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
VGint i;
|
||||
for (i = 1; i < argc; ++i) {
|
||||
const char *arg = argv[i];
|
||||
if (!strcmp("-pad", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_PAD;
|
||||
else if (!strcmp("-repeat", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REPEAT;
|
||||
else if (!strcmp("-reflect", arg))
|
||||
spread = VG_COLOR_RAMP_SPREAD_REFLECT;
|
||||
else if (!strcmp("-center", arg)) {
|
||||
printf("Centered radial gradient\n");
|
||||
radialGradient = centeredGradient;
|
||||
} else if (!strcmp("-noncenter", arg)) {
|
||||
printf("Non centered radial gradient\n");
|
||||
radialGradient = noncenteredGradient;
|
||||
}
|
||||
}
|
||||
|
||||
switch(spread) {
|
||||
case VG_COLOR_RAMP_SPREAD_PAD:
|
||||
printf("Using spread mode: pad\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REPEAT:
|
||||
printf("Using spread mode: repeat\n");
|
||||
break;
|
||||
case VG_COLOR_RAMP_SPREAD_REFLECT:
|
||||
printf("Using spread mode: reflect\n");
|
||||
}
|
||||
|
||||
set_window_size(400, 400);
|
||||
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,75 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
float red_color[4] = {1.0, 0.0, 0.0, 1.0};
|
||||
float blue_color[4] = {0.0, 0.0, 1.0, 1.0};
|
||||
VGint *data;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
data = malloc(sizeof(VGint)*2048*2048);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
static const VGint red_pixel = 255 << 24 | 255 << 16 | 0 << 8 | 0;
|
||||
static const VGint blue_pixel = 255 << 24 | 0 << 16 | 0 << 8 | 255;
|
||||
VGint i;
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, red_color);
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgFlush();
|
||||
|
||||
memset(data, 0, window_width() * window_height() * sizeof(VGint));
|
||||
|
||||
vgReadPixels(data, window_width() * sizeof(VGint),
|
||||
VG_lARGB_8888,
|
||||
0, 0, window_width(), window_height());
|
||||
|
||||
fprintf(stderr, "Red 0 = 0x%x and at 600 = 0x%x\n",
|
||||
data[0], data[600]);
|
||||
for (i = 0; i < window_width() * window_height(); ++i) {
|
||||
assert(data[i] == red_pixel);
|
||||
}
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, blue_color);
|
||||
vgClear(50, 50, 50, 50);
|
||||
vgFlush();
|
||||
|
||||
memset(data, 0, window_width() * window_height() * sizeof(VGint));
|
||||
|
||||
vgReadPixels(data, 50 * sizeof(VGint),
|
||||
VG_lARGB_8888,
|
||||
50, 50, 50, 50);
|
||||
|
||||
fprintf(stderr, "Blue 0 = 0x%x and at 100 = 0x%x\n",
|
||||
data[0], data[100]);
|
||||
for (i = 0; i < 50 * 50; ++i) {
|
||||
assert(data[i] == blue_pixel);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int ret = run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
|
||||
free(data);
|
||||
return ret;
|
||||
}
|
|
@ -1,67 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.9, 0.1, 0.1, 0.8};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte sqrCmds[10] = {VG_MOVE_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
VG_CLOSE_PATH};
|
||||
static const VGfloat sqrCoords[] = {
|
||||
45.885571, 62.857143,
|
||||
154.11442, 62.857143,
|
||||
162.1236, 62.857143, 168.57142, 70.260744, 168.57142, 79.457144,
|
||||
168.57142, 123.4,
|
||||
168.57142, 132.5964, 162.1236, 140, 154.11442, 140,
|
||||
45.885571, 140,
|
||||
37.876394, 140, 31.428572, 132.5964, 31.428572, 123.4,
|
||||
31.428572, 79.457144,
|
||||
31.428572, 70.260744, 37.876394,62.857143, 45.885571,62.857143
|
||||
};
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 10, sqrCmds, sqrCoords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 6);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_STROKE_PATH);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
|
||||
VG_LINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat coords[] = { 0, 200,
|
||||
300, 200,
|
||||
50, 0,
|
||||
150, 300,
|
||||
250, 0};
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 6, cmds, coords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSeti(VG_FILL_RULE, VG_NON_ZERO);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_FILL_PATH | VG_STROKE_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,102 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8};
|
||||
const VGfloat black_color[4] = {0.0, 0.0, 0.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
|
||||
static void draw_point(VGfloat x, VGfloat y)
|
||||
{
|
||||
|
||||
static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
|
||||
VG_LINE_TO_ABS, VG_CLOSE_PATH};
|
||||
const VGfloat coords[] = { x - 2, y - 2,
|
||||
x + 2, y - 2,
|
||||
x + 2, y + 2,
|
||||
x - 2, y + 2};
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(path, 5, cmds, coords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, black_color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
vgDestroyPath(path);
|
||||
vgDestroyPaint(fill);
|
||||
}
|
||||
|
||||
static void draw_marks(VGPath path)
|
||||
{
|
||||
VGfloat point[2], tangent[2];
|
||||
int i = 0;
|
||||
|
||||
for (i = 0; i < 1300; i += 50) {
|
||||
vgPointAlongPath(path, 0, 6, i,
|
||||
point + 0, point + 1,
|
||||
tangent + 0, tangent + 1);
|
||||
draw_point(point[0], point[1]);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS,
|
||||
VG_LINE_TO_ABS, VG_CLOSE_PATH};
|
||||
static const VGfloat coords[] = { 0, 200,
|
||||
300, 200,
|
||||
50, 0,
|
||||
150, 300,
|
||||
250, 0};
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_ALL);
|
||||
vgAppendPathData(path, 6, cmds, coords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
VGfloat point[2], tangent[2];
|
||||
int i = 0;
|
||||
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
vgDrawPath(path, VG_FILL_PATH);
|
||||
|
||||
draw_marks(path);
|
||||
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
|
@ -1,116 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <stdio.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint fill;
|
||||
|
||||
VGint cap_style = VG_CAP_BUTT;
|
||||
VGint join_style = VG_JOIN_MITER;
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
#if 0
|
||||
static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
|
||||
VG_CUBIC_TO_ABS,
|
||||
};
|
||||
static const VGfloat coords[] = {30, 30, 264, 0, 0, 264, 234, 234
|
||||
};
|
||||
#else
|
||||
static const VGubyte cmds[] = {VG_MOVE_TO_ABS,
|
||||
VG_LINE_TO_ABS,
|
||||
VG_LINE_TO_ABS
|
||||
};
|
||||
static const VGfloat coords[] = {30, 30, 202, 30, 150, 224
|
||||
};
|
||||
#endif
|
||||
VGfloat dash_pattern[2] = { 20.f, 20.f };
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO);
|
||||
vgAppendPathData(path, 3, cmds, coords);
|
||||
|
||||
fill = vgCreatePaint();
|
||||
vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color);
|
||||
vgSetPaint(fill, VG_FILL_PATH);
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, white_color);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 20);
|
||||
vgSeti(VG_STROKE_CAP_STYLE, cap_style);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, join_style);
|
||||
vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern);
|
||||
vgSetf(VG_STROKE_DASH_PHASE, 0.0f);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_STROKE_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
static int key_press(unsigned key)
|
||||
{
|
||||
switch(key) {
|
||||
case XK_c:
|
||||
case XK_C:
|
||||
++cap_style;
|
||||
if (cap_style > VG_CAP_SQUARE)
|
||||
cap_style = VG_CAP_BUTT;
|
||||
switch(cap_style) {
|
||||
case VG_CAP_BUTT:
|
||||
fprintf(stderr, "Cap style 'butt'\n");
|
||||
break;
|
||||
case VG_CAP_ROUND:
|
||||
fprintf(stderr, "Cap style 'round'\n");
|
||||
break;
|
||||
case VG_CAP_SQUARE:
|
||||
fprintf(stderr, "Cap style 'square'\n");
|
||||
break;
|
||||
}
|
||||
vgSeti(VG_STROKE_CAP_STYLE, cap_style);
|
||||
break;
|
||||
case XK_j:
|
||||
case XK_J:
|
||||
++join_style;
|
||||
if (join_style > VG_JOIN_BEVEL)
|
||||
join_style = VG_JOIN_MITER;
|
||||
switch(join_style) {
|
||||
case VG_JOIN_MITER:
|
||||
fprintf(stderr, "Join style 'miter'\n");
|
||||
break;
|
||||
case VG_JOIN_ROUND:
|
||||
fprintf(stderr, "Join style 'round'\n");
|
||||
break;
|
||||
case VG_JOIN_BEVEL:
|
||||
fprintf(stderr, "Join style 'bevel'\n");
|
||||
break;
|
||||
}
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, join_style);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return VG_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, key_press);
|
||||
}
|
|
@ -1,207 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <stdio.h>
|
||||
|
||||
VGPaint stroke;
|
||||
VGPath target;
|
||||
VGPath lines;
|
||||
|
||||
VGfloat xform[9];
|
||||
VGfloat color1[4];
|
||||
VGfloat color2[4];
|
||||
VGfloat bgCol[4];
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGubyte lineCmds[6];
|
||||
VGfloat lineCoords[8];
|
||||
VGfloat arcCoords[5];
|
||||
VGubyte sccCmd[1];
|
||||
VGubyte scCmd[1];
|
||||
VGubyte lccCmd[1];
|
||||
VGubyte lcCmd[1];
|
||||
VGubyte moveCmd[1];
|
||||
VGfloat moveCoords[2];
|
||||
VGint i;
|
||||
|
||||
bgCol[0] = 1.0f;
|
||||
bgCol[1] = 1.0f;
|
||||
bgCol[2] = 1.0f;
|
||||
bgCol[3] = 1.0f;
|
||||
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, bgCol);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
|
||||
stroke = vgCreatePaint();
|
||||
/* Red */
|
||||
color1[0] = 1.0f;
|
||||
color1[1] = 0.0f;
|
||||
color1[2] = 0.0f;
|
||||
color1[3] = 1.0f;
|
||||
|
||||
/* Orange */
|
||||
color2[0] = 1.0000f;
|
||||
color2[1] = 1.0f;
|
||||
color2[2] = 0.0f;
|
||||
color2[3] = 1.0f;
|
||||
vgSetPaint(stroke, VG_STROKE_PATH);
|
||||
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE);
|
||||
|
||||
{
|
||||
VGfloat temp[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
for (i = 0; i < 9; i++)
|
||||
{
|
||||
xform[i] = temp[i];
|
||||
}
|
||||
}
|
||||
vgGetMatrix(xform);
|
||||
|
||||
target = vgCreatePath(VG_PATH_FORMAT_STANDARD,
|
||||
VG_PATH_DATATYPE_F, 1, 0, 0, 0, VG_PATH_CAPABILITY_TRANSFORM_TO);
|
||||
|
||||
#if 0
|
||||
/* Line path */
|
||||
{
|
||||
VGubyte temp[6] = {VG_MOVE_TO_ABS, VG_VLINE_TO_REL,
|
||||
VG_MOVE_TO_ABS, VG_VLINE_TO_REL,
|
||||
VG_HLINE_TO_REL, VG_VLINE_TO_REL};
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
lineCmds[i] = temp[i];
|
||||
}
|
||||
}
|
||||
{
|
||||
VGfloat temp[8] = {0.5f, 0.8f, -0.6f, 0.28f, 0.6f, -0.4f, 0.44f, 0.4f};
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
lineCoords[i] = temp[i] * window_width();
|
||||
}
|
||||
}
|
||||
#else
|
||||
{
|
||||
VGfloat temp[5] = {0.35f, 0.15f, 29, 0.3f, 0.4f};
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
arcCoords[i] = temp[i] * window_width();
|
||||
}
|
||||
arcCoords[2] = 29;
|
||||
}
|
||||
|
||||
{
|
||||
VGubyte temp[1] = {VG_SCCWARC_TO_ABS};
|
||||
for (i = 0; i < 1; i++)
|
||||
{
|
||||
sccCmd[i] = temp[i];
|
||||
}
|
||||
}
|
||||
{
|
||||
VGubyte temp[1] = {VG_SCWARC_TO_ABS};
|
||||
for (i = 0; i < 1; i++)
|
||||
{
|
||||
scCmd[i] = temp[i];
|
||||
}
|
||||
}
|
||||
{
|
||||
VGubyte temp[1] = {VG_LCCWARC_TO_ABS};
|
||||
for (i = 0; i < 1; i++)
|
||||
{
|
||||
lccCmd[i] = temp[i];
|
||||
}
|
||||
}
|
||||
{
|
||||
VGubyte temp[1] = {VG_LCWARC_TO_ABS};
|
||||
for (i = 0; i < 1; i++)
|
||||
{
|
||||
lcCmd[i] = temp[i];
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
VGubyte temp[1] = {VG_MOVE_TO_ABS};
|
||||
for (i = 0; i < 1; i++)
|
||||
{
|
||||
moveCmd[i] = temp[i];
|
||||
}
|
||||
}
|
||||
{
|
||||
VGfloat temp[2] = {0.7f, 0.6f};
|
||||
for (i = 0; i < 2; i++)
|
||||
{
|
||||
moveCoords[i] = temp[i] * window_width();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
lines = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1,
|
||||
0, 0, 0,
|
||||
VG_PATH_CAPABILITY_APPEND_TO|
|
||||
VG_PATH_CAPABILITY_TRANSFORM_FROM);
|
||||
#if 0
|
||||
vgAppendPathData(lines, 6, lineCmds, lineCoords);
|
||||
#else
|
||||
vgAppendPathData(lines, 1, moveCmd, moveCoords);
|
||||
vgAppendPathData(lines, 1, sccCmd, arcCoords);
|
||||
vgAppendPathData(lines, 1, moveCmd, moveCoords);
|
||||
vgAppendPathData(lines, 1, scCmd, arcCoords);
|
||||
vgAppendPathData(lines, 1, moveCmd, moveCoords);
|
||||
vgAppendPathData(lines, 1, lccCmd, arcCoords);
|
||||
vgAppendPathData(lines, 1, moveCmd, moveCoords);
|
||||
vgAppendPathData(lines, 1, lcCmd, arcCoords);
|
||||
#endif
|
||||
|
||||
vgLoadIdentity();
|
||||
vgTranslate(0.25f * window_width(), 0.25f * window_height());
|
||||
vgRotate(30);
|
||||
vgTranslate(-0.25f * window_width(), -0.25f * window_height());
|
||||
vgTransformPath(target, lines);}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgLoadMatrix(xform);
|
||||
vgLoadIdentity();
|
||||
vgTranslate(0.25f * window_width(), 0.25f * window_height());
|
||||
vgRotate(30);
|
||||
vgTranslate(-0.25f * window_width(), -0.25f * window_height());
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 7);
|
||||
vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color1);
|
||||
vgDrawPath(lines, VG_STROKE_PATH);
|
||||
|
||||
vgLoadMatrix(xform);
|
||||
vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color2);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 3);
|
||||
vgDrawPath(target, VG_STROKE_PATH);
|
||||
}
|
||||
|
||||
static int key_press(unsigned key)
|
||||
{
|
||||
switch(key) {
|
||||
case XK_c:
|
||||
case XK_C:
|
||||
break;
|
||||
case XK_j:
|
||||
case XK_J:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return VG_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, key_press);
|
||||
}
|
|
@ -1,74 +0,0 @@
|
|||
#include "eglcommon.h"
|
||||
|
||||
#include <VG/openvg.h>
|
||||
#include <VG/vgu.h>
|
||||
|
||||
const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0};
|
||||
const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0};
|
||||
|
||||
VGPath path;
|
||||
VGPaint paint;
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */
|
||||
VGfloat greenColor[] = {0.0f, 1.0f, 0.0f, 1.0f};/* green color */
|
||||
VGint arcType = VGU_ARC_OPEN;
|
||||
VGfloat x, y, w, h, startAngle, angleExtent;
|
||||
|
||||
x = 150;
|
||||
y = 150;
|
||||
w = 150;
|
||||
h = 150;
|
||||
#if 0
|
||||
startAngle = -540.0f;
|
||||
angleExtent = 270.0f;
|
||||
#else
|
||||
startAngle = 270.0f;
|
||||
angleExtent = 90.0f;
|
||||
#endif
|
||||
|
||||
paint = vgCreatePaint();
|
||||
|
||||
vgSetPaint(paint, VG_STROKE_PATH);
|
||||
vgSetParameterfv(paint, VG_PAINT_COLOR, 4, greenColor);
|
||||
vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR);
|
||||
vgSetf(VG_STROKE_LINE_WIDTH, 6.0f);
|
||||
vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED);
|
||||
vgSetfv(VG_CLEAR_COLOR, 4, clearColor);
|
||||
|
||||
path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F,
|
||||
1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL);
|
||||
|
||||
vguArc(path, x, y, w, h, startAngle, angleExtent, arcType);
|
||||
|
||||
vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT);
|
||||
vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL);
|
||||
vgSetf(VG_STROKE_MITER_LIMIT, 4.0f);
|
||||
}
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int w, int h)
|
||||
{
|
||||
vgLoadIdentity();
|
||||
}
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
vgClear(0, 0, window_width(), window_height());
|
||||
vgDrawPath(path, VG_STROKE_PATH);
|
||||
|
||||
vgFlush();
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// set_window_size(64, 63);
|
||||
return run(argc, argv, init, reshape,
|
||||
draw, 0);
|
||||
}
|
Loading…
Reference in New Issue